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Posted by: InvasionImminent
In my opinion, Halo 3 was just Halo 2 watered down.
I like the fact Reach was something new with new enemies, AI, weapons and physics.While I hate H3, I don't say that it's a watered down H2. I give valid and well detailed reasons to why it is inferior to H2. H3 is a travesty to H2, not a downgraded H2.
As for Reach, not everyone who plays H3 hates Reach because of AAs or Bloom or Srpint. I hate Reach because it's a travesty to H3 and especially CE.
What you call new AI and weapons have existed in various Halo PC mods for quite some time. Or at least could have done in CE.
I admit there were new enemies, but all I saw was Skirmishers, more Elite ranks as well as a travesty of the Zealot rank, and Gutas.
As for the physics, they're terrible. It combines all the bad aspects about Halo's vehicles:
H1: easy splatter
H2: no bumpiness
H3: easily flipping, terrible tanks, pathetic Banshee, poor traction (the Ghost and Wraith aren't as adept as they were in H2), slow vehicle speed
And what did Reach add?
Paper vehicles and vehicle health.
Reach has the worst vehicle combat. Just look at the Wraith and Banshee. Durability exchanged for power. You're never safe in a vehicle.
Reach has the worst AI. Good mistakes exchanged for very poor decisions, campaign AI exchanged for firefight AI, survival exchanged for cheap tactics. Plasma pistol overcharge spam, concussion rifle spam, Wraiths that shoot at you even when their view is obstructed (this was less noticeable in H3), Wraiths that can shoot at you (or the enemy) even if they're not facing you, bottomless clip weapons (even in H3, one could spot the AI reloading their guns). I can go on with all the countless observations I have seen.
If anything, Reach is a watered down H3.
Edit:
Let me put it this way. Which is better: to have your dreams crushed or to never dream at all?
[Edited on 03.26.2012 4:16 AM PDT]