Halo: Reach Forum
This topic has moved here: Subject: Does anyone know how the different difficulties affect enemies?
  • Subject: Does anyone know how the different difficulties affect enemies?
Subject: Does anyone know how the different difficulties affect enemies?

I used to know the different settings, but I've completely forgotten it, along with the page it was on. Does anyone know?

  • 05.01.2012 7:06 PM PDT
  • gamertag: [none]
  • user homepage:

Sometimes, I dream about cheese.

easy : easy
normal : harder, still easy
hard : hard
legendary: hard but possible

  • 05.01.2012 8:37 PM PDT
  • gamertag: Rakive
  • user homepage:

You must confront your inabilities
You must adjust to your capabilities

Faster fire rates and more agression. /thread

  • 05.01.2012 8:40 PM PDT
  • gamertag: [none]
  • user homepage:

*wonders how New Clan Recruitment For Shadow Pack thread gets 55 replies*

*reads "Hi I'm Ashley. . ." *

[Question Answered]

*proceeds to read on, shakes head, and gently laughs*


Posted by: Rakive
Rate of fire, aggression, awareness, resistance, and ranks. /thread

  • 05.01.2012 8:46 PM PDT

I'm here to have fun and win some games. Best part about Halo is easily the crazy custom games infection shenanigans that go on. If anyone wants to do some of these just hit me up on Xbox live.

Accuracy increases, agression increases, grenades thrown increases, enemy type difficulties increase ex: grunt infantry become grunt heroes, & defenses increase. Pretty much harder in every way.

  • 05.01.2012 8:47 PM PDT

Anyone know the actual percentages for the fire rate, health, speed, and damage?

  • 05.01.2012 10:08 PM PDT
  • gamertag: [none]
  • user homepage:

*wonders how New Clan Recruitment For Shadow Pack thread gets 55 replies*

*reads "Hi I'm Ashley. . ." *

[Question Answered]

*proceeds to read on, shakes head, and gently laughs*


Posted by: Holy warrior25
Anyone know the actual percentages for the fire rate, health, speed, and damage?
_Rate of Fire*_
Easy: Dumb pile of rocks ---------- 50%
Normal: Well... normal ------------- 100%
Heroic: Bit faster --------------------- 150-200%
Legendary: -blam!- annoying ---- 200-300%

* Best guesstimates.

  • 05.01.2012 10:38 PM PDT

dont like my driving? stay off the sidewalk

more health, stronger shields, greater melee power, faster movement, more agility, faster fire rate, increased gernade throw frequency, more veteran units, greater damage resistance.

/thread

  • 05.01.2012 11:15 PM PDT