Halo: Reach Forum
This topic has moved here: Subject: I think I understand why Reach > Halo 3
  • Subject: I think I understand why Reach > Halo 3
Subject: I think I understand why Reach > Halo 3

wow halo reach is STILL BAD!!!

both games are pretty -blam!-. bungie stopped making good halo games after halo2.

  • 05.16.2012 8:47 PM PDT

The ONLY good things about Reach are.

1. The rockets register.
2. The vehicles are kind of fun.

Thats it... Doesn't make it a good game at all.

  • 05.16.2012 9:53 PM PDT
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Halo 2.

  • 05.16.2012 10:16 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Clone
You can make anything sound better than anything else when you choose what the list has.

Halo 3 is still better than Reach.

  • 05.17.2012 3:22 AM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553

And Goat, you're just trying to get a hot topic....

  • 05.17.2012 3:23 AM PDT

One does not simply trolololol into Mordor.

I agree with you but I would still say overall Halo 3 is better, Halo 3's flaws aren't as annoying as the ones in Reach, and Reach has plently more flaws, in my opinion anyway. I will agree on the netcode and shotgun though.

  • 05.17.2012 4:47 AM PDT

Spit rounds like the gun range,
Beat it up like Rampage!

Offical Stats

2012 and people still care about that smack.

  • 05.17.2012 4:49 AM PDT

I miss Halo. Maybe Halo 4 will change that.

Edit: Lol nope


Posted by: Sliding Ghost
Extra detail a.k.a overdone. Though they did have strategic applications sometimes (Valhalla flag launching, Construct grav lifts).


My post from the thread on 343i which countered this argument well in my opinion.

I like how most people who reminisce about Halo 2/3 like to point out how much simpler and how much more skill orientated it was. Well if this is the case, shouldn't you be liking these changes? Think about it. There are more things on a map to point out for call outs and stuff. That and players are harder to spot or a player can be more distracted from a feature on the map. So doesn't it make sense that a skill gap is created here because players would have to work faster to pick out and enemy in all this 'visual noise' and learn to ignore distracting things?

Then in doing these things and learning to do them all the time they become a better player as they are able to react faster because they are no longer being distracted and their brain is able to work through the 'visual noise' faster.

By complaining about it you're pretty much saying your brain can't get through it fast enough, and you're not willing to put in the time to make sure you can. Considering how much you care about this subject, and Halo 4, I'm pretty sure you will have the spare time to put into it.

Also the blackout/lockout argument is far from perfect. The vast majority of posts on the Halo 3 forum were about the dimensions of the map being off, and the ability to do certain jumps being removed. The only graphical complaint I saw in numbers was the map being to dark. That was all.

  • 05.17.2012 6:24 AM PDT

Long live fanboyism. Put some pink glasses on, man.

  • 05.17.2012 6:46 AM PDT

Everytime I go back to Halo 3 it seems like a slower paced but more artistic game. By artistic, I mean the way you have to move and think through where you're going. I also kind of like the idea of having to lead shots. I think after all of these years people still don't get that aspect of the game correctly and as a result I win more battles than I lose. Finally the reflective/shiny armor and scenery makes for way better screenshots then the dulled out/battle hardened spartan look in Reach.

Having said all that, the net code and Forge in Reach are more advanced than Halo 3. I think if Reach had lowered gravity just a bit, reduced bloom down by 50% and had really good multiplayer maps it would have been a home run Day 1. The in-game Reach interface is a godsend compared to dealing with the antiquated, turtle-like XBL interface for finding friends and games.

Unfortunately it took too long to get decent maps into Matchmaking and 343's TU came years later. Even now, I think 85% bloom is still a tad too much and there are some maps that should have been canned a long time ago, but I'm willing to live with the game in its current incarnation.

  • 05.17.2012 8:00 AM PDT

Deutschland uber alles!

1. Yeah now you die instantaneously by both.

5. Equipment was more balanced. 1 time use instead of constant spam ex. armor lock.

6. Agreed

7. I thought Halo 3s magnum was balanced, you needed skill to use it. If anything its over powered on Reach. Along with the sniper that gives auto head shots, and both the DMR and grenades which destroy vehicles including tanks which is ridiculous.

  • 05.17.2012 9:53 AM PDT

Shoryuken!

Mythic Mode Progress on Reach:
Winter Contingency, perfection.
Other levels in progress.


Posted by: ThreeSixXero

Posted by: A 3 Legged Goat
Long Live Halo CE.

  • 05.17.2012 11:10 AM PDT

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Posted by: cameo_cream
And Goat, you're just trying to get a hot topic....


