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Subject: Favorite mission in halo reach campaign

The Package by far. Ive played like 1200+ Reach missions and the Package, Exodus, and Tip of the Spear are the only ones I get fun out of.

  • 06.15.2012 2:43 AM PDT

H3 TS 50
Reach S8 3% Onyx
Reach Mythic Conqueror

Forum Tryhard


Posted by: burritosenior

Posted by: TWP Scoot

Posted by: burritosenior
It introduced the space combat which I feel was done quite well, though I wish we weren't limited to a single orientation (if you try to fly 'upside down, it forces you to right yourself whether you want to or not).

Not true. You can actually fly in whatever orientation you wish to. You can even do a controlled barrel-roll.
No mate. If you go a half-roll so you are 'upsidedown,' after a few seconds the system automatically puts you in the 'correct' orientation. Try it. It just automatically moves you back and you cannot stop it. It's quite annoying, since I was really wanting to make the enemy's gate be down.

You're wrong. You can actually hold down a button that will allow you to keep whatever roll angle you want. You can actually play the whole section "up-side down" if you want. I think it's left bumper, I can't remember though. Try it out for yourself.

  • 06.15.2012 7:33 AM PDT

By the power of truth, I, while living, have conquered the universe.

Posted by: burritosenior
And, of course, let's not forget the fantastic cutscenes and the development and death of whom is probably the most beloved character in the game, Jorge.


That's because Jorge is the ONLY character in the game that ever gets any development, and even then he's not only a copypasta of Kurt from Ghosts of Onyx (which just ruins the theme of Kurt being a unique Spartan for his sociability and the way he relates to others) but he's killed half way through the game leaving us with the rest of those indomitably sterile -blam!-s.

And even then, Jorge has absolutely no impact on the story. The only "characters" in Noble Team that have any impact on the story are Noble Six, Carter and Kat - Jun, Emile and Jorge ended up doing absolutely nothing that affected the progress of the game. They could have been left out completely and there would be absolutely no difference to the game.

Hater? Yes, I will never deny that. I detest the characters in Reach more than anything, the only one with any kind of sense is Halsey and she appears for a grand total of 5 minutes in the game to tell Carter he's an idiot and then to give Six the Cortana fragment. But blind? Absolutely not.

  • 06.15.2012 3:30 PM PDT

Not having a signature is for the weak...

Personal List of Weaklings.
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Pillar of Autumn.

  • 06.15.2012 6:07 PM PDT

"Before you insult someone, try walking a mile in their shoes. This way, when you insult them, you are a mile away and have their shoes."

Long night of Solace or New Alexandria, for sure.

  • 06.16.2012 2:42 AM PDT

Long Night of Solace was my favourite. It brought a rare splash of colour into an otherwise drab game, and felt like a Halo mission unlike most of the others. Re-playing the Sabre section is a bit dull though.

  • 06.17.2012 2:36 AM PDT

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