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This topic has moved here: Poll [55 votes]: should people get over halo ce since its old game
  • Poll [55 votes]: should people get over halo ce since its old game
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Subject: should people get over halo ce since its old game

Poll: should people get over halo ce since its old game  [closed]
yes:  9%
(5 Votes)
no:  91%
(50 Votes)
i dont freaking know yet:  0%
(0 Votes)
Total Votes: 55

i mean halo ce was a good game and halo cea was a good touch to it thats why we all like it but it was a game from 2001 ten years ago but since its old should you hate it

  • 03.23.2012 7:16 PM PDT
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A game can still be good to people no matter how old. Heck the other day I was playing Crash Bandicoot for the original Playstation and I was having a blast.

  • 03.23.2012 8:51 PM PDT

This is actually the stupidest thing ever posted on B.net:

Posted by: the omega man117
Why does everyone hate Halo 2? Maybe its because its the worst game ever next to mario.

A lot of gamers nowadays are wrapped up in graphics and silly gimmicks, but games that offer great gameplay and replay value get revisited all the time...just like Combat Evolved. A release date should never be a reason to get over a game. There are various titles (some that are twice as old as Combat Evolved) that I would rather play over the mainstream games today.

  • 03.23.2012 9:10 PM PDT
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Oh Yes!

If it's a good game, why should people give it up?

  • 03.23.2012 9:51 PM PDT
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I'd rather face 20 CE Elites than fight a single Reach Grunt.

I'd rather play with non-updated graphics than have to deal with frame rate drop and other ill effects on gameplay (i.e. disappearing corpses and weapons).

I'd rather be killed by a stray plasma pistol shot from a CE Grunt than die to a group of Reach Jackals.

Posted by: Super PolarBear
There are various titles (some that are twice as old as Combat Evolved) that I would rather play over the mainstream games today.
If only there was a thank button... this is true.

Edit:

Just got back from playing H3's campaign. I now think that CE and H2 are the only Halo campaigns. H3's campaign is infested with so much bs!! I refuse to recognize it as a Halo campaign. Vehicles, AI, weapons, player, and level design have drove me nuts for the last time!

[Edited on 03.24.2012 7:41 AM PDT]

  • 03.23.2012 10:40 PM PDT
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Reach is pretty jacked up. With adequate time and experience for judgment, have to say it's the worst of the series, by far. But take 'r easy on H-3, there, Sliding. Unlike Reach (ing for anything), 3 provided a lot of solid experiences. Crow's Nest... Covenant...Ark... Man, that's a ton of campaign. Was a pretty sweet game, IMO.

  • 03.25.2012 8:19 PM PDT
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Posted by: nesteggfailure
Reach is pretty jacked up. With adequate time and experience for judgment, have to say it's the worst of the series, by far.
Undoubtedly.

Posted by: nesteggfailure
But take 'r easy on H-3, there, Sliding. Unlike Reach (ing for anything), 3 provided a lot of solid experiences. Crow's Nest... Covenant...Ark... Man, that's a ton of campaign. Was a pretty sweet game, IMO.
Eh, you have a point. This is what I got upset about yesterday. The setup was driving me crazy until I finally got the checkpoint.

  • 03.25.2012 11:55 PM PDT

People beat up Reach any chance they get. In my opinion, Halo 3 was just Halo 2 watered down. I like the fact Reach was something new with new enemies, AI, weapons and physics. Which is why it stands alone. Though the reception of these are all opinions.

  • 03.26.2012 12:20 AM PDT
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Posted by: InvasionImminent
In my opinion, Halo 3 was just Halo 2 watered down.

I like the fact Reach was something new with new enemies, AI, weapons and physics.
While I hate H3, I don't say that it's a watered down H2. I give valid and well detailed reasons to why it is inferior to H2. H3 is a travesty to H2, not a downgraded H2.

