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- Exalted Heroic Member
Que Custodiet Ipsos Custodes
--Tea-baggers are funny, it's as if they think they are far more hetero than the people who do it in real life, because they use their e-ballsacks to do it. What a manly victory dance.
~ManBearPig_06~
I've been struggling to understand the mindset of subversive players. Earlier, I matched up with an Inheritor in an objective match. Obviously at this point he has no use of credits, yet he stayed back and tried to hold the objective for the duration. I was very confused, and when I asked, he said it was for us to get kills and credits.
Me and my friends gain no credits, so our only motive for playing a gametype is to play it, rather than trying to get challenges or commendations or w/e, so it is difficult for me to understand people like him who also have no need for credits, yet seem like they are playing for the sole reason of making it look like they're good players by illegitimately increasing their k/d. The only people looking at your k/d are yourself, and people who send you messages after you beat them, in an attempt to feel superior out of anger that they lost, (and people on forums who decide to judge a person's idea's/topic based on their prowess in imaginary battles...), so why do that over playing a gametype you actually want to play?
Halo's known as a game for being a diverse experience, with a variety of game objectives conveniently categorized by matchmaking playlists, to allow you to find your niche, whether you are a competitive bare-bones slayer type of person, or someone who likes capture the flag with armor abilities. If nothing appeals to you, why are you playing it?
I can't think of a single person who would play LAN or custom games with friends, and pick gametypes they weren't legitametly wanting to play just to irritate the people trying to play it by immediately subverting the intention, yet in matchmaking you see it all the time. Stat-padders, griefers, spawn killers (specifically spawn-trappers, and not spawn killing as a tactic), etc. who apparantly have no game on a 360 they legitimately enjoy playing, end up making up little gametype-subverting mini-games with the purpose of ruining the experience of actual players instead of just finding/making a gametype they enjoy in customs, or picking a different 360 title entirely.
Can someone help me understand the thought proccess of these observantly strange individuals? Because I just can't figure them out.
PS. I anticipate a "That's how they enjoy playing the game, who are you to tell someone else how to have fun, etc.". They are not finding a way to enjoy the game, they are subverting actual games in an attempt to selfishly create a new game for themselves to enjoy, by disrupting players playing said actual game. They rely on the fact that even if the gametype is meant for a purpose, they don't have to listen to it, because it's only an automated computer program, not a referee telling them that they can't run around holding the soccer ball in their hands while tackling people.
tl;dr Why do people subvert games instead of finding one they enjoy, whether on Halo or a different title, or even different platform?
[Edited on 05.24.2012 7:22 AM PDT]