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  • Subject: ANYONE KNOW
Subject: ANYONE KNOW
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does anyone know how much a tie counts for; is it equal or less than a win

  • 06.06.2006 2:06 PM PDT
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You don't gain/lose any experience...

Why would a draw count as a win? If it did then everyone would keep games at 0 - 0 and everyone would eventually rank up...

  • 06.06.2006 2:12 PM PDT
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so nothing happens at all

  • 06.06.2006 2:14 PM PDT
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you just stay exactly the same, even if you get the most kills

  • 06.06.2006 2:14 PM PDT
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Are you talking about a team game, or a rumble pit game or what?

By the way, this thread shouldn't be in this forum. Hopefully a mod will move it.


Level Calculations
Alright, on to the pressing question: How are levels calculated?

Halo 2's stats system is actually pretty simple. When you win a game in a ranked matchmaking playlist you earn experience points. When you lose a game in a ranked matchmaking playlist you lose experience points. Your total experience points determine your level. Simple.

Well, alright, there are few things that complicate this system. If you only ever played the Head to Head playlist against one other player this would make sense. But Halo 2 supports games with up to 16 players. And team games. And games with up to 16 players and 8 teams! How does that work, huh!?

Alright, alright, don't get antsy. It really is a simple system. Let me explain. For discussion purposes it's useful to think of a free-for-all game as a game where every player is his own team.

First off, the only thing that matters for experience and level calculations is your current experience points and your team's final standing, your place at the end of the game. It doesn't matter how you got there, and it doesn't matter whether you were the one that planted the flag or that got the most kills on your team. All that matters is the end result that your team achieved. Let's say JoeBoy, Sly, SueMe, and Ralf all play a game with the following results:

* Sly: 1st Place
* JoeBoy: 2nd Place
* SueMe: 3rd Place
* Ralf: 4th Place

Halo 2 will calculate experience gained or lost first for Sly vs. JoeBoy, then for Sly vs. SueMe, then for Ralf, then total it all up and divide by 3. The result is Sly's change in experience points, in this case positive. In SueMe's case the game will calculate vs. the other three and divide by three. This means that SueMe gains points for beating Ralf but loses points for getting beat by Sly and JoeBoy. SueMe's final experience point change will be negative, but not as bad as Ralf's will be, as she earned something for beating him.

This same concept applies to teams. Experience change for a member of a team is calculated vs. every other member of every other team, then averaged.

Alright, on to Levels. Your level is nothing more than an abstraction of your experience. All new players start at level 1. There are 50 levels total. Which level your experience corresponds to is determined by the following chart.


  • 06.06.2006 2:26 PM PDT
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I like to Rollick

I think they use tiebreakers.

  • 06.06.2006 2:29 PM PDT

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expirience is based on how you do against individual players, not as a team.

  • 06.06.2006 2:46 PM PDT