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Posted by: Cmdr DaeFaron
In Halo 3, and partly halo 2, their only difficulty came from being shielded, having a power weapon, and their general just numbers.Actually, numbers are meaningless in H3. Hell, even power weapons don't make a difference.
As long as the Flood are commanded by Gravemind, they're always going to be easy to kill. The Flood don't fire their rockets if they're up close. This self-preservation was nearly non-existent in CE, which made them very, very unpredictable and terrifying. Yet they were still susceptible to AI manipulation (i.e. firing your gun) and melee (meeling them stunned them) compared to these damage sponge delinquents known as H3 Flood.
H3 Flood can be fun on Easy but on any other difficulty, they suck the fun right out of it.
So what could fix them while ensuring fun on any difficulty? This:
-Half Flood. They could act like infiltrators.
-better senses, responsiveness, reactions
-better movement, melee attacks
-better aiming and rof, less damage (like Ranged Forms). In numbers they are better. Individually, they should suck but not as much as they do now.
-lack of self-preservation when wielding explosive weapons
-persistent berserking. That's what made escaping CE Flood so hard
-make better Pure Forms or just get rid of them and replace with something else
-better encounters, especially when they are allies. Just like Truth made the stupid decision of relying on standard Covie troops, a pack of Brutes, and several fuel rod gun Grunts, Gravemind made the stupid decision of sending in only 2 Tanks and a bunch of infection forms. Really, this has got to stop. I was expecting Two Betrayals esque all-out war, not a Noble Team-clears-everything-for-you-over-time battle
-place emphasis on numbers. Flood appearances in H3 were pathetic. Squad after squad instead of waves and armies. I like having armies, especially if I can increase them!!
-give Flood better prioritization. Flood infection forms often go for uninfected bodies. Flood infection forms often stay back if there's enough active combat forms. This is pathetic!
As for H2, yeah, they did climbing and ran fast. The climbing gave me nightmares and I hope it returns. I used to sword cancel off of climbing Flood on High Charity to reach great heights.
Posted by: Cmdr DaeFaron
Halo CE? Not only did you have to down them, they had a chance to get up, were tough to kill (unlike halo 3 where it's stupid easy to utterly destroy them with a single melee), and hand to hand? You might knock them down after a minute of solid melees. but they'll be back up.No doubt about it.
Also, notice the inconsistencies on Floodgate. How can Arby and I break Flood with melee easily but 5 Elites can't break a single unshielded Flood combat form with theirs? Really downplays the Shadow of Intent moment when you find your Elites all dead or as nothing but grenade spammers and allies to betray for their swords.
It's a sad thing when I have to resort to doing these to help them perform better:
killing all the Flood before trigger Shadow of Intent
arming them with swords
[Edited on 05.22.2012 9:35 PM PDT]