- Zealot Tony
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- Intrepid Heroic Member
"We live in a special time; the only time where we can observationally verify that we live in a very special time" - Lawrence Krauss.
I was a finalist :P
For me it was Long Night of Solace. It had a mix of uniqueness and similar level design and encounters to parts of "The Truth and Reconciliation" in Halo: CE. Orbital combat was a new divergent from the consistent close-to-ground gameplay in prior games, and the final encounter had similarities to when you first enter the Covenant Ship in Halo CE; although this is more a nostalgic reason.