- General Heed
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- Exalted Heroic Member
Bring Back Rocket Race!!!
Posted by: Wilis_kid
Posted by: General Heed
Posted by: Wilis_kid
It still doesn't change the fact that Mouse and Keyboard beats a controller any day unless the controls are gimped. And I don't believe Lost Planet is a AAA title, it wasn't very good and the player counts I saw were pretty low. I'm talking Microsofts so called AAA titles - Halo, Gears, Forza etc that could all have had cross-platform.
Microsoft has failed with cross platform gaming as they are refusing to add any games worthy of note which is why most of the releases never get any good attention. While they did attempt to reintroduce cross-platform gaming with Shadowrun, it never caught on due to balancing issues which is why many developers have not bothered with it except Valve which was going to implement it to one of their AAA franchises, which Microsoft refuses to do.
I don't consider myself to be a great PC gamer, but I know damn well with a good number of years experience with PC and consoles that a mouse and keyboard would dominate hands down. Even in a game such as COD (yes I uttered those words) there is a noticeable difference which makes switching back and forth between platforms in those games unbearable. Halo PC is no different, it's alot slower to aim on CEA than Halo PC, which is noticeable. Even BF3 is the same, the list goes on. Any gamer with experience on the two will tell you that mouse and keyboard wins.
It's something that can't really be disputed unless there is massive amounts of controller aim assist and gimped mouse and keyboard controls...in other words Halo 2 Vista.
However, halo 2 vista is not cross-platform. And I think Lost Planet does count as a AAA title. For a little bit, it and its sequel has been in the top 20 of Major Nelson's Xbox Live Activity list. It's made by a AAA studio as well. Capcom has a long history of making great games.
Shadowrun and Lost Planet were THE first cross-platform games between Xbox 360 and PC. First hand experience while playing on both platforms during day 1 of cross-platform proved to me that neither side has any real advantage.
Now you may be right about the nerfed controls, but it shouldn't matter in the long run. If a significant skill gap exists, then it will show regardless of the controls.
Like I said, this debate can only be settled in cross-platform games. And so far, neither side is winning. We'll see if the debate shifts in either directions as more cross-platform games are rolled out.
Technically, Microsoft isn't refusing to develop cross-platform games. It's all up to the developers. They choose if they want to. Microsoft just publishes their games and helps promote them. Implementing cross-platform support costs developers extra time and money which they'd rather not spend.
My argument has nothing to do with Halo 2 Vista and cross platform, that argument is to do with the gimped mouse and keyboard functionality which allows a controller to be superior.
The reason that CS:GO and Portal 2 did not allow the 360 to be cross platform is because Microsoft refuses to allow the use of Steam, something which Sony is happy about doing which pretty much alienates itself from any future AAA titles wishing to do so.
The games you listed will have been dumbed down mouse and keyboard wise or with a 360 controller having significant aim assist. On a level playing field, mouse and keyboard would own. And developers like Microsoft aren't developing cross platform games for this very reason. I would like to see a cross platform Halo 4, but Microsoft along with 99% of developers are afraid of trying or don't know how to make it work effectively. As said, I believe that FPS cross platforms can only work with Co-op, unranked, or in Valves case, by allowing consoles to use a mouse and keyboard itself, something which Microsoft is too proud to do.
Actually, I think Valve is bsing us. Microsoft allows other gaming services to run on top of Xbox Live. For example one of the Final Fantasy games has its own online service and is cross-platform with the PS3. In fact, all you need is an Xbox Live Free account to play online for that game as long as you use subscribe to SquareEnix's own online service. There's also EA's own online service. EA Origin, which is EA's version of Steam, runs on top of Xbox Live as well. There's no reason Valve couldn't have put Steam on Xbox Live. They did mention Microsoft's update policies, but I've never been aware that Microsoft had any specific update policies.
Technically, the Xbox 360 does support Keyboard and Mouse. It's just up to the developers whether they want to support it in their own game or not. I currently develop Xbox Live Indie games for the marketplace using XNA. So far, the framework fully allows for mouse and keyboard on an Xbox 360. Implementing it is also very easy.
I'm not sure how Shadowrun or Lost Planet have dumbed down controls. They're both not even your typical shooters.