Halo: Reach Forum
This topic has moved here: Subject: On a scale of 1-10 how much did you enjoy Halo Reach's Campaign?
  • Subject: On a scale of 1-10 how much did you enjoy Halo Reach's Campaign?
Subject: On a scale of 1-10 how much did you enjoy Halo Reach's Campaign?

The Internet is an empowerment tool that's agnostic; it doesn't care about race, gender, or age.

7

I never read the books or anything, so any Halo campaign is alright for me.

  • 05.29.2012 8:41 PM PDT

Hail to the King, Baby!

6, I really enjoy playing Oni Swordbase, Nightfall, Exodus, and Winter Contingency (too much running at the start though). Good graphics, Ai teammates (don't let them drive), and a challenge on LASO. Also, no Flood which I always hated to fight in the other Halo games. Best vehicles of the series as well, needs more tank levels. I didn't care much for the space battle.

  • 05.29.2012 10:51 PM PDT
  •  | 
  • Honorable Heroic Member

http://www.bungie.net/fanclub/halohaven/Group/GroupHome.aspx

Join Halo Haven! (Group Leader: A 3 Legged Goat)

(To discuss Halo 4.)

8.5, liked it better than Halo 3.

Halo 2 and CE master race.

  • 05.30.2012 12:17 AM PDT
  • gamertag: Foniax
  • user homepage:

I'd give it a 6. It was decent. Nothing compared to the original trilogy though.

  • 05.31.2012 10:50 PM PDT
  • gamertag: [none]
  • user homepage:

7, it was actually pretty fun

I made the mistake of playing it on legendary though

  • 06.01.2012 10:19 AM PDT
  •  | 
  • Exalted Mythic Member
  • gamertag: Mysten
  • user homepage:

Infection in Halo 3 isn't zombie killing; it's ethnic cleansing. Have you ever noticed that these "zombies" are just black Spartans?

Eight.

Reach was a thoroughly enjoyable, down-to-earth science-fiction military shooter. Unfortunately, it also being a Halo game was its downfall: Halo has always been a little more fantastical.

Master Chief is a one-man-army turned spearhead of an entire species' desperate last ditch effort to drive a stake into the heart of a religiously zealous, genocidal empire who hops from ancient space installation to ancient space installation avoiding the ever-present, never-ceasing desire of an extra-galactic parasite to assimilate all life in the known universe at the same time.

ODST is a film noir-style thriller, a detective mystery that features a squad of battle-hardened marines who go through hell together on a daily basis as its cast. The very nature of their occupation creates a unique bond which elevates them beyond simple soldiers to something more: friends. They crack jokes and make playful jabs at each other even as a near-endless horde of enemy combatants advances on their position.

Reach, on the other hand, is a story about ordinary soldiers (who just happen to wear advanced armoured powersuits) doing what is expected of ordinary soldiers. They fought the enemy, pushed them back, lost good people in the process. They neither engage in the fantastical heroics of the Master Chief and Cortana nor do they have the same relationship with one another as the ODSTs - in that regard they're a little boring, but that was what Bungie seemed to be aiming for.

I enjoy Reach for what it is, but I still prefer the other Halo games more.

  • 06.01.2012 11:27 AM PDT

the gun pointed at the head of the universe

it had its moments, twas decent.

just the right amount of plot, like CE.

  • 06.01.2012 11:33 AM PDT

___.............._______/```````````````:::--.
|.==,-.~;. ____:._______ __’__’__’_ _ _\===
|................--:---:--:--‘---:,, ,,, ,,, ,,,:---: /=
`-.,.__._._,,...---:::"
Halo Waypoint Stats

I liked it.

