Halo: Reach Forum
This topic has moved here: Subject: What's the point of friendly fire?
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Subject: What's the point of friendly fire?

"We live in a special time; the only time where we can observationally verify that we live in a very special time" - Lawrence Krauss.

I was a finalist :P

The only playlist that has had it removed (and rightfully so) was Infection. Other than that, there are several tactics which have this element as the core of it - say for example sticking an ally with a plasma grenade and getting him to kill all enemy players within the radius of the blast while he comes out alive brushing off a little dust on his armour.

It's not a solution for betrayals; focus on a system which can effectively remove betrayers (which is almost impossible) without the need of changing something so drastic. A system I thought about was one which adds up betrayals over the amount of games a player has. The higher the ratio, the more of a chance the boot screen will come up for the player that they betrayed.

  • 05.29.2012 6:49 PM PDT

If they get rid of the boot option and the -1 point for betraying an the other bad parts of it then it would be amazing

  • 05.29.2012 7:41 PM PDT

jk it is very annoying mostly when because halve of us do it by acciedent and not for fun and they just boot us. I only boot people if they do it on purpose

  • 05.29.2012 7:42 PM PDT


Posted by: Dragonslayer718
jk it is very annoying mostly when because halve of us do it by acciedent and not for fun and they just boot us. I only boot people if they do it on purpose

That's anonymity for you.

  • 05.29.2012 7:47 PM PDT

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