Implying I have to try


Posted by: TuffJuice
Everytime I go back to Halo 3 it seems like a slower paced but more artistic game. By artistic, I mean the way you have to move and think through where you're going. I also kind of like the idea of having to lead shots. I think after all of these years people still don't get that aspect of the game correctly and as a result I win more battles than I lose. Finally the reflective/shiny armor and scenery makes for way better screenshots then the dulled out/battle hardened spartan look in Reach.


I like your point about it being artistic. It really requires some sharp and creative thinking to be good at Halo 3. Like the one-time usage of equipment, jumping around the map tactically, etc.

  • 05.17.2012 12:34 PM PDT
  • gamertag: MR E0S
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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.

-blam!- all of you fanboys!

Even with all those adjustments, Halo: Reach would never have attained the equivalent of a home run. Halo: Reach was doomed to the equivalent of a foul ball because of 6 reasons.

1: Matchmaking funnels people into a limited selection of pre-defined gametypes made by people severely out of touch with the community. (IE.. A Handful of players trying to tell MILLIONS what they should be playing...Right?)

2: The new voting system that was tacked on to matchmaking completely screwed over Lone Wolf players. (I just love playing what EVERYONE ELSE wants to play, instead of what "I" want to play.)

3: The quit ban. (F.U.C.K. YOU BUNGIE!) Join in progress is the answer. Always was. -blam!- the whiners.

4: Competitive trash pulled all attention to bloom! Instead of the REAL problem.

5: Customs....... the biggest -blam!- joke ever.
Especially when you consider customs was the driving force for Forge.
Forge is worthless as far as I'm concerned, so long as customs is worthless.
So long as custom gaming is limited to a "Friends only" capacity.
Forge is also limited to a "Friends only" Capacity.
Forge + Friends only Customs = WORTHLESS!

6. What incentive is there to use forge if the only way it will see the light of day is to make it through the bottleneck that they created which entails;
"You submit your forges to us, and we'll decide if it's good enough to bury in a playlist somewhere"
So basically, even if I did get a forge to pass that bottleneck, I still have NO GUARANTEE that I will ever get a chance to play it, because of the way matchmaking + Voting works.



Bungie: "Hey guys, if you ever want to play what "YOU" want to play. You have to first play what WE want you to play. Then you have to try to make friends with all those douchbags that infest matchmaking. Spam invites to them and hope they answer. Because obviously, allowing you to create a room with a description and custom settings in such a way that people can actually find it...is deemed completely unneccesary by us here at Bungie Studios. Mostly because the "Competitive" trash that plays our games...told us it was unneccesary"

[Edited on 05.17.2012 1:24 PM PDT]

  • 05.17.2012 12:46 PM PDT
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Posted by: aBlueBookshelf
global warming isn't proven and won't be - it's more of a political play for funding for "research"


Posted by: MR E0S
Even with all those adjustments, Halo: Reach would never have attained the equivalent of a home run. Halo: Reach was doomed to the equivalent of a foul ball because of 2 reasons. 3 actually. Make that 4.

1: Matchmaking funnels people into a limited selection of pre-defined gametypes made by people severely out of touch with the community. (IE.. A Handful of players trying to tell MILLIONS what they should be playing...Right?)

2: The new voting system that was tacked on to matchmaking completely screwed over Lone Wolf players. (I just love playing what EVERYONE ELSE wants to play, instead of what "I" want to play.)

3: The quit ban. (F.U.C.K. YOU BUNGIE!)




4: Competitive trash pulled all attention to bloom! Instead of the REAL problem.

If the game isn't fun to play then it doesn't matter what options you change for weapons and maps.

  • 05.17.2012 12:52 PM PDT

Posted by: A 3 Legged Goat
1. You don't go flying when a grenade or rocket explodes underneath you in Reach
Yeah, maybe this would be good if your sole goals were to remove all depth and enhance realism.
Posted by: A 3 Legged Goat
2. Rockets actually kill you when they're fired in your direction
Yes, power weapons were retard-proof'd in Reach. This is good?
Posted by: A 3 Legged Goat
3. The H3 BR is an inconsistent piece of crap. The DMR reintroduced crouching to strafing
It introduced crouching as a form of strafing, and then removed all other forms of strafing, including the popular and apparently very detrimental to gameplay "moving back and forth."
Posted by: A 3 Legged Goat
4. Why are there fusion coils all over the place on Halo 3 maps?
It's part of Halo 3's theme..? What does it matter? They're in Reach too - just not seen as frequently because you move like a -blam!- retard in Reach.
Posted by: A 3 Legged Goat
5. Power Drain. Bubble Shield. lawl
First legitimate reason!
Posted by: A 3 Legged Goat
6. AR starts, and God knows why people don't veto them. AR rush is retarded
AR starts are in Reach, and the "solution" to AR rushing that was implemented is worse than AR rushing itself.
Posted by: A 3 Legged Goat
7. H3's ridiculous needler, awful shotgun, and terrible magnum
The magnum was terrible indeed. I'll give you that.

