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Subject: Damn, Bungie's Interview Process Looks Extremely Hard....
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I wonder what the interview process for non-technical employees is like. (Concept artists, sound designers, etc...)

  • 04.10.2012 11:01 AM PDT

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That is crazy. 11 hours long. Woah. Well at least we can be assured bungie is bringing in the best.

  • 04.10.2012 12:00 PM PDT

Posted by: Jade the Slick
Posted by: Hylebos
Sounds like a typical Technical Interview. I've seen dozens of presentations about them in college as a Computer Science Major. They want to make sure you know your stuff, and not just the coding, but your problem solving process as well.

It's fun, because they ask you all sorts of questions, like "How would you move Mount Fuji?" or "Walk me through debugging this Stapler" or "How many cars are there in the US?".

The answer doesn't matter so much as how you go about getting it. Asking lots of questions is naturally a very good idea.
If you're interviewing with a tech company that still asks questions like that, you may want to consider applying at a different company.
Bullcrap.

Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team.

Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.

  • 04.10.2012 12:33 PM PDT

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Oh whoops. I forgot to post this earlier I think:

11 hours for an interview is entirely understandable for the sort of high-tier development that's going on inside their building. They want to know what, in a 10 AM - 6 PM day, you can produce for them after being given a brief.

I think it's a really cool way of dedicating yourself to interviewing someone. I'd much prefer that over a 30 minute phone interview and then that's it. You learn nothing much about them.

Obviously the 11-hour interview would be a stage 3 part of the interview, since you'd want to screen people via email first, then by phone, and then in-house.

That's how I'd do it, anyway.

  • 04.10.2012 12:36 PM PDT

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2/15/12: Francisco Porras, I'll miss you. Rest in Peace.

11 hours! Sweet monkey balls, looks like I should start preparing, so I'm ready in 4/5 years.

  • 04.10.2012 1:26 PM PDT

The Stig is dead to me
-Carrick

I'd give them a day to create something original and interesting from scratch and see what they come up with :)

Group interviews are the future!

  • 04.10.2012 1:56 PM PDT


Posted by: Hylebos
Bullcrap.

Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team.

Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.


I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer.

If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.

  • 04.10.2012 2:49 PM PDT
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Nobody cares about anyone else's opinion - be it mine, yours, or a cult of angry star wars nerds - when they are enjoying what they enjoy.

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Posted by: Jade the Slick

Posted by: Hylebos
Bullcrap.

Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team.

Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.


I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer.

If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.

I would think designers, at the very least, would still be asked weird stuff like, "Design an alarm clock for a blind person," simply to test their ingenuity.

  • 04.10.2012 3:02 PM PDT

Posted by: Jade the Slick
I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer.

If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.
So the recruiters from Microsoft who came to my university to tell us all about technical interviews and what to expect are imposters and liars who wanted to decieve us so that if we interviewed with Microsoft we would be ill prepared.

Noted.

  • 04.10.2012 3:08 PM PDT
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oh god, 11 hours?! I guess only the best of us (i too am a game designer hoping to work at bungie someday) will make the cut. hope to see you there someday :)

  • 04.10.2012 3:32 PM PDT

I've been here a decent amount of time to know you're all crazy

It'd be difficult for sure. However it proves alot to Bungie I assume

  • 04.10.2012 3:57 PM PDT
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Posted by: SonicJohn
Oh whoops. I forgot to post this earlier I think:

11 hours for an interview is entirely understandable for the sort of high-tier development that's going on inside their building. They want to know what, in a 10 AM - 6 PM day, you can produce for them after being given a brief.

I think it's a really cool way of dedicating yourself to interviewing someone. I'd much prefer that over a 30 minute phone interview and then that's it. You learn nothing much about them.

Obviously the 11-hour interview would be a stage 3 part of the interview, since you'd want to screen people via email first, then by phone, and then in-house.

That's how I'd do it, anyway.

This was what I was thinking as well. Gives you a lot of time to let the organization get to know you and make sure you're a good fit along with you finding out if they are a good fit for you as well.

  • 04.10.2012 4:00 PM PDT

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At least it's better than:

Q: "Hey guy what's 5 + 5?"

G: "It's uh... 10."

Q: "You're hired."

  • 04.10.2012 4:23 PM PDT

Posted by: AngryBrute1
Oh yeah, since somebody does not believe what YOU believe; that makes us vapid...
I cannot grasp that what you call "Something happened to nothing, and that nothing became something, and it was smaller than than a period."

Posted by: spartain ken 15
11 hours, oh wow.

  • 04.10.2012 5:03 PM PDT

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i suppose they want the best, and only the best. And i thank them for that :D

  • 04.10.2012 7:07 PM PDT

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Posted by: Alec9224
Indeed. I haven't had XBL for a long time, but I still come on her everyday.

The fact that so many of you aspire to work for Bungie just ... saddens me.

  • 04.10.2012 7:22 PM PDT

Pfft, make the interview last for three months and put it on TV. Big Brother would actually be good for once, except it'd be one guy by himself slowly going crazy as he had no bed and a voice - The Superintendant - would constantly be quizzing him. If he makes it out alive he starts Monday as a janitor and slowly works his way up to becoming a Heroic Member and relieves himself of being "Absent" from humanity.

  • 04.10.2012 7:27 PM PDT

*Sgt

Posted by: necare
pretty standard for a stellar company.


Indeed. But it's natural that many of the people here are surprised. They've only been exposed to the debauchery and shenanigans of Bnet, when in fact Bungie is a top tier, industry leader. It's like interviewing at Goldman Sachs (any moral issues aside :D) if you want to work in finance.

  • 04.10.2012 7:45 PM PDT
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A 3 Legged Goat
Nobody cares about anyone else's opinion - be it mine, yours, or a cult of angry star wars nerds - when they are enjoying what they enjoy.

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Everyone cares about opinions, that's why we socialize on a forum with strangers.


Posted by: Iggyhopper
At least it's better than:

Q: "Hey guy what's 5 + 5?"

G: "It's uh... 10."

Q: "You're hired."

I'm almost afraid to ask, but did this actually happen to you?

  • 04.10.2012 8:36 PM PDT

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