Halo: Reach Forum
This topic has moved here: Subject: Wait, Halo Reach was easier than Halo 3? LOLNO
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Subject: Wait, Halo Reach was easier than Halo 3? LOLNO

Why even bother, really?
I rage.


Posted by: ClearOrangeZero
So basically you're saying Reach is harder for good players because they're inhibited, right?

Which inversely means that it's easier for bad players, who are closer to good players because everyone is on common ground, right?

And bad players are the majority, so we come to the conclusion that, for the majority of players, Reach is easier than Halo 3.

*feels smart*

Not bad.

  • 04.30.2012 8:25 PM PDT

chances are I don't care who you are or what you say.

uhhmm
wat
nice try

  • 04.30.2012 9:23 PM PDT
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  • Honorable Heroic Member

http://www.bungie.net/fanclub/halohaven/Group/GroupHome.aspx

Join Halo Haven! (Group Leader: A 3 Legged Goat)

(To discuss Halo 4.)

Halo 2 was better than both games in both Campaign and Multiplayer.

  • 04.30.2012 10:00 PM PDT

Tru7h. C4RN4GE. Bungie.

Halo 3 was harder because people were more competitive. People stayed in game and worked together for the win. People just quit in Reach because they care about their individual stats.

Although I agree with your second statement, people hate Reach because it was a disappointment. They made a team game cater to individual players and that took away a lot of replay value.

  • 05.01.2012 12:54 AM PDT

I <3 Halo:Reach - amazingly fun and best campaign + amazing Soundtrack
I <3 Halo 3:ODST - best soundtrack + Firefight + Coastal Highway and Mombassa Streets, amazingly unique campaign.
I <3 Halo 3 - best multiplayer levels + Forge + best Custom Games + soundtrack
I <3 Halo 2 - amazing huge fun campaign + soundtrack + Fun multiplayer
I <3 Halo: CE - started it all

Pretty sure there is still a fanbase for Halo, OP.

  • 05.01.2012 4:23 AM PDT

Better luck next time buddy.

I do appreciate both games, but I'd consider that Halo 3 requires more skill.

  • 05.01.2012 6:41 AM PDT

Op is on the ball here. Don't you guys know he's the best halo player ever. Anything he says about halo is fact and cant be argued. Armor lock all day.

  • 05.01.2012 3:25 PM PDT

Shoryuken!

Mythic Mode Progress on Reach:
Winter Contingency, perfection.
Other levels in progress.


Posted by: kingofsmash1
Ahem, "Trolling successful. lololo~"

  • 05.01.2012 7:12 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?


Posted by: I RaveN I

Posted by: Blackdog Rker
Halo Reach is definitely easier than H3. Try going from playing a game of Reach to H3. Have fun getting your ass handed to you because you're so used to a single shot weapon. /recent experience

So... having 2 extra shots after you miss the first to pad your fail counts as more skill?...
Too bad you'll only do 1/12 of the damage if you only hit one shot, right?

  • 05.01.2012 7:15 PM PDT

☆☆☆Does anyone even read this?☆☆☆

||DeviantArt || File Share||

Posted by: snip3r dud33
Honestly, this is a good cover up for all the idiots who won't know its a cover up .

I got two Perfections in one day off of H3, one match of which I was AFK for the first 3 minutes of the match. Came in first in both.

At least Reach's population has challenge.

[Edited on 05.02.2012 1:18 PM PDT]

  • 05.02.2012 1:17 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: NinStarRune
At least Reach's population has challenge.


Where?

  • 05.02.2012 1:38 PM PDT


Posted by: CharlesBrown33
Like it or not, the game is harder, since good players don't get rewarded for having skill


good players get rewarded less for having skill which makes the game easier for 90% of the population because their crutches let them beat better players through luck

  • 05.02.2012 1:39 PM PDT

Bring Back Rocket Race!!!


Posted by: CharlesBrown33
The reason why people hate Reach is either because

1. They suck at the game, since it puts all players on common ground and eliminates the "skill" required to get kills by adding bloom. Like it or not, the game is harder, since good players don't get rewarded for having skill

or

2. The game was a HUGE, HUGE freaking promise for the franchise, but it failed miserably and made the Halo community die out in less than 2 years. If Halo 4 fails, oh boy.

Reach wasn't easier than Halo 3. Reach relied waaay too much in team shooting, which killed the fun 1v1s in plenty of games, which also contributed to boost Call of Duty's and Battlefield's popularity, since those games do reward good players both in 1v1 encounters and team shooting (suppressing or whatever)

My point, Halo 3 was easier than Reach. Deal with it.


1. Putting everyone on common ground is a terrible idea. The whole game is overbalanced. It doesn't matter if someone sucks at Halo or not. That wasn't the point of Halo back in the old days. Or have you all forgotten what Halo multiplayer was meant to be? Halo multiplayer was meant to be pure unadulterated fun and excitement. Halo: Reach takes all of that away by making everything balanced.

2. Actually, the Reach community lost a lot of people in less than 1 week. Halo 3 held the #1 spot on the Xbox Live Activity List for almost 4 years straight. But Halo: Reach only held that spot for about a week.

