- Cmdr DaeFaron
- |
- Fabled Legendary Member
Posted by: X Delta Xero X
So far the Armor Abilities shown are ones that didn't really effect gameplay.
1. Hardlight Shield
2. Thursters (essentially Evade by can now thrust upwards)
3. Promethean Vision
4. Autosentry
5. Regeneration Field
6. Hologram
The only Armor Ability most people had a problem with is Armor Lock, which is gone, and Sprint is now default but has a speed up from what I understand which means no more "two hitters".
The main problem with Reach was not the AAs, it was the gameplay. Besides would you rather Bungie had created Halo 3 V2 rather than a new game with new gameplay mechanics? If so then you're no better than a CoD player.
1: Sounds awfully like armor lock. Maybe not the exact same workings, but very very similar.
2: Meh. Weak jetpack.
3: X-ray vision. That doesn't affect gameplay?
4: That sounds like placing a turret that fires on enemies. Again, that doesn't affect gameplay?
5: Meh. The healing bubble shield from Reach I guess.
6: Depends how they do it.
I'm sorry, but your choice of words was bad. All armor abilities "Affect gameplay"
Two hitter melees? Well you see, I'm thinking they'll still be around. Wasn't the title update supposed to eliminate that? But when I tried the zero bloom/TU gametype, I was rewarded for being a loony and using the AR as a club.
I personally liked the original Halo Reach gameplay. The funny thing is, people -blam!-ing about it's gameplay usually follow with "It's not halo style gameplay anymore." and, no offense, it's kinda funny to see those guys support Halo 4, especially it's MP, cause Halo 4 is even farther from the 'halo style' in terms of gameplay as I hear it.
And again, my point was people -blam!-ed about Sprint, armor lock, and in general, typically AA's overall. Exacuted poorly or not, people didn't like then. And 343 is bringing them back. Sure, no armor lock. but hardlight shield sounds like a replacement.
My real, personal problem with Halo 4 MP. As described right now. Is they seem to be nabbing things from other games. Weapon skins from gears of war. killcams from CoD and other games. So on so forth. We'll see once the game comes out, but I don't see it all working perfectly together. Or feeling like good old halo as some people want.
Ordnance drops, kill streaks... Call it what you want, but still. Bob has a large kill streak. He gets a better weapon/upgrade. His killstreak grows, cause he got that boost to shields right before the enemy team attacked. As others said, rewarding the guys who have the lead by giving them an easier time killing others/etc, is just going to widen the gap of points. Better off to simply not have it at all, like halo. (And you know, since they made MP canon, I'd love to see how they expect S4's to get a new gun dropped in after they kill 4 elites in a row)
Edit: Wow rant. lol. As a post just above mine said. Bungie tried new things with the gameplay in Halo Reach. A vocal group started -blam!-ing about it. Now 343 is doing even MORE drastic things to the gameplay, and everybody's praising them?
[Edited on 06.07.2012 11:24 AM PDT]