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Halo: Reach is the beginning of a new age for gaming.
It proves that developers can get away with punishing their players instead of fixing their game....and yet the fanboys will still sing praises to them.
-blam!- all of you fanboys!
Did I ever mention anything about the warthog being invincible?
No. I said.. when you nail a warthog with a grenade the damn thing lags through the air. then re-appears on all 4 wheels again like nothing happened.
Gear box -blam!- that game up.
They spent so much time adding shine to the armor, they spent almost no time making a good netcode.
Because every time you try to flip a jeep, It gets out of it unscathed. This had nothing to to with lag, or PC power.
This was in servers with less than 30 ping. On a PC that more than met minimum req (Did I say minimum, I ment recommended req) and would run circles around the XBox at the time. And every time that warthog lagged out. It made it impossible to play a decent game of warthog only CTF games on Blood Gulch. Because you couldn't do anything to warthogs to stop them, except for massive teamshooting at the damn thing. Grenades weren't doing -blam!-.
If you had actually played the PC version, you would have somewhat of a clue of what I'm talking about.
All Vehicles on Halo PC : CE lagged out.
[Edited on 05.26.2012 9:43 AM PDT]