Ranking up in Halo: Reach is extremely easy. Actual gameplay is not required to rank up. People can rank up for doing nothing and just standing still (with movement every now and then). Halo: Reach's ranking system takes absolutely no skill. But in Halo 3, especially in the Ranked playlists such as Lone Wolves, you only get experience if you win, meaning you have to actually have skill to win. As you rank up, the people you play get better because they also had to have good skill to rank up. Eventually, you'll get to the point where people are better than you and it becomes nearly impossible to rank up anymore. I'm pretty much stuck at Commander Grade 3 in Halo 3. Lone Wolves is now too difficult because at my current skill level, I can't progress any further.

Basically, Halo 3 is a lot more difficult and requires A LOT more skill than Halo: Reach does. Halo: Reach is all about balance while Halo 3 is actually about skill and fun.

  • 05.02.2012 8:56 PM PDT

There's always room for you, If you want to be my friend.


Posted by: General Heed
Basically, Halo 3 is a lot more difficult and requires A LOT more skill than Halo: Reach does. Halo: Reach is all about balance while Halo 3 is actually about skill and fun.

It's actually the opposite, halo 3 was much more balanced.


Off-topic - I remember you and your kid clan from way back.

[Edited on 05.03.2012 6:46 PM PDT]

  • 05.02.2012 9:03 PM PDT

So basically Halo 3 was easier because it took skill and the skillful plaers suck at Reach because there is no skill involved? Therefore Halo 3 is easier than Reach?

Right...

  • 05.03.2012 10:38 AM PDT

Bring Back Rocket Race!!!


Posted by: Neutralism

Posted by: General Heed
Basically, Halo 3 is a lot more difficult and requires A LOT more skill than Halo: Reach does. Halo: Reach is all about balance while Halo 3 is actually about skill and fun.

It's actually the opposite, halo 3 was much more balanced.


Off-topic - I remember you and you're kid clan from way back.


No, Halo: Reach is a lot more balanced. Everything about the game is to get players on more even ground so no one will have a significant advantage over another player. Bloom for example is obviously meant for balance. Other things such as armors and Armor Colors were also meant for balance. Have you ever noticed that there aren't really any distinctive armors or colors available? That's because Bungie didn't want someone to stand out too much and get noticed too easily. In Halo 3, you could have a whole katana sword on your back and as well as the hayabusa armor. Combine that with Gold or yellow armor, and you stand out a lot. In fact, Halo 3's color pallette is a lot brighter and more vibrant than colors used in Reach. A lot of the colors in Reach look washed out or too dark. Yellow & gold look more like brown in Halo: Reach. Some colors in Halo 3 look almost like neon colors which would make you extremely noticeable.

Off-topic - Wow, I wasn't aware a lot of people knew me back then. That was 5 years ago when I just got started on Xbox Live. As I was only 13 back then, I never planned on actually starting a clan. And 5 years later, it's still not completely a full fledged well organized clan. The point of my "group" back then was to have fun finding glitches in Halo 3. We've certainly accomplished that, but with Halo: Reach placing so many limitations on the player, it just wasn't as fun for us anymore.

  • 05.03.2012 12:36 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: General Heed

At first, I was going to write a long ass post about how you're wrong just about everywhere..... then I realized you're being highly sarcastic.

  • 05.03.2012 1:14 PM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.


Posted by: Kira Onime

Posted by: General Heed

At first, I was going to write a long ass post about how you're wrong just about everywhere..... then I realized you're being highly sarcastic.


Hopefully.

  • 05.03.2012 1:20 PM PDT

Bring Back Rocket Race!!!


Posted by: Kira Onime

Posted by: General Heed

At first, I was going to write a long ass post about how you're wrong just about everywhere..... then I realized you're being highly sarcastic.


Explain to me what's wrong with my logic. Everything I said was pure fact. The colors in Halo: Reach are not as vibrant and the armors all sort of blend in with each other from a distance. But most importantly, the colors were designed to be more ambient rather than direct.

  • 05.04.2012 12:57 PM PDT
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thread has been burrito'd


Posted by: Kira Onime
Posted by: NinStarRune
At least Reach's population has challenge.

Where?


Maybe he means they are mentally challenged, lol.

[Edited on 05.04.2012 1:05 PM PDT]

  • 05.04.2012 1:03 PM PDT

Posted by: General Heed
Halo: Reach is a lot more balanced. Everything about the game is to get players on more even ground so no one will have a significant advantage over another player. Bloom for example is obviously meant for balance.

Oh my.

  • 05.04.2012 3:41 PM PDT
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Halo Reach has bloom.

Bloom=randomness=rewards bad players=easier to play.

/thread

  • 05.04.2012 6:11 PM PDT
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Posted by: CH4MP10N 573V3N
Posted by: General Heed
Halo: Reach is a lot more balanced. Everything about the game is to get players on more even ground so no one will have a significant advantage over another player. Bloom for example is obviously meant for balance.

Oh my.


He's right though. He means balance in the sense that now bad players have an edge against good players because of blooms randomness.

He wasn't saying it was good balance, but bad balance.

  • 05.04.2012 6:15 PM PDT

Wait wait wait.... general heed do you know what 'balance' means?

  • 05.04.2012 6:19 PM PDT
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Without The Flood, I wouldn't know what an opinion is.

Posted by: CharlesBrown33
1. They suck at the game, since it puts all players on common ground and eliminates the "skill" required to get kills by adding bloom. Like it or not, the game is harder, since good players don't get rewarded for having skill

Not sure if OP is trolling or not.

  • 05.04.2012 6:27 PM PDT

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