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Subject: should the arbiter be playable in halo 3

Posted by: Mr SnuggIy
So I think Jun's a master chef, because he takes off his helmet and your like whoa, I think he's a chef.

So to shorten this up, Jun is master chef.

I think that what they should do is have multiple storylines where every decision is critical. Maybe if you make one decision, the earth hets infested with flood and everyone dies. Maybe one way, you get to play as the Arbiter. I'm not talking about it asking you a question and you make a decision, I'm talking about in-level things where you can take more than one path. It's pretty hard to do, but the technology will most likely be there when the game comes out.

  • 06.03.2006 10:05 AM PDT
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Posted by: RhythmKiller
Posted by: Heretic Leader 7
With the cruiser that Half-Jaw is busy capturing. And RhythmKiller: TheArbiter was already in H2, you can't cut him out now that we have someone cooler then the MC to play with.


Who said anything about cutting him out? I said there is no reason he should be playable. At least read my post before failing to debunk it. Bringing your subjective opinion of who is 'cooler' to the discussion also fails to make an impression.

It is irrelevant that he was in Halo 2. That has no bearing on the matter. This, in case you missed it, is Halo 3.


Seeing as the Arbiter was a playable character in Halo2, he has to be playable in Halo3. Now for adding new character that can also be playable no, I would not like that because it would revolve the story too much. The Arbiter I thought, was a good addition to the Halo series and I wouldn't not like to play him, because of some kids that only think MasterChief is cool. And no we can't tell the Arbiters story without playing him it is impossible and ridiculous.

  • 06.03.2006 10:15 AM PDT
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the arbiter should get new armour and a new rank like "high zealot master"

[Edited on 6/3/2006]

  • 06.03.2006 10:19 AM PDT

Quick as a razor, sharp as a bullet.

Posted by: WhiffleBallTony
I think that what they should do is have multiple storylines where every decision is critical. Maybe if you make one decision, the earth hets infested with flood and everyone dies. Maybe one way, you get to play as the Arbiter. I'm not talking about it asking you a question and you make a decision, I'm talking about in-level things where you can take more than one path. It's pretty hard to do, but the technology will most likely be there when the game comes out.


i disagree. i think halo is far better as a simple shooter with a cool plot you cannot affect while in-game. if you try to shoot keyes in the pillar of autumn in halo1, the marines come and kill you, not allowing the plot to be altered

  • 06.03.2006 10:27 AM PDT
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i agree keyes sucked because you couldnt escape killing him bastard

  • 06.03.2006 1:14 PM PDT
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this is a very good point, they could still tell the stroy of the arbiter through cutscenes and other encounters with MC, but playing as MC is what halo is about and when the arbiter gets thrown into the mix it rele brings down that one of a kinda vibe that you get

  • 06.03.2006 1:48 PM PDT

Hail the SI. Keep It Clean

Posted by: Alias
Hows the arbitor getting to earth?


Technically I guess the arbiter wouldn't need to be at Earth to do everything, or he could just get there with the help of the Elites in some phantoms or some Humans will hitch him a ride to Earth. But technically, no, he doesn't need to be at Earth, like Master Chief and the Arbiter were at two different places during the entire game. I woudln't know waht the Arbiter would be doing but that isn't really my concern. Adding the Arbiter into the game would be another good adition but it wouldn't come to much of a shock like it did when Halo 2 first came out. But it would be quite cool for Cooperative play that if the Arbiter did come to Earth, that he could be played with the second player, and during Campaign be a following ally like Sargent Johnson is sometimes but he would someitmes wonder off.

  • 06.03.2006 2:17 PM PDT
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ok. thats dumb. ruining the campaign by playing 2 people. how simple are you?! i like it, it keeps me on my toes and it's always full of surprises. now instead of just watching the plot of the arbiuter. You can play it! stupid ruining plot. huh

  • 06.03.2006 2:39 PM PDT

Hail the SI. Keep It Clean

Posted by: Flit
ok. thats dumb. ruining the campaign by playing 2 people. how simple are you?! i like it, it keeps me on my toes and it's always full of surprises. now instead of just watching the plot of the arbiuter. You can play it! stupid ruining plot. huh


Okay... that was just some strange language other then gibberish. And trust me, I know it wasn't gibberish, I'm fluent in it. But what ever it was, I had no idea what you said.

  • 06.03.2006 2:42 PM PDT
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Absolutely.

  • 06.03.2006 2:42 PM PDT
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The Arbiter should be in Halo 3 as a playable character.

