- chrishans
- |
- Senior Legendary Member
Posted by: MR E0S
Example:
I hate AA's because their crutches for noobs.
In reality.
"I hate AA's because they eliminate the advantage I have simply by being in a right spot on a map with a power weapon"
Which in reality means.
AA's require you to have a larger and wider set of skills.
You can no longer simply rely on the advantage of the high ground, etc. You actually have to have SKILLS! beyond that.
Simply pushing a button for Armor Lock or whatever is not a skill. Anyone can do it. There aren't various degrees of it. It's not a skill. It's this sort of mindset that ruined Arena. Season 1 was filled with nonstop Armor Locking. In order to obtain the biggest advantage, players chose the most advantageous armor ability, and thus everyone was forced to use it to be on equal footing off-spawn. Likewise in later seasons, everyone chose jetpack (and used the "skill" of abusing soft kill zones to avoid dying) because it provided the biggest advantage. In competitive play, it doesn't require more "skill" or different kinds of "skill", it forces everyone to use the same loadout so that they could have the same inherent advantage. This kind of play devolves quickly into boring, repetitive play. It takes away from gameplay based on actual skill, such as your ability to aim (skill) or your ability to work with a team to take control of a map (another skill).
Didn't read the rest of your nonsensical post since you're clearly trolling by posting something so obviously retarded.
[Edited on 04.25.2012 7:23 AM PDT]