Halo 1 & 2 for PC
This topic has moved here: Subject: things that had better be in H2PC.
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Subject: things that had better be in H2PC.
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Nope. Improving enemy AI would mean a rewriting of the entire game. They're not gonna be any smarter. Why wouldn't we have the same game as H2Xbx. What they're making is a port of H2Xbx, plus a few extra MP maps, better graphics, perhaps one or two new weapons and vehicles...and that's it. They call it a port for a reason.

Auto-Aim means a harder game? Psht. I've got my auto-aim right here, baby. *pats keyboard and mouse fondly*

  • 06.10.2006 7:51 PM PDT
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Bots.

-Eh, if they do bots, they'd have to do them perfectly. I don't think you should be able to use bots online, just in a LAN, or something, because I don't want all of the servers filled with bots running around. maybe (If Halo 2 CE is an option) someone could mod the bots into online play, but I just don't want to see servers full of bots.

Destructable Covie landing craft, look at the thread with the CMT.

-The turrets will be destructable...

upped player limit number.

-Agreed. I think they should double the stupid 16 limits. Even in an 8 on 8 match on Containment, you still feel like the map is way to big. Now, a 16 on 16...

online 4 player co-op.

-I'd be happy if they did online co-op at all.

vocie over IP.

-No arguments or additions here :)

fixed physics engine.

- Don't know much about that, so I'll leave this to someone else

decent netcode.

-Again, no arguments or additions here

new wepons.

-The FRG/FRC whatever it's called now-a-days, should be included. As well as the flamethrower, and some new vehicles, and a weapon or two.

objective based gametypes.

-Territories, CTF, and Assualt are fine with me

bring back Race.

-I don't see any of the current maps doing well with race, but if they could make some new maps to go along with it...

new dual wield combos.

-I don't see much need for more

get rid of the whole BXR/BXB crap.

-YES!

dont hide the developer console.

-Again, YES!

fix the texture pop that was in the XBOX.

-Please!!!

give us a health bar again, seriously guys bring the challange back to the game.

-Eh, I kind of like it. And, it is a challenge. Now, if your shields go down, you can't sit on a med-pack to reheal in the middle of a fire fight, you're either A. Screwed, or B. Skillful enough to take cover or kill the other guy before he kills you. Hey, no more blinding white light at least.

custimizable HUD, such as the color, and where the shield and motion tracker are, and where the ammo counters are.

-I don't see why

better avatar custimization, such as new types or styles of armor that can be downloaded, becuase the Arbiter's armor rocks.

Maybe just add the Arbiter's armor, and improve the avatars. Add some more pictures.

the ability for the Elites to use thier Active Camo for a short time in Multiplayer, hell why not, and i mean a SHORT time like 10-15 seconds. Maybe you could give the spartans an advantage to counter this?

-Eh, just go pick up the active camo!

the option to have destrucable vehicles or immortal vehicles in multiplayer.

-Eh, I think destructable is fine

internet connection optimization for the best possible net performance.

-YES!!!

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Also, will the maps from the map packs be included? (Terminal, Backwash, Containment, ect.)

Will we have new maps?

Halo 2 CE anyone?

Umm... I don't know...actual support this time around?

A ranking system would be nice, like the XBL one.

  • 06.10.2006 11:50 PM PDT
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New maps are being made, and a CE won't happen. Bungie is going to integrate custom content into h2pc.

  • 06.11.2006 9:00 AM PDT
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I didn't mean an actual CE, I just meant, they'll be custom content, right?

  • 06.11.2006 10:19 AM PDT
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The whole POINT about snipers de-zooming when hit is to allow the other guy a chance to stop you getting that headshot. It should stay in, and you should dodge better.

  • 06.11.2006 3:35 PM PDT
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Posted by: OmniosSpartan
Posted by: ImSpartacus
dodging does very little in medium range with two guys pinning u down with a plasma rifle, and an ar.


dont forget they usually have the warthogs guns and a barrage of nades, de-zooming is -blam!-, its doesnt happen in Americas Army which is the most realistic shooter on the face of the planet.


America's Army the most realistic first-person shooter???
HAHAHAHAHA

Speaking of realism. if you've ever handled even a paintball gun, it's sort of hard to keep your eye within the sniper's scope when you're getting shot. So I wouldn't say that Halo's unzoom is THAT unrealistic.

Besides, if you're desperately laying down covering fire with an assualt rifle, that unzoom will save your butt.

[Edited on 6/11/2006]

  • 06.11.2006 4:15 PM PDT
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Posted by: ImSpartacus
dodging does very little in medium range with two guys pinning u down with a plasma rifle, and an ar.


.........If you're being pinned down in mid-range, it would probably be easier to no-scope them with 2 shots each rather than try for a scoped headshot........

  • 06.11.2006 4:27 PM PDT
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Posted by: OmniosSpartan
i regulary paintball, and yes i play the "sniper" and if you get hit when your a sniper you need to play a different position ;)the whole point of a sniper is to lay down low rate, high accuracy cover fire, from a concealed location.


Right. And when you get hit by something, you unzoom. It's the game's way of telling you "you're not in a concealed location." And like I (and you, actually) said, it makes sense both in a real-life context and in the videogaming context (since someone with an Assualt Rifle will buy themselves valuable seconds of time if bullets unzoom scopes).

  • 06.11.2006 4:31 PM PDT
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Listen, they need to keep H2PC exactly the way the Xbox version is, only better. Don't complain about that crap "BUT WE SHOULD HAVE THE PISTOL TO FOUR-SHOT, HAVE A SCOPE, AND MAKE SMOOTHIES!!!!!", because we need to keep the experience the same, only better. For example, we should keep vehicles destructible, or at least have an option whether to make them invulnerable or not. We need to keep the gameplay, every little detail, the same.

Auto-aim makes the game easier. For experienced FPS PC gamers, however, it's just as easy. There's nothing that takes less skill than getting a headshot when the reticule and the bullet never touches the head with all that auto-aim. Think of playing H2 on the Xbox like skiiing without poles, and think of playing H2PC as playing with poles.

Btw, America's Army rules.

[Edited on 6/11/2006]

  • 06.11.2006 5:19 PM PDT
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Posted by: OmniosSpartan
yes it does, and all i'm saying is that the auto-zoom out is annoying and -blam!- and should be taken out.


But why? It makes plenty of sense as it is. If you're blasted in the chest with a weapon, you usually recoil from it, jerking your eye away from the scope. That's the realistic aspect of it.

If you're trying to stop someone from sniping you, being able to fire a covering round will save your life, especially if the sniper is forced to zoom out. Don't deny that it isn't helpful when all you've got is a plasma pistol against the sniper's power.

  • 06.11.2006 6:12 PM PDT

Don't follow in my footsteps; I walk into walls
my 360s blog

I should point out some things:
1. There using the xbox engine so forget HDR but expect most of the bugs fixed
2. 16 is probably the limit due to each player being shielded as anyone whos played 16 player CTF will tell you.
3. No new maps but a map editor

[Edited on 6/11/2006]

  • 06.11.2006 7:47 PM PDT

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