"I found that I was quite bored during the Arbiter's missions"
I agree. Some of his missions were bland. Only the first few, so you blanket his entire campaign as boring. Here's a shocker; some of the master chief's missions were just as boring as the Arbiter's. But, of course, his were the 2nd half, and since he has already been crowned a God to some people, it is easy to ignore that, no? And, of course, it is purely your opinion; I have mine, and I try to be unabiased in my analysis. But they both weigh the same.

"The Arbiter's story can easily be told from a non-playable character perspective."
Yes. His can. So can the Chief's. Actually, the Chief's doesn't need any explanation; he is a soldier. Everything interesting in his story is only because of what is happening around him. But if I only wanted to see storyline, I'd watch a movie. The Arbiter's story at least has some bite to it; a soldier who is humiliated, betrayed, and downgraded during a time of incredible strife of his people, but he still keeps his dignity. The Master Chief is a rutheless soldier who speaks little and does what he is told. Hmmm...

"The Arbiter's cloaking makes everything a breeze."
Play on something else than easy; his cloaking runs out faster on higher levels. It makes it useful to move from cover to cover, but hardly gets you past the entire mission. And if you wanted to fight, then why are you cloaking again? It's like eating a bucket of ice cream and then complaining about how it should've been lowfat; you chose that path. Now accept the consequences. Plus, how in any way does that argument hold enough value to remove the Arbiter?

  • 06.03.2006 2:49 PM PDT
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I don't see how the Arbiters missions were more boring at all, that lift part in the Oracle was dull but other than that, how can riding a Banshee (what you do three times this game) can more boring then walking? (which you do every level)

  • 06.03.2006 3:10 PM PDT
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Of course the arbiter should be in halo3,it's fun fighting with elites and as an elite. it changes up the game

  • 06.03.2006 10:58 PM PDT

"Oh you -blam!- camping whore!"
"It's a legitimate strategyyyyyyy!"

Maybe for a level or 2 play as him. Not the amount he was in Halo 2, however. Arbiter = Raiden...we want the Chief dammit!

  • 06.03.2006 11:00 PM PDT
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I think Bungie has involved the Arbiter too much into the essential storyline to take him out. He knows an essential question that we all want answered and so does the Master Cheif.

If someone like 3-fangs was left out then that wouldn't matter because it's not as though we need to find out how he lost one of his fangs.

But if Bungie takes Arbiter out cold-turkey then there won't be the sense of learning the secrets for yourself. Instead you'll be sitting there like you're watching a movie. And though it has involved to something than just a game...it's still a game and we still want to play through it and learn all the questions by ourself and not have to sit there and watch the Arbiter do it.

Anyone agree?

  • 06.03.2006 11:06 PM PDT
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The cloak was cool but was better on MC (ENVY SKULL). Plus the arbiter has a cool voice (if I'm not wronh it's the same guy who voiced Raziel in the legacy of kain series.) Also the Elites are fighting the prophets, who happen to be trying to kill all life in our galaxy, so yeah I think they should have a little bit of representation in the grand scheme of things. Also to the person who said make the Arbiter "grand high zealot" that would make him the greatest of the covenant not the greatest of the elites, to be greatest of elites you would be "grand high heretic" since the elites seem to be breaking away from the covenant.

  • 06.03.2006 11:11 PM PDT
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the Arbiter was great. i dont care what anyone says. He somehow made flood missions fun and crazier. Sentinel leves were actually interesting and i am in love with the uprising level.

[Edited on 6/3/2006]

  • 06.03.2006 11:31 PM PDT
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I love playing as him, he deserves to be in. But his story that we need to know was completed. I hope I get to see him in cutscenes. I also hope to see him in the rebelion against the Covenant in the books. Someone else needs to have their chance in the spotlight. Maybe another Spartan like Kelly.

[Edited on 6/3/2006]

  • 06.03.2006 11:36 PM PDT
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Posted by: Frostradamus
Plus the arbiter has a cool voice (if I'm not wronh it's the same guy who voiced Raziel in the legacy of kain series.)


Huh, it's been a while since I played it but Raziel didn't have that voice, not in the Defaince at least. Kain himself maybe.

  • 06.04.2006 2:49 AM PDT
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the arbiter is simply too important to simply "take him out" just to please a bunch of kids who want to kill aliens and nothing else.

with the covenant now effectively cut in half, the arbiter is now the de-facto LEADER of the new covenant. he now has command over billions of grunts, elites and hunters and he may be the only thing that can save the human race (cheif may be a spartan but he alone cannot stop thousands of brute controlled ships from killin everyone)

  • 06.04.2006 3:32 AM PDT

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