Halo 3 Forum
This topic has moved here: Subject: What should be brought back from H1 and H2 for H3
  • Subject: What should be brought back from H1 and H2 for H3
Subject: What should be brought back from H1 and H2 for H3
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I believe that 1st person view in the warthog passenger seat should, be brought back and a duel wielding version of the battle rifle. What do you reckon'?

  • 06.09.2006 12:18 AM PDT
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DUEL WEILDING!!!!!!!!

  • 06.09.2006 12:28 AM PDT
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A Guide to Networking, Matchmaking, and Host in Halo (HBO mirror)

Bungie Friends and Family invitee, and sender of "random emails" about networking.

Fall damage, no melee lunge w/longer reach, and no dual wielding.

  • 06.09.2006 12:29 AM PDT
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the magnum pistol from halo:combat evolved- a.k.a.halo1

[Edited on 6/9/2006]

  • 06.09.2006 12:30 AM PDT
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Someone needs to learn to accept change.

  • 06.09.2006 12:31 AM PDT
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Hijacking is also a definate!

  • 06.09.2006 12:33 AM PDT
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Posted by: MRY 360
Someone needs to learn to accept change.


Hey I know change is good, but change is sometimes able to keep some of its original elements!

  • 06.09.2006 12:34 AM PDT
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Halo 3 will probably feel completely different from Halo 2 since its using a new engine.Just like Halo 2 feels completely different from Halo:CE. Therefore brand new elements will be brought in. And no telling what kind of crazy -blam!- Bungie will pull off with the 360's power. I do hope however that the melee system feels similar to how it did in Halo:CE. Since I always find myself getting launched and missing the hit alot of the time =(

  • 06.09.2006 12:41 AM PDT
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So many people I know who play in tournaments, etc. are very disappointed and still play Halo 1 over Halo 2. If Bungie wants to regain the respect of the pro gamers who loved Halo and were let down by Halo 2, they need to do the following in the designing of Halo 3:

The health bar and med packs need to be brought back. The Chief needs to take damage when falling reasonable lengths - how can he fall any distance but still get run over by vehicles? The melee needs to be stronger and more legit, and the lunging needs to go, and the plasma sword eventually dying like in the campaign of Halo 2 should be brought into multiplayer, if that horrible weapon shows up again in Halo 3. The Chief is a huge, strong guy, and should be able to throw grenades very far like in halo 1, not small distances like in Halo 2. Auto aim needs to be turned down similar to Halo 1. The Battle rifle should be slightly stronger and should have single shots while zoomed in (similar to the Halo 2 E3 video), not triple shots, if that weapon also makes it into Halo 3. The Pistol should be considerably stronger too, but not AS strong as it was in Halo 1. Something needs to be done about the plasma pistol and the dreaded 'noob combo'. The plasma rifle should have a similar effect as it did in Halo 1; stopping the enemy in their tracks. For online play there should always be leaderboards - Bungie should have never taken down the stats for Halo 2 off the website.

Of course Halo 2 isn't Halo 1 and will never be, but hopefully Halo 3 will have the great feeling Halo 1 did, along with some of the cool innovations from Halo 2. This will be the first Halo game on the 360, and hopefully it'll be what a Halo game should be, implementing all the great things from the previous games, but also giving Halo fans something completely fresh in a Halo game on this new powerful console, that will be an unforgettable experience. This game has a lot of potential to be the best Halo game yet.

[Edited on 6/9/2006]

  • 06.09.2006 1:02 AM PDT
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But an option to make plasma weapons freeze an enemy is pretty fun!

  • 06.09.2006 1:06 AM PDT
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The little bits and pieces in H2 like being able to go roof jumping in Mombassa, is one of the best ideas.

  • 06.09.2006 1:07 AM PDT
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Didn't I already cover this in 'Ideas For Halo 3'?

  • 06.09.2006 1:47 AM PDT
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Halo:
Gameplay.
Weapon Balance
Less Auto-aim
Graphic style
No duel wield.

Halo2:
Elite shield animation.
Story style.

  • 06.09.2006 3:06 AM PDT
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The greatest trick the devil ever played was covincing the world he didn't exist!!!

U will never catch me !!!!

Definetley the halo CE multiplayer maps such as prisioner, derelict , rat race and possibly the best maps ever created sidewinder and boarding action i luv boading action YUMMY

  • 06.09.2006 3:23 AM PDT
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Health bars were a stupid idea in the first place. Seriously, in the middle of combat, who wants to wander around the map looking for health packs? It would detract from the game majorly..

  • 06.09.2006 3:34 AM PDT
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Posted by: Crunx
Definetley the halo CE multiplayer maps such as prisioner, derelict , rat race and possibly the best maps ever created sidewinder and boarding action i luv boading action YUMMY

You're wrong. You hate Boarding Action. EVERYONE hates Boarding Action.

  • 06.09.2006 3:35 AM PDT
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I think the pistol and assault rifle should be in halo 3. Also, no dual weilding, I hated dual weilding.

  • 06.09.2006 4:06 AM PDT
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Posted by: The MaCh1nE
So many people I know who play in tournaments, etc. are very disappointed and still play Halo 1 over Halo 2. If Bungie wants to regain the respect of the pro gamers who loved Halo and were let down by Halo 2, they need to do the following in the designing of Halo 3:

The health bar and med packs need to be brought back. The Chief needs to take damage when falling reasonable lengths - how can he fall any distance but still get run over by vehicles? The melee needs to be stronger and more legit, and the lunging needs to go, and the plasma sword eventually dying like in the campaign of Halo 2 should be brought into multiplayer, if that horrible weapon shows up again in Halo 3. The Chief is a huge, strong guy, and should be able to throw grenades very far like in halo 1, not small distances like in Halo 2. Auto aim needs to be turned down similar to Halo 1. The Battle rifle should be slightly stronger and should have single shots while zoomed in (similar to the Halo 2 E3 video), not triple shots, if that weapon also makes it into Halo 3. The Pistol should be considerably stronger too, but not AS strong as it was in Halo 1. Something needs to be done about the plasma pistol and the dreaded 'noob combo'. The plasma rifle should have a similar effect as it did in Halo 1; stopping the enemy in their tracks. For online play there should always be leaderboards - Bungie should have never taken down the stats for Halo 2 off the website.

Of course Halo 2 isn't Halo 1 and will never be, but hopefully Halo 3 will have the great feeling Halo 1 did, along with some of the cool innovations from Halo 2. This will be the first Halo game on the 360, and hopefully it'll be what a Halo game should be, implementing all the great things from the previous games, but also giving Halo fans something completely fresh in a Halo game on this new powerful console, that will be an unforgettable experience. This game has a lot of potential to be the best Halo game yet.

^
Give this man a medal Bugie, and use all his ideas!
Although I love creaping up on snipers and raping them with my sword!

  • 06.09.2006 5:20 AM PDT