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This topic has moved here: Subject: I thought the Spartan project was kept a secret from the public?
  • Subject: I thought the Spartan project was kept a secret from the public?
Subject: I thought the Spartan project was kept a secret from the public?

Yes, I AM just that awesome.

Like the title says, I thought the Spartan project was kept from the eyes of the public. If so, why is John-117 MCPON? That's not necessarily a secret position. Yes, I am aware that this is set in the future, but if someone could clear this up for me it'd be good.

  • 04.26.2012 6:07 PM PDT

"I may not be perfect, but always been true."


Posted by: BouncedMr happy
Like the title says, I thought the Spartan project was kept from the eyes of the public. If so, why is John-117 MCPON? That's not necessarily a secret position. Yes, I am aware that this is set in the future, but if someone could clear this up for me it'd be good.


The Spartan II project went public in 2547 to boost morale.

  • 04.26.2012 6:13 PM PDT

Whisper Game Studios - shhhh, it's a public secret.
Webcam MVP
Sarsion.net
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[*Please note that anything in my posts is likely to be filled with sarcasm, and should be taken with a pinch of salt. I tend to help people, usually*]

You can be a high-ranking officer and not be publicly known, and even then, there wouldn't be any record of you further than your name and rank, and since the Spartans files were all top-secret anyway...you get the picture.

Besides, how many MCPOs do you know of? I sure don't know any.

[Edited on 04.26.2012 6:14 PM PDT]

  • 04.26.2012 6:14 PM PDT

Yes, I AM just that awesome.

Posted by: SonicJohn
You can be a high-ranking officer and not be publicly known, and even then, there wouldn't be any record of you further than your name and rank, and since the Spartans files were all top-secret anyway...you get the picture.

Besides, how many MCPOs do you know of? I sure don't know any.
They all can be found here.

  • 04.26.2012 6:20 PM PDT

Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.

  • 04.26.2012 7:00 PM PDT


Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.


And this is not one of them.

  • 04.26.2012 7:22 PM PDT


Posted by: RKOSNAKE
The Spartan II project went public in 2547 to boost morale.

  • 04.26.2012 7:24 PM PDT

-Watertribe-


Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.
There really arn't any plot holes. Except in Halo Reach.

  • 04.26.2012 7:28 PM PDT


Posted by: Avatar Korra

Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.
There really arn't any plot holes. Except in Halo Reach.
The number of Spartans present at Reach was a huge inconsistency in the Halo Universe. Even before the Halo Reach came out.

It was only clarified WHEN Reach came out in Dr.Halsey's journal.

  • 04.26.2012 7:31 PM PDT

Why are you here?


Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.



Why are there an abundance of dumb posts in this forum today?

  • 04.26.2012 9:22 PM PDT

"I may not be perfect, but always been true."


Posted by: PISTOLSQUIRREL

Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.



Why are there an abundance of dumb posts in this forum today?


It must be something in the water.

  • 04.26.2012 9:31 PM PDT

Posted by: RKOSNAKE

Posted by: BouncedMr happy
Like the title says, I thought the Spartan project was kept from the eyes of the public. If so, why is John-117 MCPON? That's not necessarily a secret position. Yes, I am aware that this is set in the future, but if someone could clear this up for me it'd be good.


The Spartan II project went public in 2547 to boost morale.

  • 04.26.2012 9:37 PM PDT

Believe. Bungie.


Posted by: ROBERTO jh

Posted by: ThePredkiller2
Although a lot of hardcore Halo fanboys will deny deny, and deny some more, Halo is ridden with glaring, somewhat obvious plotholes.


And this is not one of them.


Saw his comment and then was happy to see yours. Nonsense people say sometimes man...

  • 04.27.2012 2:51 AM PDT
  • gamertag: S034
  • user homepage:

Gettin' all Herodotean up in here!


Posted by: Spartan1995324

The number of Spartans present at Reach was a huge inconsistency in the Halo Universe. Even before the Halo Reach came out.

It was only clarified WHEN Reach came out in Dr.Halsey's journal.

That's not the only major inconsistency between FoR and Reach. For instance, the fact that in the book the Pillar of Autumn is already in orbit and preparing to leave Reach on its mission to capture a Covenant ship just as the Covenant shows up, while in the game the Covenant's planetary invasion has been at full tilt for a long time before the Pillar even leaves the surface. The only possible conclusion is that nobody bothered to tell John and the other SPARTAN-IIs about the invasion until they were already in space and the planet was ostensibly lost, and even that only allows one to conclude that they brought all the Spartans into space only to send them back to the planet's surface in a much more complicated and dangerous way, compared to the relative simplicity of walking out the GODDAMN DOOR.

There are plenty of different ways they could have done this in the game, such as having a team from the Pillar come down from orbit, or including another space mission of some kind at the end of the game. That's not to say that the end of the game was bad; I enjoy playing it. But in terms of the established storyline it makes NO sense, and there's not a single good way to reconcile it without a major retcon.

Honestly, though, I'd take it at this point. Retcons are annoying, but it'd be nice to know what track we're supposed to follow.

  • 04.27.2012 9:22 AM PDT


Posted by: S_034

Posted by: Spartan1995324

The number of Spartans present at Reach was a huge inconsistency in the Halo Universe. Even before the Halo Reach came out.

It was only clarified WHEN Reach came out in Dr.Halsey's journal.

