Think of me, as the brother to caboose, i may sound like him, but i was able to pass kindergarten before quitting school
Quite simply, It's all in the details. (cliche sounding much). Even so it is true. some of you may not appreciate it, but the fact that the small things in a game were scrutinized and worked on by the Halo Reach developers makes all the difference. If you just agree with me because your a halo fan, then i am sorry to say you do not see my point.
I play CoD, but dont worry, halo has always been first, and was and still is the game of the XBOX system. Anyways, the thing is, all the CoD have great realistic gameplay, but they (the developers of CoD ex. IW, SH, 3ARC) side step the small details, and yes they are small, but they are what turn a really good game into an exceptional game.
If your wanting some good examples, here are some:
In CoD MW3 you cannot see your legs - in Reach you can
In CoD MW3 there are no team separation spawn zones, Meaning you cant take a breath without another enemy attacking - in Reach there are maps with separation of team spawn zones, and only a couple super small maps
In CoD MW3 your health regenerates to normal, (this one is not so bad, but its unrealistic for a realistic made game)- in Reach you get wounded, you lose health, you regain only a little as you recover from the initial shock of being wounded, but you are still hurt, and you only heal if you get a med pac or use a bubble shield
In CoD MW3 if you die 1-3 seconds after you fire off an explosive (RPG), your explosive disappears altogether - in Reach if you shoot/throw and explosive and immediately die afterwards, the explosives do not disappear, they may miss, or veer off target, but they do not dissapear
In CoD MW3 you cannot climb up on anything, nothing, invisible walls are everywhere (this one is not as bad as well, but again very unrealistic for a realistic made game)- in Reach, and other halos, you can climb on almost anything, the only time you are blocked is if you are attempting to leave the map boundaries,
okay that's enough, you get the point
The thing is Halo is and apparently will always be the better game. granted, CoD has a more realistic actual human combat game type, but if we lived in the world that was similar to halo universe, (and god forbid, not because it wouldn't be cool to be a spartan and all, but billions if not trillions of innocent people died in the halo universe), then halo would be the realistic game and CoD would be the fictional game (or rather historical game).
I know this is just my opinion and assessment, but it is based off of years of playing both Halo and CoD. Halo Reach is by far the better game and I have not seen any other game comparable (EXCEPT, the Dead space games)
So overall, Reach is a better game because of the detailed work done on it, and i look forward to future halo games (H4) than any other. If you agree/disagree or have anything to add, please post your thoughts and opinions.
PS: Also on a side note, Halo Reach is the only game that i have not experienced, boosters, or hackers.