- TS Legaia
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Neem deel aan de NL Group, om het spel beter te begrijpen en makkelijker met/tegen vele andere Nederlanders te spelen.
Please don't talk, it makes you sound stupid. But in order to get the more intelligent people understand my point, I'll take a few things of what you said and make an example of it.
Posted by: MR E0S
The amount of luck that bloom introduced to battles was really so negligable in the grand context of things, that all the time spent trying to adjust it was just that... A WASTE OF -blam!- TIME!If it is negligable, why put it in at all? You can see that bloom is luck based by simply magnificating it. So lets say we double the bloom, would you like that? No of course not, because that would make the game obviously more luck based. It becomes more clear that luck is a factor and that pacing would be ridiculous. The normal bloom is actually no different, it is only clearer now because it is doubled.
Now my next question: Why reduce the bloom? There is no reason too, for it would make it so that you would get lucky/unlucky less often. Why go through all this trouble, just to get that result? When without bloom at all, there would be no lucky/unlucky side in that aspect of the game.
Posted by: MR E0S
About the only LOGICAL excuse your people have come up with to fight against bloom, is the most stupidest one.
"I'm a super soldier, in a super suit! The suit should completely eliminate recoil"
That's it, that is the only basis you have to fight against bloom. The rest of it, is garbage you people keep pooping out of your asses.When have I said this? And since when is bloom recoil? The LOGICAL arguments are found in the op, try not to have a fantasy debate with yourself.