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Subject: Should 343 do this?

Epic Monkey!

Poll: Should 343 do this?  [closed]
Yes:  44%
(7 Votes)
No:  56%
(9 Votes)
Total Votes: 16

Make an expansion pack for the original Halo:CE gameplay just better graphics and classic weapons back.

  • 03.19.2012 5:56 PM PDT
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Sometimes, I dream about cheese.

no because they've already -blam!- up their attempt at a remake, just leave things the way they now before it gets any worse IMO

  • 03.19.2012 6:19 PM PDT

THATS MY COOL MAN I CAN'T TAKE IT OFF!

Posted by: path1k
no because they've already -blam!- up their attempt at a remake, just leave things the way they now before it gets any worse IMO


The hell are you talking about? The only thing 343 -blam!- up in CEA was the Reach multiplayer. The remastered campaign is amazing and looks spectacular.

As long as they don't touch the gameplay, like they did with campaign, I'd LOVE for this to happen. Throw in a couple of PC maps while you're at it. They'd have to build a whole new netcode though.

  • 03.20.2012 9:36 PM PDT
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Posted by: path1k
no because they've already -blam!- up their attempt at a remake, just leave things the way they now before it gets any worse IMO

  • 03.20.2012 10:47 PM PDT
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Sometimes, I dream about cheese.


Posted by: Andrei Chikatilo
The hell are you talking about?
you just answered your own question
Posted by: Andrei Chikatilo
The only thing 343 -blam!- up in CEA was the Reach multiplayer.

Posted by: Andrei Chikatilo
The remastered campaign is amazing and looks spectacular.
arguable, some where happy with 343i's render but i considered it an insult to Halo: Combat Evolved's legacy by lazily pasting Halo Reaches graphics over Halo: Combat Evolved's engine rather then enhancing the quality and textures of the original graphics (at least then we won't have to look at retarded looking elites for the second time)

[Edited on 03.21.2012 1:01 AM PDT]

  • 03.20.2012 11:08 PM PDT

I'd be on board with the idea. The Reach Multiplayer was disappointing, but I think I know why they did it. Combat Evolved required too much for the casual gamer.

I agree on the Elites in the remake. Every time I get close enough to an elite to smack him I feel like I'm hugging the 'Staypuffed' marshmellow man.

  • 03.21.2012 7:14 AM PDT

THATS MY COOL MAN I CAN'T TAKE IT OFF!

Posted by: path1k

Posted by: Andrei Chikatilo
The hell are you talking about?
you just answered your own question
Posted by: Andrei Chikatilo
The only thing 343 -blam!- up in CEA was the Reach multiplayer.

Posted by: Andrei Chikatilo
The remastered campaign is amazing and looks spectacular.
arguable, some where happy with 343i's render but i considered it an insult to Halo: Combat Evolved's legacy by lazily pasting Halo Reaches graphics over Halo: Combat Evolved's engine rather then enhancing the quality and textures of the original graphics (at least then we won't have to look at retarded looking elites for the second time)


Lol CEA's graphics and art style look nothing like Reach's.

  • 03.21.2012 10:25 AM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Andrei Chikatilo
Posted by: path1k

Posted by: Andrei Chikatilo
The hell are you talking about?
you just answered your own question
Posted by: Andrei Chikatilo
The only thing 343 -blam!- up in CEA was the Reach multiplayer.

Posted by: Andrei Chikatilo
The remastered campaign is amazing and looks spectacular.
arguable, some where happy with 343i's render but i considered it an insult to Halo: Combat Evolved's legacy by lazily pasting Halo Reaches graphics over Halo: Combat Evolved's engine rather then enhancing the quality and textures of the original graphics (at least then we won't have to look at retarded looking elites for the second time)


Lol CEA's graphics and art style look nothing like Reach's.


They do actually. Compare the marines of CEA to Reach, they are identical. And the grunts and elites are identical to Reach, just that CEA grunt majors are slightly redder than Reach and te elite majors are red and not orange like Reach

  • 03.21.2012 1:34 PM PDT


Posted by: Mark V guy

Posted by: Andrei Chikatilo
Posted by: path1k

Posted by: Andrei Chikatilo
The hell are you talking about?
you just answered your own question
Posted by: Andrei Chikatilo
The only thing 343 -blam!- up in CEA was the Reach multiplayer.