As for Reach, not everyone who plays H3 hates Reach because of AAs or Bloom or Srpint. I hate Reach because it's a travesty to H3 and especially CE.

What you call new AI and weapons have existed in various Halo PC mods for quite some time. Or at least could have done in CE.

I admit there were new enemies, but all I saw was Skirmishers, more Elite ranks as well as a travesty of the Zealot rank, and Gutas.

As for the physics, they're terrible. It combines all the bad aspects about Halo's vehicles:

H1: easy splatter
H2: no bumpiness
H3: easily flipping, terrible tanks, pathetic Banshee, poor traction (the Ghost and Wraith aren't as adept as they were in H2), slow vehicle speed

And what did Reach add?

Paper vehicles and vehicle health.

Reach has the worst vehicle combat. Just look at the Wraith and Banshee. Durability exchanged for power. You're never safe in a vehicle.

Reach has the worst AI. Good mistakes exchanged for very poor decisions, campaign AI exchanged for firefight AI, survival exchanged for cheap tactics. Plasma pistol overcharge spam, concussion rifle spam, Wraiths that shoot at you even when their view is obstructed (this was less noticeable in H3), Wraiths that can shoot at you (or the enemy) even if they're not facing you, bottomless clip weapons (even in H3, one could spot the AI reloading their guns). I can go on with all the countless observations I have seen.

If anything, Reach is a watered down H3.

Edit:

Let me put it this way. Which is better: to have your dreams crushed or to never dream at all?

[Edited on 03.26.2012 4:16 AM PDT]

  • 03.26.2012 2:58 AM PDT

"We live in a special time; the only time where we can observationally verify that we live in a very special time" - Lawrence Krauss.

I was a finalist :P

Fun does not wither with time; the great memories of playing such a game are what continue to keep me enjoying it. Who knows? Maybe there's a pinch of nostalgia, too.

  • 03.26.2012 2:59 AM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.

I don't think CE is that great but OP your logic is stupid, just because a game is old doesn't mean the quality ages as well.

EDIT: Sorry just realised this is an obvious troll thread lol

[Edited on 03.26.2012 10:33 AM PDT]

  • 03.26.2012 10:33 AM PDT

I knew you were going to right an essay on me ghost. But at least know what you're talking about.


What you call new AI and weapons have existed in various Halo PC mods for quite some time. Or at least could have done in CE.

Wouldn't know.


As for the physics, they're terrible. It combines all the bad aspects about Halo's vehicles:

You must have played a different game. Your first two points are correct, but the third is absolutely incorrect.

H3: easily flipping, terrible tanks, pathetic Banshee, poor traction (the Ghost and Wraith aren't as adept as they were in H2), slow vehicle speed

There is no easy flipping. There are no paper tanks (play Metropolis and the Package on legendary. Hint: The tank in Halo 2 blows up faster). The banshee is better than ever. The traction is definitely better in Human vehicles, but I'm not going to argue about Covy vehicles because you're partially correct. Vehicle speed is increased for all but the warthog.


And what did Reach add?

Paper vehicles and vehicle health.

This is correct, but you act as if this is a bad thing. In Halo 2 and 3, if you are shot in a vehicle it goes to your player, not the vehicle. In Reach I have a better chance for survival as the vehicle takes it for me. If a vehicle is injured significantly I get out. Simple.

Reach has the worst vehicle combat. Just look at the Wraith and Banshee. Durability exchanged for power. You're never safe in a vehicle.
This contradicts your previous post.

Reach has the worst AI. Good mistakes exchanged for very poor decisions, campaign AI exchanged for firefight AI, survival exchanged for cheap tactics. Plasma pistol overcharge spam, concussion rifle spam, Wraiths that shoot at you even when their view is obstructed (this was less noticeable in H3), Wraiths that can shoot at you (or the enemy) even if they're not facing you, bottomless clip weapons (even in H3, one could spot the AI reloading their guns). I can go on with all the countless observations I have seen.
And yet they pose more of a challenge then the idiot brute AI that Halo 3 uses. Shoot + Stand = Dead. I could play Halo 3 legendary all day and probably not die. At least the Reach AI can kill me.