/opinion

  • 06.01.2012 11:39 AM PDT
  • gamertag: [none]
  • user homepage:

It gets a 3 from me for:

-lacking replayability
-lacking immersion
-insulting offline players (offline cr is so small and made even worse thanks to tiny cr cap, Elite armor takes forever to unlock)
-insulting CE by trying to be like it while also being like H2/H3. Also, failing to restore what made the things that it brought from CE so great. Also, for turning the Elites into damage sponges and making very few improvements to CE Elite AI
-deliberately sabotaging all aspects of gameplay (poor friendly AI, firefight is a joke, campaign difficulty is bs, graphics are given more attention than performance)

In essence, it's only playable for 1 hour before it becomes boring/repetitive/disappointing. Yet I have managed to play it for 3-4 hours several times a week regardless. All so I could perfect/utilize my LNoS setup, which is disappointing compared to my setups in CE/H2/H3 which have far more to offer.

Hence, I didn't choose 1 this time.

[Edited on 06.01.2012 8:38 PM PDT]

  • 06.01.2012 8:36 PM PDT

"Before you insult someone, try walking a mile in their shoes. This way, when you insult them, you are a mile away and have their shoes."

I'd say an eight or a nine.

The reason it's not a ten is the lackluster characters and the lack of space/variety based missions, and the same campaign structure from Halo 3. At least they left the warthog run out.

  • 06.02.2012 1:02 AM PDT

By the power of truth, I, while living, have conquered the universe.


Posted by: Capt Twist
just the right amount of plot, like CE.


I find this almost insulting. Reach didn't have a plot until the end of The Package.

  • 06.02.2012 5:06 AM PDT

REACH 2 ACHIEVE.
Pink but deadly

IMO, I think the Halo Reach campaign was great! I loved how they started with the ending, and even with it starting like that, once you got to the end it was still powerful. I was very sad when Kat died because she didn't have the chance to fight her way out like the others...

  • 06.02.2012 8:35 AM PDT

A 5. It was okay, but nothing special.

  • 06.02.2012 8:53 AM PDT

Not exciting at all. I was so pumped for Halo: Reach. I payed £95 for the legendary edition, but when I played the game I was a little disappointed.

5

  • 06.02.2012 9:04 AM PDT
  •  | 
  • Fabled Legendary Member

I understand nothing because my life is a conspiracy.

I loved it. Although the story didn't go as deep as the other Halos, it still had many pros to it. It was nice to not have Master Chief as the protagonist and instead your own customizable Spartan, Noble 6. The gameplay was very fun and the environments were beautiful.

9/10

[Edited on 06.02.2012 11:19 AM PDT]

  • 06.02.2012 11:19 AM PDT

The music was amazing. The cutscenes were generally awesome. The voice acting (Winter Contingency 'Covenant are on Reach' scene nonwithstanding) is phenomenal. The battles were spaced out beautifully. The environments were varied and always interesting. Gameplay didn't get stale in the campaign. With the exception of Kat's death, fantastic character developments. Jorge rocked.

Yes, I voted in the 8-10. Of course I did.

  • 06.02.2012 11:24 AM PDT

Posted by: Sliding Ghost
-insulting offline players (offline cr is so small and made even worse thanks to tiny cr cap, Elite armor takes forever to unlock)
Er... you do realize you get tons more credits for playing offline than you do online, right? And that you can unlock the entire armory much faster offline than you can online?

The only way it gives you little credits is if that profile has already been online at some point. If it's actually an offline profile though, you get tons of credits.

  • 06.02.2012 11:26 AM PDT

the gun pointed at the head of the universe


Posted by: ajw34307

Posted by: Capt Twist
just the right amount of plot, like CE.


I find this almost insulting. Reach didn't have a plot until the end of The Package.


you exaggerate

  • 06.02.2012 11:31 AM PDT

By the power of truth, I, while living, have conquered the universe.


Posted by: Capt Twist

Posted by: ajw34307

Posted by: Capt Twist
just the right amount of plot, like CE.


I find this almost insulting. Reach didn't have a plot until the end of The Package.


you exaggerate


I do not. The entire point of the game was to deliver the Cortana fragment to the Pillar of Autumn for some reason that's never explained, the Latchkey Artefact is never explained - it can't have been anything to do with Halo because Cortana already had the coordinates. We're not told anything. The rest of the game is just fighting Covenant because they're inconveniencing you, there's no point to the game until the penultimate mission and even then it's just a way to implement the nostalgia factor by shoehorning in Halsey, Keyes, the Autumn and Cortana.