Posted by: Andrei Chikatilo
The remastered campaign is amazing and looks spectacular.
arguable, some where happy with 343i's render but i considered it an insult to Halo: Combat Evolved's legacy by lazily pasting Halo Reaches graphics over Halo: Combat Evolved's engine rather then enhancing the quality and textures of the original graphics (at least then we won't have to look at retarded looking elites for the second time)


Lol CEA's graphics and art style look nothing like Reach's.


They do actually. Compare the marines of CEA to Reach, they are identical. And the grunts and elites are identical to Reach, just that CEA grunt majors are slightly redder than Reach and te elite majors are red and not orange like Reach

Models =//= art style

OT: Hell yeah! Though, I would want them to try to use dedicated servers.

  • 03.21.2012 2:10 PM PDT


Posted by: Mark V guy
They do actually. Compare the marines of CEA to Reach, they are identical. And the grunts and elites are identical to Reach, just that CEA grunt majors are slightly redder than Reach and te elite majors are red and not orange like Reach

There are a lot of reused assets, but as a whole CEA's art style is very different from Reach's. Not that it's particularly similar to Halo 1, either, though.

  • 03.21.2012 4:12 PM PDT
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Where's my Goldies?! I like the new coloration but they should have made at least 1 Goldie variant (either the sword wielders or plasma rifle wielders) 100% gold.

Where's my curlback Grunts? The pointy back Grunts have been prevalent for far too long.

Where's my slightly darker blue Hunter variation a.k.a Hunter major? I like the new Hunter look but now they all seem to be dark blue. I used to be able to distinguish which Hunter could take my rocket and which Hunter required additional more.

Where's my AI modifying skulls? They should have sacrificed graphics for gameplay even if it was their supposed intent to preserve the original nature of CE "100%". AI modifying skulls would have been way more interesting than incompatible (H3/Reach skulls), immersion killing (Black Eye), and horribly done (Recession, Foreign) skulls.

Where's my CE sniper's night vision?

Why do the tanks have turrets? I like how the Wraith looks but seeing a seat that is just aesthetic is disappointing.

[Edited on 03.21.2012 10:02 PM PDT]

  • 03.21.2012 9:32 PM PDT
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Sometimes, I dream about cheese.


Posted by: Mark V guy
They do actually. Compare the marines of CEA to Reach, they are identical. And the grunts and elites are identical to Reach, just that CEA grunt majors are slightly redder than Reach and te elite majors are red and not orange like Reach
this
Posted by: Sliding Ghost
Where's my Goldies?! I like the new coloration but they should have made at least 1 Goldie variant (either the sword wielders or plasma rifle wielders) 100% gold.

Where's my curlback Grunts? The pointy back Grunts have been prevalent for far too long.
no gold elites in Halo: Combat Evolved is like oreo without the cream filling

  • 03.21.2012 9:54 PM PDT
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Posted by: path1k

no gold elites in Halo: Combat Evolved is like oreo without the cream filling
Amen, this is all too true!

  • 03.21.2012 10:01 PM PDT
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Posted by: path1k
arguable, some where happy with 343i's render but i considered it an insult to Halo: Combat Evolved's legacy by lazily pasting Halo Reaches graphics over Halo: Combat Evolved's engine rather then enhancing the quality and textures of the original graphics (at least then we won't have to look at retarded looking elites for the second time)
Anniversary used Saber Interactive's engine as an extra graphical layer for Anniversary's enhanced visuals. They used new textures for pretty much everything. Also, they did up the resolution and textures of the original game. Can you not tell the difference between playing Anniversary on classic mode versus playing Combat Evolved on Xbox at 640x480? If you just change to classic mode it's exactly like you claim you wanted it... just without the multiplayer.

Your judgments for Anniversary are far off from truth. You ought to do more research into this sort of stuff before bashing things like this. Pretty much everything you said was completely off from the truth.

[Edited on 03.21.2012 11:10 PM PDT]

  • 03.21.2012 11:08 PM PDT


Posted by: Sliding Ghost

Posted by: path1k

no gold elites in Halo: Combat Evolved is like oreo without the cream filling
Amen, this is all too true!

