- last post: 01.01.0001 12:00 AM PDT
Ah, that would explain why I don't notice much of a difference when using AF. I run Halo at 640x480. >_<
As for Halo running with AA enabled, I guess you're right. You'll get a nasty warning upon Halo startup if you try running it with AA enabled. I guess you could just click the "Don't show this warning again" checkbox and ignore it forever, though it would be interesting to run some benchmarks to verify if it does have an effect on performance, despite the incompatibility issue.