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It's easy... 343 Industries needs to make their first game in the trilogy "feel" like Halo. This means Grunts, Jackals, Elites etc. all with the familiar weapons. I bet at some point, the new enemies emerge and it will shy away from the covenant and set the stage for the future games.
It is a big cop out no matter what anyone says. Humanity, which lost Reach, lost major colonies, which could not travel very far in the galaxy, which could not contact the people trapped on Onyx, lost major cities on Earth, the planet itself was devastated, everything is now hunky-dory and somehow they not only manage to regroup a devastated humanity, but build ships and Spartans even better than before? Where did they get the time, money, technology etc. They did not even know what a "Halo" was a little while ago but now they not only find Chief, god knows where, but fit him with better technology then before? At the end of Reach, they talked about rebuilding it better than before. It takes a while you know.
So many games defy reality nowadays, usually it's for the enemies, not the good guys. Humans barely won against the covenant and there were hardly any Spartans left.
I hate these logic gaps, fo example in Gears 3, despite nearly destroying the Locust in Gears 1, and then flooding and killing whatever was left in Gears 2, the Locust are not only fighting against the Lambent but have better technology and more numbers than before? And that all of a sudden, the island they didn't know about for so long, that was hidden from the people of Sera themselves, the Locust find out about it somehow, and still have the manpower to overwhelm it?