  • 06.02.2012 4:23 PM PDT

My First account: MC VS ARBITER
My main account: xMCxVSxARBITERx
My new accounts: Legendifier & Melting Fire (I = i)


Posted by: ajw34307

Posted by: Capt Twist

Posted by: ajw34307

Posted by: Capt Twist
just the right amount of plot, like CE.


I find this almost insulting. Reach didn't have a plot until the end of The Package.


you exaggerate


I do not. The entire point of the game was to deliver the Cortana fragment to the Pillar of Autumn for some reason that's never explained, the Latchkey Artefact is never explained - it can't have been anything to do with Halo because Cortana already had the coordinates. We're not told anything. The rest of the game is just fighting Covenant because they're inconveniencing you, there's no point to the game until the penultimate mission and even then it's just a way to implement the nostalgia factor by shoehorning in Halsey, Keyes, the Autumn and Cortana.
^ is why I give it a Posted by: The Ruckus 2010
0


[Edited on 06.02.2012 6:07 PM PDT]

  • 06.02.2012 5:51 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: burritosenior
Posted by: Sliding Ghost
-insulting offline players (offline cr is so small and made even worse thanks to tiny cr cap, Elite armor takes forever to unlock)
Er... you do realize you get tons more credits for playing offline than you do online, right? And that you can unlock the entire armory much faster offline than you can online?

The only way it gives you little credits is if that profile has already been online at some point. If it's actually an offline profile though, you get tons of credits.
But I want to have the Elite armor on my original profile. Changing the emblem, armor color, service tag, etc. isn't going to make a new profile feel like mine.

Besides when they grant a daily challenge that's worth 4000+ cr but requires only 100-200 kills, I have to starve most of the time.

Of course, I could always try illegitimate ways but where's the fun of unlocking Elite armor in that?

[Edited on 06.02.2012 6:27 PM PDT]

  • 06.02.2012 6:20 PM PDT

I played it once on normal.

never went back.

  • 06.02.2012 6:27 PM PDT

Posted by: militaryguns
I'm sorry America is busy helping others in the world and actually making a difference.

Something Canada will never do.

there should be an option for 0

  • 06.02.2012 7:43 PM PDT

the gun pointed at the head of the universe


Posted by: ajw34307

Posted by: Capt Twist

Posted by: ajw34307

Posted by: Capt Twist
just the right amount of plot, like CE.


I find this almost insulting. Reach didn't have a plot until the end of The Package.


you exaggerate


I do not. The entire point of the game was to deliver the Cortana fragment to the Pillar of Autumn for some reason that's never explained, the Latchkey Artefact is never explained - it can't have been anything to do with Halo because Cortana already had the coordinates. We're not told anything. The rest of the game is just fighting Covenant because they're inconveniencing you, there's no point to the game until the penultimate mission and even then it's just a way to implement the nostalgia factor by shoehorning in Halsey, Keyes, the Autumn and Cortana.


well I suppose trying to save an entire planet is quite inconvenient. how do you know cortana already had the co-ordinates? I thought they were contained in the fragment.

  • 06.03.2012 9:20 PM PDT

Shine Brighter.

i'll give it a 9, mainly because the return of the elites. gameplay was far better than halo 3s campaign (couldn't stand how silly the brutes were) the elites provided a tough challenge with good AI and their agility made firefights on legendary fun.

Tip of the spear was my only let down, i was hyped so much by the cutscene with all the tanks and warthogs driving in head first to battle.....only to turn and get flipped because of Kat's terrible driving...damn kat made us miss out on all the fun!

ending was badass, replayability was good but most of the people i paired up with through co-op MM were idiots or quit.

would have gotten a 10 from me if they had included the epic large scale battles they spoke so highly of. (more destruction too, after playing crysis 2 i thought reach coulda caused more destruction)

all in all, Reach and halo 2 had the best campaigns for me. (CE was good too, don't get me wrong)

[Edited on 06.03.2012 9:46 PM PDT]

  • 06.03.2012 9:43 PM PDT