- gamertag: MR E0S
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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.
-blam!- all of you fanboys!
Do you or do you not want quality matchups?
If giving crutch's to bad players helps accomplish that goal... what's the problem? Why is it so bad to have the game help fill the gap, so that EVERY MATCH, regardless of the skill levels of players within...could actually be considered a semi-fair matchup? But instead you insist on a system that creates a huge gap.
Skill gap = I just went 49-1 on invasion Spire.
No gap = Holy -blam!-, that was a close game.
Do you understand yet, why you are so -blam!- retarded to insist on wanting such a huge skill gap? Why you're all so retarded to be -blam!-ing about giving bad players crutches? They are bad, LET THEM HAVE CRUTCHES!
And the only reason I'm hijacking this particular thread with this is because.... I want people to notice how little of an effect the Bloom on the DMR had on what was being shown in this montage.
[Edited on 05.11.2012 2:22 PM PDT]