- TS Legaia
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Posted by: NiRaC4ntSnip3
Posted by: TS Legaia
I do realise it, but it should never be in "that aspect".
And yet you can pace your shots all you want and the opponent could spam a little faster and hope for the best and beat you. Even the most ideal pace for that specific distance can be beaten by luck. And in that moment it's not in your hands, but in the hands of the almighty game mechanics, which has randomised the outcome of where the shot will hit.
Then no offense, but you sort of don't know what you're talking about. Bloom is a mechanic that utilizes pacing your shots, a skill that you have to learn and master. The problem is that you can't have bloom without the mechanic of spread, which is basically luck. But there is no getting rid of spread. So if you get rid of bloom, you do get rid of SOME luck factor by decreasing spread (luck will always be a factor), but you also get rid of ALL the skill needed to pace shots. It all comes down to how important you consider pacing compared to spread. And like I said, being a long distance shooter, I prefer the bloom because it takes more skill long range from pacing and there is less luck from spread. And the DMR is supposed to be a more long range weapon than the BR, but people haven't made that connection. It is pretty damn easy killing someone close range with the pistol instead of the DMR.First of all, why quote if you're not doing anything with what I said? You don't counter, don't agree and you're not trying to use it in anyway but to make sure I know that you are talking to me. And then you still say I don't know what I'm talking about, I can't see the connection. Then you come up with arguments that the dmr is meant to be used for longer ranges than the br and that it's pretty easy to kill people up close with the pistol. True, no in fact very true, but were we really talking about that?
And about your statement that we can't eliminate luck only reduce it. That's wrong, it can be done, by not allowing spread and bloom to exist, all your shots would connect to a target that stands still. So in this aspect of the game it is possible to have a luck free mechanic, and it's so simple that you'd never have to tweak it.
[Edited on 05.14.2012 1:39 PM PDT]