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  • Subject: Halo 4 DLC map pick...
Subject: Halo 4 DLC map pick...

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  • 05.11.2012 11:16 AM PDT

I would put "Terminal" from Halo 2. An awesome map. Not on your list, but its my favorite. Wouldn't mind having Turf, Relic, and Coagulation either.

  • 05.11.2012 11:26 AM PDT

By the power of truth, I, while living, have conquered the universe.

Halo CE: Infinity
Halo 2: Coagulation
Halo 3: Sandtrap
Reach: Spire

  • 05.11.2012 12:22 PM PDT
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.

I would wait until the game actually comes out before discussing DLC.

  • 05.11.2012 12:36 PM PDT

"Don't worry I'll hold his hand"

If we are stating our favorite maps from each, mine would be:

Halo CE: Blood Gulch
Halo 2: Waterworks
Halo 3: Snowbound
Halo Reach: Powerhouse

  • 05.11.2012 1:03 PM PDT

Halo CE: Blood Gulch
Halo 2: Lockout or Zanzibar
Halo 3: Sand trap or High ground
Halo Reach: Power House

  • 05.11.2012 2:06 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

None I'm sick of the remakes that are put in because they are easy to produce in contrast to being original and creating something new. People will always want remakes of maps in their DLC till its literally done to death. This COD formula is a sure money maker, but a creativity killer.

The whole aniversary map stuff that 343i pulled and marketed as "a whole new Halo:Reach experience" was just so meh. That extended $20 worth of content being such a bargain to Halo:CEA... I got the anneversary map packs for free because my friend didn't want it and I still felt disappointed. Not because of the quality of the remake, but because of the lack of actual innovation that went towards the DLC. [OMG so they turned bloom off!] That's one reason why I left Reach's multiplayer as well. DLC turns the online population into the have's and the have nots. Only the have's being supported. Leaving people more likely to invest their time only in one of two series to get the full experience. But that's besides the point of Map remakes.

Yes, it gives newcomers a taste of what they missed out and old-time fans nostalgic memorys. But if it's a new game, I expect new content in multiplayer or DLC. I'm not saying don't do map remakes, but just don't make them so goddamn everywhere and charge us the standard price as a new map. Adding to this, certain maps only work well in certain games, when a core aspect is changed in the newer game, sometimes the older map doesn't accomdate to these changes. The solution for developers seems to be "oh we'll just add more space and give it extra areas". -_-' NOOOO!

This particular thread is only a recent thing though [I'm speaking about this specific model, I'm aware remakes have been done on console and PC long before] and I'm not just talking just about Halo. Gears, COD and almost every other multiplayer games are jumping on this hype. The industy is becoming more stale and cash grabbing with every new triple AAA title coming out. For every one remake they do, that's one potentially successful and thought out new map gone. Even though I would love to support the company, I hate feeding into the model that these companies borrow off each other. We will most likely see a Halo 1,2, 3 or Reach inspired/remake map though. It's just a question of how many?

  • 05.11.2012 2:40 PM PDT

Halo CE: Blood Gulch
Halo 2: Midship
Halo 3: Valhalla/Citadel
Halo Reach: Tempest

  • 05.11.2012 3:01 PM PDT

Halo CE: Dont Care
Halo 2: Most
Halo 3: Some
Halo Reach: None

  • 05.11.2012 3:41 PM PDT