- General Heed
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- Exalted Heroic Member
Bring Back Rocket Race!!!
Posted by: NOBLE SlX
Posted by: General Heed
Posted by: Romeo the ODST
Posted by: vBRUTALITYv
Cause Halo 2 was created by Bungie and not giving the torch by someone else. I doubt that Halo 4 will be as bad as Halo 2. Halo 2 was the worst game in the series so I would hope they would try to use it as a learning tool and not make another mistake like it again. As much hate that Halo 3 fans give Reach, there was just as much if not more disappointment for Halo 2 from CE fans. The game just took all of the great elements of balance and skill out of the multiplayer. The maps were poorly constructed and they even managed to fail with several CE remakes, Coagulation, Tombstone, ect. It was most likely the sandbox that effected the poor map play, but still they weren't up to par with Halo CE or as good as future halo titles.
On top of that, the campaign was the worst in the series. I've always felt that campaign is what games should focus on, and this is where I am most critical of Halo 2. It lacked good gameplay, story, and worst of all, atmosphere. The game felt unpolished, sloppy, and the plot line was hardly compelling. I would be hard pressed to see any reason that Halo 2 should influence any future halo game.
On the contrary, fans were very excited about Halo 2 & Halo 3. They were also very satisfied. Yes, there were a small group of people that considered people who played the newer games to be "noobs", I remember Halo 2 players considered Halo 3 players to be noobs. However, the level of hatred towards the newer games never got as bad as Halo: Reach. In terms of Halo: Reach, it seems a large portion of the veteran Halo fan base united against Reach and set aside their differences about Halo 1, 2, and 3 competition. In all the forums for the original games on Bungie, the posts hating on older Halo games have mostly settled and the newer posts are all about how "(Insert old Halo game here) is better than Reach".
I'd like to remind you that Halo 2 is also the 2nd highest rated game in the entire series with Halo 3 in 3rd. Reach is at the bottom of Bungie's full fledged Halo games. And don't forget that Reach only managed to stay #1 on the Xbox Live Activity list for 1 week while Halo 3 stayed on that list for almost 4 years and Halo 2 even longer (for original xbox games). In fact, Halo 2 was THE most popular Xbox Live game until Halo 3. The entire main series Halo games (1, 2, and 3) were the #1 most popular Xbox games (excluding Halo 1 since it lacked Live). Halo: Reach lost the momentum. In fact, the popularity of the Halo series peaked out at Halo 3.
I would disagree though. A lot of people played Halo CE through LANs and even several of the MLG players said that CE was their favorite halo: Ogre 2 for instance. I personally think that the multiplayer from Halo 1 was the best, and would prefer future titles try to build off the original halo sandbox.
To quote John Mayer, musician (5 million fans while Halo 2 sold 8 million copies) when talking about Halo 2,
"I miss the days when all I would do in my free time was play the first version of (the video game) Halo. The game was perfect. It was so balanced in terms of risk vs reward you could lose yourself in it for hours, if not days. People would plan to meet up only to challenge each other to multiplayer battles. Male-female relationships fractured under the Halo regime. When the sequel came out, it's as if they changed too much in the fundamental experience, and the game lost its once unfailing charm. All the game developers had to do was put out a sequel to Halo that added new maps, weapons, vehicles and opponents. Everything else was pitch perfect. I know the franchise has done extremely well, but I wish they'd revisit the first Halo and just add some new secondary elements while keeping the heart and soul of the original going. Forget about XBOX live functionality. In person multiplayer only. I long for the days when every TV in the house would be ripped from its location and repurposed as part of a makeshift home arcade. Lock your doors, pour 64 ounces of your favorite beverage and tell your loved ones you will be in touch. I may just have to break out the original and spend a weekend revisiting the good old days. Sent from my flying car"
I don't disagree with you at all. I was just talking specifically about the Xbox Live-enabled Halo games since we easily have stats to compare while Halo 1, being non-Live is difficult to figure out exactly how many people played the multiplayer.
So based on the Live-enabled Halo games, Halo 2 & 3 were the most played Halo games with Reach at the bottom.