Honestly, truer words were never spoken concerning CE. I look back, and see the Goldy running at me during The Silent Cartographer, as I desperately jump over random obstacles, he seems to be as nimble and elegant as a skirmisher. And of course, death is imminent.

  • 03.22.2012 12:24 AM PDT
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Saying that you dislike Anniversary because there are no golden elites seems shallow to me. Just because something has a different skin/model doesn't mean it's not there. I'd even go as far as saying that's as bad as the people who dislike playing older games because of the low quality graphics. This is the part of nostalgia that makes you actively look for reasons why it's "terrible" instead of looking at the positives.

For example:Posted by: InvasionImminent
Honestly, truer words were never spoken concerning CE. I look back, and see the Goldy running at me during The Silent Cartographer, as I desperately jump over random obstacles, he seems to be as nimble and elegant as a skirmisher. And of course, death is imminent.
How does the elite's change in aesthetic model/skin change any of this? He's still just as nimble and elegant as he was before. They didn't change this at all.

[Edited on 03.22.2012 1:35 AM PDT]

  • 03.22.2012 1:32 AM PDT
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Posted by: InvasionImminent

Posted by: Sliding Ghost

Posted by: path1k

no gold elites in Halo: Combat Evolved is like oreo without the cream filling
Amen, this is all too true!

Honestly, truer words were never spoken concerning CE. I look back, and see the Goldy running at me during The Silent Cartographer, as I desperately jump over random obstacles, he seems to be as nimble and elegant as a skirmisher. And of course, death is imminent.
Indeed. I found myself jumping off bridges in horror or taking the Goldie with me (by luring him) if I wasn't prepared. In the newer Halos, they don't catch up with you as often because you can lose them easily.

Posted by: Dr Syx
Saying that you dislike Anniversary because there are no golden elites seems shallow to me. Just because something has a different skin/model doesn't mean it's not there. I'd even go as far as saying that's as bad as the people who dislike playing older games because of the low quality graphics.
I am not saying I dislike CEA (I don't even have it). I'm just stating that it was missing some things that made CE distinct.

[Edited on 03.22.2012 1:35 AM PDT]

  • 03.22.2012 1:34 AM PDT
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Posted by: Sliding Ghost
I am not saying I dislike CEA (I don't even have it). I'm just stating that it was missing some things that made CE distinct.
Having golden elites is far from what made Combat Evolved a distinct campaign experience in the Halo franchise. The thing that made it distinct is the exploration, the story, and gun play. All of which are still there perfectly preserved. If you want to be picky like this you ought to just go to classic mode where everything is just like the original but scaled up. No sense in crying about things there's a straight solution for.

I do understand where you're coming from, though. It just irritates me how people are knit picking at things that really do not matter in the long run when there are so many things they got right. They could have easily gone the cheap route in giving us a straight up res with nothing else to it for the exact same price, but they went far beyond that for the fans. That ought to be appreciated instead of slandered for petty reasons such as the color of armor certain elites have. Are we gamers or are we fashion enthusiasts!?

[Edited on 03.22.2012 1:46 AM PDT]

  • 03.22.2012 1:41 AM PDT

somewhere in the heavens...they are waiting. I love the Marathon Trilogy.
Halo CE will always be the best game in the Halo franchise. What a perfect game.
(Proud LONGTIME owner of the PC and Xbox versions of Halo CE)


Posted by: Andrei Chikatilo

Lol CEA's graphics and art style look nothing like Reach's.


Indeed, CEA is a beautiful and colorful game unlike Reach's bland and faded colorless look to everything. I think the Marines look better than Reach's marines. They still remind of the Space Marines in Aliens so thats a good thing! :D (Halo CE's marines and Flood reminded me alot of the Alien movies)

  • 03.22.2012 3:30 AM PDT
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Posted by: Dr Syx

Posted by: Sliding Ghost
I am not saying I dislike CEA (I don't even have it). I'm just stating that it was missing some things that made CE distinct.
Having golden elites is far from what made Combat Evolved a distinct campaign experience in the Halo franchise. The thing that made it distinct is the exploration, the story, and gun play. All of which are still there perfectly preserved. If you want to be picky like this you ought to just go to classic mode where everything is just like the original but scaled up. No sense in crying about things there's a straight solution for.

