- NiRaC4ntSnip3
- |
- Noble Member
Posted by: TS Legaia
Posted by: NiRaC4ntSnip3
Posted by: xMCxVSxARBITERx
I agree with TS Legaia.
The less luck, the better!
And I think it is you who sort of do not know what you are talking about. Are we both talking about the same game, Halo: Reach?
Because in almost every game I play during 100% bloom someone in the game can almost always spam while others (me) with worse connection can not. I have also noticed that you can not spam as much when you are host...
So spamming is not only judged by skill but also by luck and host/connection... Even worse lol.
Now I get the feeling you didn't even read my -blam!- post. First of all, connection has no direct impact on bloom. It's your actual shots that don't register. Don't worry, neither Bungie nor 343i added some secret DMR for hosts only. It's the same gun. Second, I told you why I prefer bloom in my playstyle. Your thing about 65% skill and 35% luck may be true for you. I -blam!- get it. But longer ranges make bloom take more skill and less luck. Chances are, the closer you are to your opponent, the more you hate bloom. But of course, you probably read "chances" and instantly ignored everything else.You should read page 2 of this topic when I replied to eos, perhaps that will make things clearer.
And this what I said before to you, but you seem to disregard it somehow.
Yet you can pace your shots all you want and the opponent could spam a little faster and hope for the best and beat you. Even the most ideal pace for that specific distance can be beaten by luck. And in that moment it's not in your hands, but in the hands of the almighty game mechanics, which has randomised the outcome of where the shot will hit.
This is valid for every distance, these are facts, while you provide an opinion. In my playstyle I prefer bloom.
Then you make a statement; But longer ranges make bloom take more skill and less luck, which is countered by the fact above.
Yes, I understand EXACTLY what you're trying to say. It's a fact. No matter what, bloom includes luck. That's the spread aspect. But you're completely ignoring that pacing is a skill too. It's the second half of bloom. So it's a fact that bloom also includes skill when pacing shots. From further away, the pacing aspect takes more skill, and getting lucky from spread happens less often. Obviously, I'd get pissed if someone 10 miles away rapid spams a 5sk when I'm trying to pace. But what are the chances of that? That's like saying that they should remove sniper rifles from the game because it's possible for someone to spin around with their eyes closed but get a lucky headshot. At least, to me, in longer range DMR battles. Yes, I hate bloom close-mid range too. Switching to a pistol usually works better for me.