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Subject: would more realism work?
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should bungie include realistic vitals for multiplayer

like one you first span you wouldn't be in combat so your heart rate would be low and you wouldn't have any adrenalin and stuff but as you get in fights your heart rate would rise and your body would release adrenalin so you would speed up while in combat and would have better reflexes and move faster reload faster the longer your in combat but once out of combat for a while you would start to slow down to a point

now if they did that would place an even higher need to kill somebody when you see them

tell me what you think

[Edited on 6/8/2006]

  • 06.08.2006 2:12 PM PDT
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You need to have more of a reason to kill someone?

I don't think I like the idea.

  • 06.08.2006 2:15 PM PDT

I'm not sure about that. Master Chief has been in so much combate, and had his life on the line so many times, that I don't think is adrenalin would spike to a point where you would notice a difference. The only way that would work is if the change in speed is minimal, and therefore not needed.

  • 06.08.2006 2:16 PM PDT
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Posted by: CONAN9845
You need to have more of a reason to kill someone?

I don't think I like the idea.


have you ever played a ctf or bomb game and decided not to kill someone because it wouldn't help you?

  • 06.08.2006 2:17 PM PDT
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Posted by: BlockBurner
I'm not sure about that. Master Chief has been in so much combate, and had his life on the line so many times, that I don't think is adrenalin would spike to a point where you would notice a difference. The only way that would work is if the change in speed is minimal, and therefore not needed.


I meant in multiplayer

  • 06.08.2006 2:18 PM PDT
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in theorie, that sounds cool
but how to make better reflexes ? slowing the game ? if you are a sniper, you have fast reflexe, so a slowed pace game, and you snipe a normal paced guy, he doesnt have any chance
overpowered dude

but hearing hearbeat is a god damn good idea, really
there could be more realism too (like when you realod, you head shakes (cause you need to see where are clips) and same with grenades, you need to take them, or when you enter a vehicle, you have a 1st person view -or not, customizable, you would see you own hands helping you entering in, etc) that would rock

  • 06.08.2006 2:19 PM PDT
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Posted by: z0rgy
in theorie, that sounds cool
but how to make better reflexes ? slowing the game ? if you are a sniper, you have fast reflexe, so a slowed pace game, and you snipe a normal paced guy, he doesnt have any chance
overpowered dude


you would just move faster kinda like raising your sensitivity by half

  • 06.08.2006 2:21 PM PDT
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Posted by: CONAN9845
You need to have more of a reason to kill someone?

I don't think I like the idea.

ya, I dont think you need much more reason then "they're going to kill you".

  • 06.08.2006 2:21 PM PDT
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Posted by: someguy582
Posted by: CONAN9845
You need to have more of a reason to kill someone?

I don't think I like the idea.


have you ever played a ctf or bomb game and decided not to kill someone because it wouldn't help you?

Yes, I do it all the time. I am the one in our party that concentrates on scoring. That's another reason not to incorporate something like this. I know my epi is flowing just as much as the slayers in our party.

  • 06.08.2006 2:23 PM PDT
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no

  • 06.08.2006 2:24 PM PDT
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maybe when your carrying a bomb or flag you kinda become a juggernaut like your shields get stronger and you can jump higher or something

  • 06.08.2006 2:31 PM PDT

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move speed needs to increase slightly and jump height has got to descrease a little bit.

  • 06.08.2006 2:31 PM PDT
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move speed needs to increase slightly and jump height has got to descrease a little bit

and giving overshield ?
nah, if you can move as fast as any other player, then you will never be able to get any flag back

  • 06.08.2006 2:40 PM PDT
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Posted by: Guardians07
i find the idea quite stupid and look at the signature


red vs. blue idiot

  • 06.08.2006 8:07 PM PDT
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Posted by: someguy582
maybe when your carrying a bomb or flag you kinda become a juggernaut like your shields get stronger and you can jump higher or something


if you were carrying a bomb you wouldnt be able to jump higher or be stonger in real life would you?

  • 06.08.2006 8:12 PM PDT
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Posted by: LotusUp

Posted by: someguy582
maybe when your carrying a bomb or flag you kinda become a juggernaut like your shields get stronger and you can jump higher or something


if you were carrying a bomb you wouldnt be able to jump higher or be stonger in real life would you?


in real life would you be able to flip a 20 ton tank in 2 seconds?

  • 06.08.2006 8:13 PM PDT
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you preach more realism and yet come up with crap thats not real

  • 06.08.2006 8:13 PM PDT
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I don't agree. In my experience (paintball), the adrenaline begins once you know that there are people willing to shoot you.

  • 06.08.2006 8:13 PM PDT
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Posted by: LotusUp
you preach more realism and yet come up with crap thats not real


just suggestions

[Edited on 6/8/2006]

  • 06.08.2006 8:14 PM PDT
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Posted by: SgtAtm11
I don't agree. In my experience (paintball), the adrenaline begins once you know that there are people willing to shoot you.


but what happens when they start shooting you?

  • 06.08.2006 8:15 PM PDT
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Posted by: someguy582
Posted by: LotusUp

Posted by: someguy582
maybe when your carrying a bomb or flag you kinda become a juggernaut like your shields get stronger and you can jump higher or something


if you were carrying a bomb you wouldnt be able to jump higher or be stonger in real life would you?


in real life would you be able to flip a 20 ton tank in 2 seconds?


If i was a spartan but guess what? im not nor does a spartan exist in real life. Hate to break it to ya. Maybe you should lay off the xbox and go for a walk outside in the real life and tell me what happens when you pick up something heavy.

  • 06.08.2006 8:15 PM PDT
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Halo is known for its mulitplayer, everyone knows that kind of combat is impossible. There is no way someone would be as reckless as in-game, thats the reason people like halo, its not too realistic

  • 06.08.2006 8:17 PM PDT

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