Halo: Reach Forum
This topic has moved here: Subject: Reach doesn't suck, Reach matchmaking sucks
  • Subject: Reach doesn't suck, Reach matchmaking sucks
  • Pages:
  • 1
  • 2
  • 3
  • of 3
Subject: Reach doesn't suck, Reach matchmaking sucks
  • gamertag: [none]
  • user homepage:

my gt :terry 309
http://www.bungie.net/Stats/Reach/Default.aspx?player=terry+3 09&sg=0

reach is a damn good addition to the halo franchise but matchmaking is worse than ever and its just plain awful, 343 just make it worse and worse with each update. every single one of the reach maps are terrible and unfit for good gameplay, forge and customs are where this game truely shines, the playerbase have done their bit very well overall by making cool maps and interesting minigames that are already better than anything bungie/343 have done.

however despite many players efforts the community spirit is low and people play as lone wolves the entire game, that and the fast paced gameplay doesn't feel like halo, the gameplay mechanics and the weapons are one of the main flaws i.e the DMR but it doesn't help the fact that the maps are terrible and the fact that players don't understand the meaning of teamwork moreso than halo 3. but that doesn't stop the game itself from being bad, forge mode is quite possible the best fps map editor out there and by far the most simplistic that and the fact that the amount of custom game options have expanded greatly, stats are easier to access and it's easier to share and download players files and play them with friends.

i think in terms of features, reach did very well, it was the core gameplay elements that ruined the entire game, halo 3 was almost perfect yet they removed the best weapon in all of halo, the halo 3 br, i don't know many people who hated the br and those that did never gave a logical reason behind it other than "it's overpowered" but nin truth it was a balanced weapon which required a little bit of skill to use but rewarded players who practised with it with it's damage. the assault rifle is never supposed to beat a battle rifle at mid range, in fact the needler could destroy a battle rifle yet it cannot destroy a DMR.

the matchmaking playlists are a joke and need to be separated into separate playlists, btb heavies should be part of action sack and elite slayer needs it's own playlist, why is it not yet done? it shouldn't take 2 years to make a playlist for elite slayer, it's a simple request and nobody answers in fact i think it would be better if the reach servers were player managed because the idiots at 343 don't know a damn thing about server management and whenever they mess with it, they screw up the whole system.

but still if reach was made lets say 20 years ago back when there was no online it would be a great fps title for it's time due to it's features sadly it's online gameplay is broken so it will never live up to that. i think online gameplay has changed the way games play alot because it's not the ai your fighting against it's real players and the industry doesn't seem to know how to deal with that, reach is just one of those games that failed to tackle online despite halo 3's success.

  • 03.28.2012 9:53 AM PDT

Need TL;DR

Yes, I agree, Matchmaking sucks.

Too many people don't care to win, don't have mics or are half retarded.

  • 03.28.2012 9:55 AM PDT

I disagree.

  • 03.28.2012 10:04 AM PDT

Name's John. I'm a 21-year-old firefighter/EMT from lolhio who doubles as a die-hard Halo fan. I've been enjoying the franchise since 2001. My favorite iteration of Halo would have to be Halo 2 simply because I never got to experience the joy of a full-on Halo: CE LAN.


If you have any other questions, feel free to ask.

Oh yeah, and boot Zome.

Customs are nothing compared to how they were in Halo 2 and 3. The matchmaking system is total garbage, I agree. The campaign, however, has nothing to do with matchmaking and it too is garbage. Forge is cool (a definite improvement over Halo 3), but Forge World should not have been one big map. It slows the frame rate down way too much when you have a formidable amount of objects placed on the map because the editing space itself is much too large. Overall, I agree with you on Forge, though.

While the matchmaking system sucks, the multiplayer (and by extension, matchmaking) is almost the only thing keeping Reach alive.

Reach isn't bad and it isn't great. It's adequate. Could have been done a whole lot better in many aspects. I'm a campaign kid at heart, so the disappointment of Reach's campaign left me with a bitter taste in my mouth for the rest of the game.

  • 03.28.2012 10:06 AM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source

-Campaign is garbage
-Forge is nice, but why is everything grey??
-Firefight is nothing close to what it was in ODST and is now a "who can get the highest score"
-Matchmaking is a joke.

And something most blind Reach fanboys fail to understand is the following.


Compared to other games out on the market, Reach is fairly decent game.
Now start comparing it to previously set games and standards in the series, it sucks. End of story.

  • 03.28.2012 10:22 AM PDT

I'm not racist, I own a colored TV


Posted by: maklanon
I disagree.


So you think everything in Reach sucks? I agree. Glad to see somebody on this forum sees it my way.

  • 03.28.2012 10:23 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: Kira Onime
-Campaign is garbage
-Forge is nice, but why is everything grey??
-Firefight is nothing close to what it was in ODST and is now a "who can get the highest score"
-Matchmaking is a joke.

And something most blind Reach fanboys fail to understand is the following.


Compared to other games out on the market, Reach is fairly decent game.
Now start comparing it to previously set games and standards in the series, it sucks. End of story.

-Also the maps are garbage to. The only good maps for the game are the DLC ones.

  • 03.28.2012 10:23 AM PDT

I'm not racist, I own a colored TV


Posted by: Kira Onime
-Campaign is garbage
-Forge is nice, but why is everything grey??
-Firefight is nothing close to what it was in ODST and is now a "who can get the highest score"
-Matchmaking is a joke.

And something most blind Reach fanboys fail to understand is the following.


Compared to other games out on the market, Reach is fairly decent game.
Now start comparing it to previously set games and standards in the series, it sucks. End of story.


How do you get so good at being right?

