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Subject: This is what happens...

Posted by: MR E0S

Having random elements does not increase the skill gap.

To snipe someone using jetpack is alot easier than you think. They are basically on a set trajectory. You cant snipe someone sitting in Armor Lock. You can wait 7 seconds to kill them, but by that time, your multikill or clip will have already been over.

  • 05.11.2012 2:13 PM PDT

itt

  • 05.11.2012 2:14 PM PDT

Religion breeds hate

sweet

  • 05.11.2012 2:14 PM PDT
  • gamertag: MR E0S
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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

Do you or do you not want quality matchups?
If giving crutch's to bad players helps accomplish that goal... what's the problem? Why is it so bad to have the game help fill the gap, so that EVERY MATCH, regardless of the skill levels of players within...could actually be considered a semi-fair matchup? But instead you insist on a system that creates a huge gap.

Skill gap = I just went 49-1 on invasion Spire.
No gap = Holy -blam!-, that was a close game.

Do you understand yet, why you are so -blam!- retarded to insist on wanting such a huge skill gap? Why you're all so retarded to be -blam!-ing about giving bad players crutches? They are bad, LET THEM HAVE CRUTCHES!

And the only reason I'm hijacking this particular thread with this is because.... I want people to notice how little of an effect the Bloom on the DMR had on what was being shown in this montage.

[Edited on 05.11.2012 2:22 PM PDT]

  • 05.11.2012 2:16 PM PDT

Posted by: MR E0S
Skill gap = I just went 49-1 on invasion Spire.
No gap = Holy -blam!-, that was a close game.

I want a fair game against people around my skill level or slighlty better.

  • 05.11.2012 2:18 PM PDT
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

And when matchmaking is incapable of providing people around your skill level... THEN WHAT!?

Let's increase the skill gap!

[Edited on 05.11.2012 2:20 PM PDT]

  • 05.11.2012 2:20 PM PDT

i had a burrito for lunch today guys

  • 05.11.2012 2:24 PM PDT

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Posted by: Ghosty Gh0st
i had a burrito for lunch today guys

Oh really? Was it nice?

  • 05.11.2012 2:24 PM PDT
  • gamertag: MR E0S
  • user homepage:

Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

Burrito is slang for dick.

  • 05.11.2012 2:26 PM PDT


Posted by: TheSpiderChief

Posted by: Ghosty Gh0st
i had a burrito for lunch today guys

Oh really? Was it nice?


yeah but i felt like it was missing something, anyone have any good mexican food joints they would like to recommend?

  • 05.11.2012 2:31 PM PDT


Posted by: MR E0S


Oh crap it's E0S. Well, this thread is dead. Sorry OP. He somehow gets out of the Flood vault once in a while.

OT: You see one montage, you see them all.

  • 05.11.2012 2:32 PM PDT

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Posted by: MR E0S
And the only reason I'm hijacking this particular thread with this is because.... I want people to notice how little of an effect the Bloom on the DMR had on what was being shown in this montage.
A montage that was 95% sniper gameplay isn't affected by DMR bloom.

  • 05.11.2012 3:20 PM PDT

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Great editing, I wish I had that type of talent.

The gameplay was not great but that only served to show just how great a job the editor did.

  • 05.11.2012 10:42 PM PDT


Posted by: Thrasher Fan
That was the best montage I've ever seen.

I thought the same thing.

  • 05.12.2012 12:04 PM PDT

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