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Posted by: Mark V guy
Posted by: MisguidedDrake4
PP all day. It's so overpowered. In CEA, an overcharge can kill a grunt, jackal, unshielded elite, flood combat form, literally anything. I like how in H2 and later they dumbed it down so it's really only effective at removing shields and not just a constantly-replaceable-battery-hog-death-machine.
Yeah, although in Halo Reach they kind of made it likes this again by giving it a lot more power.Damage is pointless if the effective range is nerfed.
CE's plasma pistol overcharge had better damage (killed Grunt minors on Easy with 1 hit) and though it did not have that good tracking (after hitting an Elite over long range with an overcharged bolt, you're not going to be able to hit him with another if he has a tree or is strafing), that tracking worked over an impressive range. It was very useful.
H2's overcharge also had this but it had better tracking. It was kinda op. Reach only re-added damage and improved the tracking. It failed to restore the range. Plus, the Reach pp is op when used by enemies: quick overcharge time and slow waiting time after overcharge + good tracking = spamming. If you're in a vehicle and against a bunch of Jackals, you're pretty much a sitting duck. But when in the hands of the player, the overcharged bolt is only good for Elite shields. Against Jackals, it will only cause them to expose their head.
H3 and Reach's overcharged bolts. They're pathetic.
Posted by: Mark V guy
when dual wielded they kill brutes pretty fastDual wielding in H3 makes guns weaker unless you fire both simultaneously. Besides, one H3 plasma pistol is sufficient for dropping shields, especially with Tilt on.
I also agree that the H3 plasma pistol isn't useless. It's just that it's bolts are so slow that it feels useless. IIRC, the H2 one may be worse.