That's not the only major inconsistency between FoR and Reach. For instance, the fact that in the book the Pillar of Autumn is already in orbit and preparing to leave Reach on its mission to capture a Covenant ship just as the Covenant shows up, while in the game the Covenant's planetary invasion has been at full tilt for a long time before the Pillar even leaves the surface. The only possible conclusion is that nobody bothered to tell John and the other SPARTAN-IIs about the invasion until they were already in space and the planet was ostensibly lost, and even that only allows one to conclude that they brought all the Spartans into space only to send them back to the planet's surface in a much more complicated and dangerous way, compared to the relative simplicity of walking out the GODDAMN DOOR.

There are plenty of different ways they could have done this in the game, such as having a team from the Pillar come down from orbit, or including another space mission of some kind at the end of the game. That's not to say that the end of the game was bad; I enjoy playing it. But in terms of the established storyline it makes NO sense, and there's not a single good way to reconcile it without a major retcon.

Honestly, though, I'd take it at this point. Retcons are annoying, but it'd be nice to know what track we're supposed to follow.
The Spartan number was inconsistant even BEFORE Halo Reach came out.

  • 04.27.2012 12:48 PM PDT

"I may not be perfect, but always been true."


Posted by: S_034

Posted by: Spartan1995324

The number of Spartans present at Reach was a huge inconsistency in the Halo Universe. Even before the Halo Reach came out.

It was only clarified WHEN Reach came out in Dr.Halsey's journal.

That's not the only major inconsistency between FoR and Reach. For instance, the fact that in the book the Pillar of Autumn is already in orbit and preparing to leave Reach on its mission to capture a Covenant ship just as the Covenant shows up, while in the game the Covenant's planetary invasion has been at full tilt for a long time before the Pillar even leaves the surface. The only possible conclusion is that nobody bothered to tell John and the other SPARTAN-IIs about the invasion until they were already in space and the planet was ostensibly lost, and even that only allows one to conclude that they brought all the Spartans into space only to send them back to the planet's surface in a much more complicated and dangerous way, compared to the relative simplicity of walking out the GODDAMN DOOR.

There are plenty of different ways they could have done this in the game, such as having a team from the Pillar come down from orbit, or including another space mission of some kind at the end of the game. That's not to say that the end of the game was bad; I enjoy playing it. But in terms of the established storyline it makes NO sense, and there's not a single good way to reconcile it without a major retcon.

Honestly, though, I'd take it at this point. Retcons are annoying, but it'd be nice to know what track we're supposed to follow.


You do realize that the Reach defense fleet had no idea the Covenant was invading before the actual battle, right? ONI kept them entire fleet at the other side of Reach while the Long Night of Solace floated idly above Szurdok Ridge and Eposz.

Some days I really get the feeling that we're going to burn in hell for the things we do. Today is one of those days. Just finished briefing the team with Halsey and they still don't suspect a thing. No one does on this side of the planet. We're keeping them well away from the primary target sites where, as far as I can tell, all hell is breaking loose and has been for some time. Army says they've got it handled groundside, but I'll believe that when I see it. Regardless, we can't allow RED FLAG to be compromised by what's going on over there. If it does, this'll all be for naught.


I feel like we're going to need to tell Keyes at some point, otherwise, as soon as the Covenant show up and I mean really show up, he'll scrub RED FLAG and jump in with guns blazing. He's not the type to avoid a fight, hell, he ran headlong into one just last month, all on his own. Our one hope is that the Covenant bring their big ships to the front early and that the Spartans can do what they do best.


Holland's informed me that the only [CLASS-FIVE CSO] they've confirmed, a vessel called "LONG NIGHT OF SOLACE," was dropped just outside of New Alexandria a few days ago. That could have been ours if SpecWar wasn't so damn trigger happy. Now we'll just have to wait, pull the Covenant in deep enough to bring the damn trap down right on top of them.


In fact, in one of the Data drops it is said that a crew man from the Pillar of Autumn saw the Long Night of Solace explode and thought it was fireworks:

Also, was there some sort of fireworks celebration planned for today that I don't know about? Our geosynch req's got us holding steady over Lábatlan, but I swear I saw something flare up over Eposz few minutes ago. We're way too far to confirm though. My condo's in New Alexandria. I'll have to ask Candace if she saw anything when we get back.

Reach was just a setup for RED FLAG so they could capture a ship and then force a truce with the Covenant after acquiring a Prophet.

The need for a Class-Five is paramount to the success of this operation, but it would likely require the sacrifice of a colony of significant value to the Covenant, potentially one with a high accretion of alien artifacts of non-Covenant origin, such as the volumes recorded on Harvest, Meridian, Arcadia, or even Reach. We would have to lower our defenses, draw the enemy in, and then acquire transport by force.

  • 04.27.2012 3:16 PM PDT

In reference to the above posts that i don't want to quote to keep this short, The Reach canon is that they spent months training and refitting the PoA and her crew and promoted keyes so they could get a ship to land on the planet and take it. It makes no sense to firstly refit the PoA but more importantly allow the covenant to discover let alone get near to humanities most important planet in terms of military. All this makes ONI seem like idiots who have been lying and decieving for so long they believe their own lies.

  • 04.28.2012 3:27 PM PDT

Friends before pixels.

They declassified it in 2540 or so.

And also, many people already knew about it by 2530 or so.

And they aren't going to just make up ranks for spartans.

  • 04.28.2012 3:58 PM PDT