Posted by: A 3 Legged Goat
1. You don't go flying when a grenade or rocket explodes underneath you in Reach
Yeah, maybe this would be good if your sole goals were to remove all depth and enhance realism.
Posted by: A 3 Legged Goat
2. Rockets actually kill you when they're fired in your directionYes, power weapons were retard-proof'd in Reach. This is good?
Posted by: A 3 Legged Goat
3. The H3 BR is an inconsistent piece of crap. The DMR reintroduced crouching to strafingIt introduced crouching as a form of strafing, and then removed all other forms of strafing, including the popular and apparently very detrimental to gameplay "moving back and forth."
Posted by: A 3 Legged Goat
4. Why are there fusion coils all over the place on Halo 3 maps? It's part of Halo 3's theme..? What does it matter? They're in Reach too - just not seen as frequently because you move like a -blam!- retard in Reach.
Posted by: A 3 Legged Goat
5. Power Drain. Bubble Shield. lawl
First legitimate reason!
Posted by: A 3 Legged Goat
6. AR starts, and God knows why people don't veto them. AR rush is retardedAR starts are in Reach, and the "solution" to AR rushing that was implemented is worse than AR rushing itself.
Posted by: A 3 Legged Goat
7. H3's ridiculous needler, awful shotgun, and terrible magnum
The magnum was terrible indeed. I'll give you that.
The needler actually was useful, oh gasp.
You have around the same amount of shotgun kills in matchmaking in Halo 3 and Reach (and around the same amount of games).
Posted by: A 3 Legged Goat
8. And finally, at least Reach's netcode is better
So is Halo 3 better than Halo 2 in the idea that Halo 3's netcode is better? Irrelevant reason; of course technology is going to progress.
Posted by: A 3 Legged Goat
I mean seriously--it's a damn Rocket Launcher and it didn't kill you?!...
Reminds me of people calling H3 grenades firecrackers.