I do understand where you're coming from, though. It just irritates me how people are knit picking at things that really do not matter in the long run when there are so many things they got right. They could have easily gone the cheap route in giving us a straight up res with nothing else to it for the exact same price, but they went far beyond that for the fans. That ought to be appreciated instead of slandered for petty reasons such as the color of armor certain elites have. Are we gamers or are we fashion enthusiasts!?
Golden shiny Elites. They were lackluster in H2 and Reach and absent in H3. :/

Classic mode isn't exactly 100% classic. Sounds are still new and graphics layer isn't a perfect fit (bridge jump and Keyes and Maw bumps more difficult, shooting at an enemy from behind a tree can result in the bullet ending up hitting the tree instead of the enemy).

Besides, I don't have CEA. I'm just disappointed that they had to do a remake for Halo's 10th anniversary. I think they should have just chose 1 mode of gameplay (either multiplayer or campaign) and added a new one like ODST did.

[Edited on 03.22.2012 4:00 AM PDT]

  • 03.22.2012 3:53 AM PDT
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Posted by: Sliding Ghost
Golden shiny Elites. They were lackluster in H2 and Reach and absent in H3. :/
Again, like I said, when playing the game does this really matter? Honestly... They did a complete overhaul while keeping the physical game completely intact. I didn't even know that was possible. That's something. It's something that ought to barely even phase you. It's such a minor thing.

Classic mode isn't exactly 100% classic. Sounds are still new and graphics layer isn't a perfect fit (bridge jump and Keyes and Maw bumps more difficult, shooting at an enemy from behind a tree can result in the bullet ending up hitting the tree instead of the enemy).What do you mean? There is no "graphics layer". It is the original graphics. There are a few problems but they're the same problems the PC version had.

Also, to the tree thing, does anyone have actual video of this happening and have went back to Combat Evolved to see if it happens there? This sounds like a problem with large physical models and the original Combat Evolved had those. Anniversary is 100% the original in terms of physical models so therefore this shouldn't happen if it wasn't in the original.

Besides, I don't have CEA. I'm just disappointed that they had to do a remake for Halo's 10th anniversary. I think they should have just chose 1 mode of gameplay (either multiplayer or campaign) and added a new one like ODST did.That wouldn't even make sense to do. First off, most of the Halo fan base lashed out at Bungie for doing this with ODST. The last thing 343 needs to do is make the same mistakes Bungie did straight out of the box. Second, what does this have to do at all with celebrating 10 years of Halo? Third, Remaking Halo: Combat Evolved was the most requested thing on both these forums and 343's forums.

If any of you really wanted a straight up res for the game that is 100% original, go buy the PC version. With PC you can go on forever getting these cheap "HD Remakes" everyone else is doing. The game runs better than it did on the Xbox on pretty much every PC in use today. You'd have to be running off a PC from 2004 that you bought at Walmart to not run Halo: Combat Evolved at a higher resolution. You can also buy a wired 360 controller to play as well.

[Edited on 03.22.2012 8:15 AM PDT]

  • 03.22.2012 8:11 AM PDT
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Posted by: Dr Syx

Again, like I said, when playing the game does this really matter? Honestly... They did a complete overhaul while keeping the physical game completely intact. I didn't even know that was possible. That's something. It's something that ought to barely even phase you. It's such a minor thing.
Well, I considered Zealots to be as important as allies. In most cases, I did not kill them. Sometimes I brought them with me. In Two Betrayals to be particular, I was "escorted" by one and he helped me kill Flood. On Legendary of course for a greater connection. He almost felt like Arby.

Anyways, I'm done being unappreciative. I can customize my Halo PC experience by modding with Eschaton and I don't even have CEA so it really isn't a problem. I just need to get a Xbox 360 controller damn it!

Posted by: Dr Syx
What do you mean? There is no "graphics layer". It is the original graphics. There are a few problems but they're the same problems the PC version had.
Whoops I got the new graphics mixed up. Classic mode is classic I guess...