If anything, Reach is a watered down H3.
It can't be watered down if it uses entirely new elements.

Edit:

Let me put it this way. Which is better: to have your dreams crushed or to never dream at all?

To never dream at all. I wouldn't want to feel the pain. Also I don't think you should critique a game you have never played.

  • 03.26.2012 11:56 AM PDT
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Posted by: InvasionImminent
To never dream at all. I wouldn't want to feel the pain. Also I don't think you should critique a game you have never played.
Precisely. And want to know what I meant by that question? To me, H3 is a dream crusher. I never had a dream in Reach because I knew I should not bother. I found playing normally on Normal or Heroic was somewhat entertaining compared to when I was trying to make it appeal to me.

Is that a good thing? Yes and no. Yes because I don't have to go through as much frustration as I do in H3. No because there isn't much do with it other than complete it.

I'd have preferred Reach be even more closer to CE.

[Edited on 03.26.2012 1:06 PM PDT]

  • 03.26.2012 12:24 PM PDT


Posted by: Sliding Ghost

I'd have preferred Reach be even more closer to CE.

I think everyone here would. There are certain aspects I'm trying to push 343i into implementing into Halo 4. But it looks like they want Halo 4 to be Halo 3.5.

  • 03.26.2012 4:26 PM PDT

somewhere in the heavens...they are waiting. I love the Marathon Trilogy.
Halo CE will always be the best game in the Halo franchise. What a perfect game.
(Proud LONGTIME owner of the PC and Xbox versions of Halo CE)


Posted by: BlueNighter99
A game can still be good to people no matter how old. Heck the other day I was playing Crash Bandicoot for the original Playstation and I was having a blast.


Exactly (as a big Crash PS1 fan I know alot of classic games are light-years better than alot of the junk we get nowadays). I still play the N64 today, yes its old but the games are GOOD! Halo CE is a classic game, and alot better than many of the games out there today. I could say the same for Halo 2.

I honestly think gaming today is in a state of junk and overpriced DLCs, games are too short or focus too much on multiplayer. Games like Fallout, Mass Effect, Elder Scrolls, and other long-style games seem to be the only games than can hold a candle towards the classics. People don't stop talking about CE because it has not been surpassed yet.

  • 03.27.2012 10:40 AM PDT
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Thank you, Sliding. I actually have to get out of my tank to make sure I can progress in Reach. Yes, you heard it...I have to get out of my massively armored vehicle to not die in a campaign sequence. There's something wrong with that. Kenobi hits on it. Everything is about multiplayer now. Half assed campaign...DLC covers it...$70 now spent...Give me the old days of CE...

  • 04.08.2012 8:02 PM PDT

Gaming is evolving. BLACK OPS and MW3 most people don't even bother to play campaign(I didn't) and go straight to MP.
Need to make a deadline? Just release on the target date and patch as many times as you need.

MicroSoft caught lightning in a bottle with the x-box and CE. I seriously doubt it can be done twice. Enjoy it for what it was.

  • 04.09.2012 8:10 AM PDT
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Posted by: nesteggfailure
Thank you, Sliding. I actually have to get out of my tank to make sure I can progress in Reach. Yes, you heard it...I have to get out of my massively armored vehicle to not die in a campaign sequence. There's something wrong with that.

Kenobi hits on it. Everything is about multiplayer now. Half assed campaign...DLC covers it...$70 now spent...Give me the old days of CE...
It is appalling.

Yeah, multiplayer gets more attention while campaigns are so short and repetitive.

The thing that has most people coming back to play Reach's campaign is credits. H3's campaign on the other hand is pretty much dead. Even I don't bother with it anymore.

CE's seen some more activity thanks to Anniversary but it's not adequate since CEA's campaign half isn't as polished as the multiplayer.

