- Cmdr DaeFaron
- |
- Fabled Legendary Member
Posted by: Sliding Ghost
Jorge was the only member of Noble Team who had decent range and didn't betray you by accident.
It's pretty evident that driving friendly AI should be killed off or should be severely limited like in H2. Giving them freedom and crap vehicles is just going to make working with them a chore.
You know, that's funny. I've never been betrayed by Noble Team. If I have, it was my fault. I've never had Kat run me over. I've never had Jun shoot me in the back.
Hell, I remember back in Halo 3, I give marine a rocket launcher and hop on a mongoose with them, and they accurately hit targets and didn't -blam!- up. Unlike how many people said they constantly do.
Posted by: Sliding Ghost
Posted by: Cmdr DaeFaron
Fun fact, Halo Reach movement is close to Halo CE movement.It's only because of the increased fov that it would seem like that.
In CE, if I was being pursued by a Zealot, Hunter, berserking Elite, if I kept moving forward, they wouldn't be able to get the jump on me most of the time unless I stopped.
In CE, I could crouch jump onto a supply case/comm node without any problems other than the awkward crouch (which is more noticeable in Anniversary).
Where in Reach is all this?
IIRC, in all halos you can outrun a hunter. As for elites. Reach they increased their movement(As I recall). Doesn't make a case that Reach jump and running is massively worse then others.
[Edited on 05.30.2012 10:33 PM PDT]