Posted by: Dr Syx
Also, to the tree thing, does anyone have actual video of this happening and have went back to Combat Evolved to see if it happens there? This sounds like a problem with large physical models and the original Combat Evolved had those. Anniversary is 100% the original in terms of physical models so therefore this shouldn't happen if it wasn't in the original.
Yeah it probably already existed. I think I remembering encountering that problem. I could check it later as I have the PC version.

Posted by: Dr Syx
That wouldn't even make sense to do. First off, most of the Halo fan base lashed out at Bungie for doing this with ODST.

The last thing 343 needs to do is make the same mistakes Bungie did straight out of the box.

Second, what does this have to do at all with celebrating 10 years of Halo? Third, Remaking Halo: Combat Evolved was the most requested thing on both these forums and 343's forums.
It's oddly similar to how the community received H2 and H3. Hated it then loved it.

Agreed.

I was being an extreme CE purist type pessimistic person yesterday wasn't I? Well, Halo PC is good enough for me. I just need to find a place that has a cheap Xbox 360 controller...

Edit:

I have to admit, CEA multiplayer seems a lot faster paced than Reach.

[Edited on 03.22.2012 10:27 AM PDT]

  • 03.22.2012 9:07 AM PDT
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Posted by: Sliding Ghost
Well, I considered Zealots to be as important as allies. In most cases, I did not kill them. Sometimes I brought them with me. In Two Betrayals to be particular, I was "escorted" by one and he helped me kill Flood. On Legendary of course for a greater connection. He almost felt like Arby.
What I mean is that it's still them. It's sort of like breaking up with someone just because they're wearing worse clothing that day. They're still the exact same person, they just look different.

It's oddly similar to how the community received H2 and H3. Hated it then loved it.This happens with everything that has a fanatic following. New thing suck, old thing better. The further back someone can go the "cooler" they are. Lack of objective thinking makes me cringe :/

I was being an extreme CE purist type pessimistic person yesterday wasn't I? Well, Halo PC is good enough for me. I just need to find a place that has a cheap Xbox 360 controller...You ought to get a Razer Onza (Not tournament). Those things are great... I even used my programmable bumpers to emulate bumper jumper on Halo 2. Sadly I broke the left trigger last night on accident. :/

I have to admit, CEA multiplayer seems a lot faster paced than Reach.I actually really liked most of Anniversary's playlists. I didn't expect it to perfectly emulate Halo: Combat Evolved at all, but I felt it was definitely a lot better than Reach's base multiplayer. It was funny seeing people say that Certain Affinity screwed up Prisoner. Showed people really didn't remember the bad parts of the original game.

  • 03.22.2012 10:40 AM PDT
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Posted by: Dr Syx

You ought to get a Razer Onza (Not tournament). Those things are great... I even used my programmable bumpers to emulate bumper jumper on Halo 2. Sadly I broke the left trigger last night on accident. :/
I'm scared of the right stick problem mentioned in the reviews. :S

Then again, I suppose I could do something about it manually (i.e. brute force, collateral damage).

As for CEA, I'm done hating on it.

Posted by: Dr Syx
I actually really liked most of Anniversary's playlists. I didn't expect it to perfectly emulate Halo: Combat Evolved at all, but I felt it was definitely a lot better than Reach's base multiplayer. It was funny seeing people say that Certain Affinity screwed up Prisoner. Showed people really didn't remember the bad parts of the original game.
Like what?

  • 03.22.2012 2:23 PM PDT
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Posted by: Sliding Ghost
]I'm scared of the right stick problem mentioned in the reviews. :S

Then again, I suppose I could do something about it manually (i.e. brute force, collateral damage).
Never knew it had problems with the right stick xD The sticks are a major part of why I love the controller. (Higher up. More control)

Like what?Well, people were blaming Certain Affinity/Reach for breaking Prisoner's spawns and a few other things. They didn't realize that the spawns were broken to begin with and Prisoner was always a God awful map for competitive Team Slayer. Hell, it was even terrible for Free For All in some cases.

You know that I've had more than one person tell me that they remembered not having aim assist in Halo: Combat Evolved's multiplayer on Xbox? That it had aim assist in campaign but not multiplayer. I find that most (emphasis on most, not all) of the over zealous love for the older Halos is founded on opinions that were formed before people knew the things they do now when judging the modern Halos.

  • 03.22.2012 5:45 PM PDT

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