Alright, so, question:
How many enemies can be active at once using Reach's engine. As in, at any one point in time in the campaign, what's the most amount of enemies that will be loaded. I just counted about 20 in the mission I was playing in one area, but I'm sure there's other areas on other mission where there's 30 to 40+ enemies loaded at once. EXCLUDE enemies that infinitely respawn(for example the Banshees on New Alexandria).
So, what's the most amount of enemies that can be loaded at once, and what mission and where? Just wondering.
[Edited on 03.20.2012 1:00 PM PDT]