- RhythmKiller
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- Exalted Mythic Member
Posted by: Piggyfool1
Why do people prefer large masses to fight? I loved bosses in Halo 2, they were what I like to call "Challenging", unlike fighting just a few boring Grunts and Elites, or just some Heritics [who actually are Elites, but you get my point]
Bosses in Halo 3. Yes.
It's not about the few enemies you're fighting, it's OBVIOUSLY about what you're trying to achieve as your objective. In Halo CE was it all about fighting through all those waves of flood and covies that infested the maw level? Of course not, they were just there to make things difficult. But it was all immersive and in-game, not some dumb cheesy arcade-style mini-game against a semi-invulnerable enemy in a locked-off area with some stupid routine you have to repeat to take them down. Weak.
Posted by: ohnoitsadam
lol they did the masses of hoardes of enemies in serious sam.... it gets old...and boring...very...veryf ast
Uhh they did bosses in most other games.. including serious sam. They got old long ago. Get some new logic.
It's not just about the number of enemies it's about the scenario you take them on. Having them all just run at you is not what we're talking about is it now?