[Edited on 04.09.2012 2:40 PM PDT]

  • 04.09.2012 2:40 PM PDT

CEA was disappointing for a few reasons. One of them is that the textures overlay the actual model, instead of replacing it, making things appear larger than they appear. Also they added unnecessary shrubs and scenery. This is most notable on TaR when your on the ground. All of the bushes that weren't in the original version make the sightlines agonizing. And to top it off, it isn't even consistent. There was a ledge on TaR that has the sides cut off slightly making the impression that you can shoot enemies from below, but if you switch to classic you realize that the side of the ledge actually extends much farther, meaning you wasted all of your time shooting at dirt.

  • 04.09.2012 8:30 PM PDT
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Posted by: InvasionImminent
CEA was disappointing for a few reasons. One of them is that the textures overlay the actual model, instead of replacing it, making things appear larger than they appear. Also they added unnecessary shrubs and scenery. This is most notable on TaR when your on the ground. All of the bushes that weren't in the original version make the sightlines agonizing. And to top it off, it isn't even consistent. There was a ledge on TaR that has the sides cut off slightly making the impression that you can shoot enemies from below, but if you switch to classic you realize that the side of the ledge actually extends much farther, meaning you wasted all of your time shooting at dirt.
I found CEA disappointing because it didn't fix anything.

Why is it press X to enter a vehicle like in the Xbox version? WHY?! I was under the impression this was the PC version. Also, some things are a lot harder than they were in PC. I'm starting to think that CEA is an unholy fusion of console and PC Halo. Also, the new graphics make gameplay seem much more harder. In classic graphics, I could easily take out a bunch of Grunts. With the new graphics, holy -blam!-, I fear them (then again, I was doing AotCR on Legendary, 7 skulls on).

  • 04.10.2012 2:10 AM PDT

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

You should never forget fantastic classic games. Halo: CE is a revolutionary and game on the level of Mario, Zelda, or Metal Gear.

Why would anyone want to "get over" such fantastic games?

  • 04.13.2012 8:37 AM PDT

This game holds up just fine. The graphics are still good to me, the gameplay is great. And more importantly, it's still fun.

  • 04.13.2012 3:51 PM PDT
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Oh, I hear you, it's fun. Massive amounts of fun as always. But I read "Faithful recreation" or whatever, and it's not. This is not exact CE. I know this game through embarrassingly vast amounts of Xbox play. And I know when I'm about to die, and then suddenly do so...That's not how it happened in the day. Jackal shields weren't so impervious back then. It's been tweaked. Which is cool, but don't say it's the same. It isn't.

  • 04.15.2012 8:28 PM PDT
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Posted by: nesteggfailure
Oh, I hear you, it's fun. Massive amounts of fun as always. But I read "Faithful recreation" or whatever, and it's not. This is not exact CE. I know this game through embarrassingly vast amounts of Xbox play. And I know when I'm about to die, and then suddenly do so...That's not how it happened in the day. Jackal shields weren't so impervious back then. It's been tweaked. Which is cool, but don't say it's the same. It isn't.
It truly is blasphemous.

To me, it seems more like a way to get other Halo players, ones who haven't tried out CE, to play it.

Some achievements have bad emphases. Most of the skulls aren't suitable. The menu scrolling has high sensitivity when using the left stick (d pad works fine). The new graphics overlay is neither a perfect or comfortable fit. A lot of things are harder to do. The increased fov really changes how it feels, making AI seem like they have increased firing range.

Notably, press X to get in a vehicle and the awkward crouch haven't been fixed. I was under the impression that CEA was the PC port. Why would it have problems that the Xbox version had?

To me, CEA is an unholy fusion of Halo PC and Halo Xbox.

On the bright side, the Reach half of it is surprisingly well done. The Firefight mission was much more appealing than the campaign.

  • 04.16.2012 11:46 AM PDT

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