Halo: Reach Forum
This topic has moved here: Subject: C'mon now
  • Subject: C'mon now
Subject: C'mon now

One thing I've always found a bit annoying is how if your whole team quits, you have to either get slaughtered over and over because shots don't register and grenades don't bounce and bloom ruins the -blam!- guns, or you quit and get banned. Seriously? Is it my fault that my team is comprised of

XxMeOnMyXBOXxX
twelveyearold
twelveyearold(1)
twelveyearold(2)
twelveyearold(3)

And not two minutes into the game they all quit. Depending on who I'm playing I might be able to hold my own, but in most times I'll be playing against all gravemind grade 100's. I can understand banning someone for a little while because they quit habitually, but it doesn't really help when my options are either to die a lot or get banned. Also, should my whole team quit, I wouldn't mind migrating people into the game I'm playing, that or if no one joins the game, it stops the game, and evens out the teams so it's not 1 v 5.

Just sayin'... that and get rid of all the armor abilities and bloom.

And say what you wish, but I'm likely to never check this post ever again. =]

[Edited on 03.30.2012 11:58 PM PDT]

  • 03.30.2012 11:56 PM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

Hey! For all you know, twelveyearold(2) could be 13!

  • 03.30.2012 11:57 PM PDT

Does that make it any better?

  • 03.30.2012 11:59 PM PDT

Planking : Parkour for people who don't move very fast.


Posted by: Wel knwn strngr
I can understand banning someone for a little while because they quit habitually, but it doesn't really help when my options are either to die a lot or get banned.


I was under the impression you did have to quit a lot before you start catching a ban. Unless banning you the first time is a thing now, I dunno, I haven't played in a month.

  • 03.31.2012 12:30 AM PDT