  • 03.28.2012 10:24 AM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: My Name is Ryan
How do you get so good at being right?


I adapted.

  • 03.28.2012 10:26 AM PDT

First in social ranked firefight campaign competitive and ODST goose splatters.
My other account is UrbanTwisticle
20,000+ total matchmade goose splatters

Check out my YouTube Channel

I will agree that a bunch of the maps are kinda meh... Multiplayer is the best thing about this game.

  • 03.28.2012 10:26 AM PDT

I'm not racist, I own a colored TV


Posted by: Kira Onime

Posted by: My Name is Ryan
How do you get so good at being right?


I adapted.


lol :D

  • 03.28.2012 10:33 AM PDT

They rushed reach for the profit they built up hipe and screwed us over end of story

  • 03.28.2012 10:34 AM PDT

I'm not racist, I own a colored TV


Posted by: Time Encompassed

Posted by: My Name is Ryan

Posted by: maklanon
I disagree.


So you think everything in Reach sucks? I agree. Glad to see somebody on this forum sees it my way.


Maybe you two could suck each other off...



I'd hate to tell you this, but I like women. You can try it though. More power to you, I guess...

  • 03.28.2012 10:34 AM PDT

My First account: MC VS ARBITER
My main account: xMCxVSxARBITERx
My new accounts: Legendifier & Melting Fire (I = i)


Posted by: maklanon
I disagree.


Same here, I think It is the campaign of (Halo:) Reach that sucks...

  • 03.28.2012 10:53 AM PDT

Bears. Beats. Battlestar Galactica.

No, Reach sucks.

  • 03.28.2012 10:58 AM PDT


Posted by: The Ruckus 2010
I'm a campaign kid at heart, so the disappointment of Reach's campaign left me with a bitter taste in my mouth for the rest of the game.

H2 > CE > ODST > Reach > H3

IMO, Halo 3 had a bad campaign. Only The Covenant and Halo made it a good campaign.

[Edited on 03.28.2012 11:02 AM PDT]

  • 03.28.2012 11:01 AM PDT
  •  | 
  • Intrepid Mythic Member
  • gamertag: P3P5I
  • user homepage:

Posted by: Achronos
It isn't our shiznit anymore.

Posted by: InvasionImminent
Posted by: The Ruckus 2010
I'm a campaign kid at heart, so the disappointment of Reach's campaign left me with a bitter taste in my mouth for the rest of the game.

H2 > CE > ODST > Reach > H3

IMO, Halo 3 had a bad campaign. Only The Covenant and Halo made it a good campaign.
How in the hell does Halo 2 have the best campaign? It was soooooo bad.

  • 03.28.2012 11:21 AM PDT

My First account: MC VS ARBITER
My main account: xMCxVSxARBITERx
My new accounts: Legendifier & Melting Fire (I = i)

If you think H2 has a bad campaign.. I just do not know what to say...

  • 03.28.2012 11:28 AM PDT


Posted by: P3P5I
Posted by: InvasionImminent
Posted by: The Ruckus 2010
I'm a campaign kid at heart, so the disappointment of Reach's campaign left me with a bitter taste in my mouth for the rest of the game.

H2 > CE > ODST > Reach > H3

IMO, Halo 3 had a bad campaign. Only The Covenant and Halo made it a good campaign.
How in the hell does Halo 2 have the best campaign? It was soooooo bad.

So what's the best campaign? CE? It was good, but lacked replay value over the years. Halo 2 stays fresh and has good gameplay.

  • 03.28.2012 11:35 AM PDT

*reminisces when the Bungie/Halo community wasn't made up of CoD kids*
*sighs*
*activates time-machine and sets the clock back to Nov. 9, 2004*
glory days here I come..
*vanishes*

Matchmaking ftw.

It's the only reason why I even play it now.

  • 03.28.2012 11:40 AM PDT
  • gamertag: Rakive
  • user homepage:

You must confront your inabilities
You must adjust to your capabilities


Posted by: Terry 369
the fast paced gameplay doesn't feel like halo
Reach is the slowest paced halo, unless your talking about vehicles.

  • 03.28.2012 11:47 AM PDT
  •  | 
  • Intrepid Mythic Member
  • gamertag: P3P5I
  • user homepage:

Posted by: Achronos
It isn't our shiznit anymore.

Posted by: InvasionImminent
So what's the best campaign? CE? It was good, but lacked replay value over the years. Halo 2 stays fresh and has good gameplay.
CE had the largest campaign maps. The entire campaign was about exploring to get to your objective, whereas Halo 2, 3, and Reach were linear fests with no deviating from the one route you have to go through. I'm not exactly sure how linear campaigns equal a greater replay value. To me, exploration and freedom equates to a good campaign.

This is my list:

CE > ODST > 2 > 3 > Reach

  • 03.28.2012 12:23 PM PDT

Tin shacks and catfish bones.

Ah, yes...

The days of boosting my Ghost up a huge mountain that I clearly had no reason to be on other than to explore; way outside of the intended play space, meandering about. That was the best.

  • 03.28.2012 12:33 PM PDT


Posted by: P3P5I
Posted by: InvasionImminent
So what's the best campaign? CE? It was good, but lacked replay value over the years. Halo 2 stays fresh and has good gameplay.
CE had the largest campaign maps. The entire campaign was about exploring to get to your objective, whereas Halo 2, 3, and Reach were linear fests with no deviating from the one route you have to go through. I'm not exactly sure how linear campaigns equal a greater replay value. To me, exploration and freedom equates to a good campaign.

This is my list:

CE > ODST > 2 > 3 > Reach

WTF. Only Silent Cartographer had a non-linear map design.

  • 03.28.2012 12:34 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • of 3