- Sliding Ghost
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Posted by: MAR the chief
Posted by: Sliding Ghost
I disagree that Reach was good but I do think that it's slightly above H3.
What is it that makes you think that Reach wasn't good? Granted, Master Chief and the Flood wasn't in it - I was glad the Flood wasn't in it because I know Bungie wouldn't had done them much needed justice.If you've seen my posts, you'll know that I detest Reach's enemy AI. They're hard to the core all right. But it's so difficult to control them.
When I was playing the Reach demo, the first thing I sought to do was gain map control of the LNoS main beach as I saw how poorly the friendly AI were doing and how their deaths actually negatively impacted my performance by a kill stealing Pelican taking away potential victims of my designs. I eventually came up with a setup that controlled the flow of the enemy as well as finding a way to assassinate nearly all of them. Problem is, the high damage, slow player, lack of cps, lack of save and quit, somewhat underpowered weapons, etc. impeded gameplay greatly.
So no, I don't dislike it because I'm not playing as Master Chief (I hated him in H3) or because the Flood are absent (I hated them post CE). I dislike Reach because the enemies felt even cheaper than they did in H3 and because of how limited one's approach against them could be. Their AI is superior to CE and H2 but they have no weaknesses or mistakes. Only flaws (i.e. berserking. Whereas CE Elites berserked after taking near death damage). AI with no weaknesses or mistakes just aren't fun to work with.
[Edited on 04.03.2012 10:44 PM PDT]