- last post: 01.01.0001 12:00 AM PDT
I dont think online Co-Op would make it into the final cut. Few reasons behind this: People are different. My brother and I (and friends) like to occasionaly start killing each other, and start explosions, etc. What if you got a tightwad, and didn't exactly appreciate this, or you were that tightwad, and just wanted to play the campaign? It's not to friendly..... Then there are disconnects... I know, only Ethernet enabled homes can do it, but If someone disconnects, or just up and leaves, then what happens toy our game? Do you restart? Would it just freeze? Would it matter? It may continue on with out someone else, but then what was the point on getting on Live in the First place?
And on online split screen multiplayer.... I give that a no no. I would love to see it, But i'm also a sportsman. One, I beleive having this feature in the most anticipated Xbox game could hurt sales for said game, xbox system, and Live subscriptions. We ourselves here wouldn't of course hurt, since it seems most here are the die hard, live, eat, breathe Halo. But what I'm gettin at is, if One friend has it, and he's/she' got a few other friends that dont have it, but want to play online, he/she's got up to 3 freeloaders right there. Free game for them basically, and if they dont have to buy a system for awhile and do that, then sales would start lagging. Maybe my thing on that seem outstretched, but that's what I see none the less. Also, like I said, I would love to see it, but it's also unfair in another way. If some friends come over, and plug in to start in while I'm on a 16 player game, that would probably boot off other players. Now I know it most likely will not be a hard or long proccess to find another game, it's just not the right thing to do. I wouldn;t want to be kicked off, or kick someone else off, during, or even while a new game is loading.