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Posted by: ajw34307
Frankly, we all said we wanted to customise our Firefight experience but when given those options... well, I can't find more than a dozen-or-so gametypes that don't say "1,000,000 CREDITS QUICK!" or some -blam!- like that.It's a sad thing when the options turn out to be very limited.
For enemy spawns, there's no individual customization. You're basically choosing enemy roles with pre-defined weapons. And there's no Zealots. :( Instead, we get bs enemies: Heretic snipers, Heretic heavy
For hazards, there's no option to disable them individually.
And of course, there's no randomization other than spawning order and whether they just spawn or are dropped off by dropship.
I'd like to have mixed things up so it's not always the same thing (while I find this detestable in campaign, in firefight, it would encourage teamwork since you can't get the jump on the AI). Hazards, of course, are not mixing things up. They're thrown in there and nerfed so they don't become a big problem. Banshees should be actively pursuing but they're just there flying most of the time.
I remember in ODST, players could board Choppers and use them. The lack of vehicles in Reach other than hog and mongoose is disappointing.
Finally, Installation 04 hardly improved Firefight. The friendly AI share the same settings as the enemy AI and the initial ODSTs are easy prey.
[Edited on 05.31.2012 8:43 PM PDT]