The needler actually was useful, oh gasp.
You have around the same amount of shotgun kills in matchmaking in Halo 3 and Reach (and around the same amount of games).
Posted by: A 3 Legged Goat
8. And finally, at least Reach's netcode is better
So is Halo 3 better than Halo 2 in the idea that Halo 3's netcode is better? Irrelevant reason; of course technology is going to progress.
Posted by: A 3 Legged Goat
I mean seriously--it's a damn Rocket Launcher and it didn't kill you?!
...

Reminds me of people calling H3 grenades firecrackers.

  • 05.17.2012 12:56 PM PDT
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Posted by: aBlueBookshelf
global warming isn't proven and won't be - it's more of a political play for funding for "research"

Beirut,

Didn't you used to get mad at all the people talking about Reach's flaws?

Now you're pointing out Reach's flaws. Is this the netherworld?

  • 05.17.2012 1:07 PM PDT

I <3 Halo:Reach - amazingly fun and best campaign + amazing Soundtrack
I <3 Halo 3:ODST - best soundtrack + Firefight + Coastal Highway and Mombassa Streets, amazingly unique campaign.
I <3 Halo 3 - best multiplayer levels + Forge + best Custom Games + soundtrack
I <3 Halo 2 - amazing huge fun campaign + soundtrack + Fun multiplayer
I <3 Halo: CE - started it all

And the campaign for Halo:Reach is better.

Im not saying I didn't like Halo 3's though, i still loved it. I just like this games more.

  • 05.17.2012 3:26 PM PDT
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Posted by: Sitri

Posted by: ThreeSixXero

Posted by: A 3 Legged Goat
Long Live Halo CE.

  • 05.17.2012 4:35 PM PDT

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Posted by: Beyrouth
First legitimate reason!


They're all legitimate reasons, but it's okay if you think H3 is better than Reach. At this point they're about the same--half of the game is good and half of it is awful.

  • 05.17.2012 6:43 PM PDT

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Posted by: Beyrouth
You have around the same amount of shotgun kills in matchmaking in Halo 3 and Reach (and around the same amount of games).


What are you talking about? I have over 3000 MP games of Reach.

  • 05.17.2012 6:46 PM PDT
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Posted by: aBlueBookshelf
global warming isn't proven and won't be - it's more of a political play for funding for "research"


Posted by: A 3 Legged Goat

Posted by: Beyrouth
You have around the same amount of shotgun kills in matchmaking in Halo 3 and Reach (and around the same amount of games).


What are you talking about? I have over 3000 MP games of Reach.

Your stats page only has 1,800 on this site.

  • 05.17.2012 7:09 PM PDT

Hi.

Posted by: Clone

Posted by: A 3 Legged Goat

Posted by: Beyrouth
You have around the same amount of shotgun kills in matchmaking in Halo 3 and Reach (and around the same amount of games).


What are you talking about? I have over 3000 MP games of Reach.

Your stats page only has 1,800 on this site.
Besides, wouldn't you having 3,000 further validate his point?

  • 05.17.2012 7:16 PM PDT

Name's John. I'm a 21-year-old firefighter/EMT from lolhio who doubles as a die-hard Halo fan. I've been enjoying the franchise since 2001. My favorite iteration of Halo would have to be Halo 2 simply because I never got to experience the joy of a full-on Halo: CE LAN.


If you have any other questions, feel free to ask.

Oh yeah, and boot Zome.


Posted by: realChaotic
both games are pretty -blam!-. bungie stopped making good halo games after halo2.


This. I despised Halo 3 when it came out.

  • 05.17.2012 7:24 PM PDT

Join Halo Haven for all things related to Halo 4


Tell her that If you jingle my bells, Ill promise you a white Christmas - Call Me Venom
The world can't end next month. My yogurt expires in 2013 - Princess Cadence
If Apple invented a car, would it have windows? - Xxembers

No it doesn't. I have 3000 games of multiplayer between customs and matchmaking. I don't play any of that infection crap so all of the combined shotgun kills are legitimate.

Reach's shotgun is way more useful than the boxing glove from Halo 3. Most of my H3 shotgun kills were from living dead and BTB

[Edited on 05.17.2012 7:28 PM PDT]

  • 05.17.2012 7:28 PM PDT