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Posted by: Water Beetle
Oracle, Regret and Great Journey stay the sameIt gets boring replaying the same boss fight over and over again, especially if there's barely any ways to play it differently.
H2's boss battles weren't pathetic like H3's, but they were still horribly done.
Heretic boss - game puts player in immediate danger (meaning 12+ deaths before managing to get to cover), headshots should be able to kill him, no way of distinguishing real one from drones afaik (other than depleting shields)
Regret - nearly impregnable shielding, copy and paste weapon (Hunter assault cannon recolored), has to be boarded, player can't control the direction he gets off after boss teleports (so it becomes necessary to kill the infantry forces), infinite mooks (without them, this battle would be super easy)
Tartarus -
nearly impregnable shielding, has to be hit by the beam rifle, sword wielding friendly AI can't damage him, infinitely spawning friendly AI can barely damage him, horrific way to dispose of friendly AI (the death barrier is right below the bottom-most platform and if an Elite falls off the middle platform, he crouches when he lands and dies), no checkpoints (the former two had checkpoints).
Also, it has a lot of exploits (Johnson clones, Keyes distraction, bring vehicles to battle, Elite army), though this is not necessarily a bad thing.
[Edited on 06.22.2012 11:30 AM PDT]