- Sliding Ghost
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Posted by: CoRaMo
What deranged dreamland do you live in where an HD remake requires THREE years of production to be good and then still be sold (initially) for $40?When did I say I wanted just a HD remake?
When did I say I wanted the product to cost the same as this abomination?
This is what I want:
-Xbox campaign with improvements (like, say, hold X to enter vehicle) and changes to the AI
-more accurate new graphics (look at the clutter on the top of maps, the invisible trees taking in my bullets, the damned tall grass compromising my favorite sniping spot on T&R)
-more options (the provided skulls are insufficient)
-better achievements (some of them don't actually encourage exploration)
-extended campaign
-ODST firefight (not the fail firefight known as Reach) using the rockslide location of CE's 2nd level with supported allied AI (unlike the fail firefight settings that have the ODSTs share the same traits as the enemies)
-no reinterpreting levels like Keyes, 343 Guilty Spark, and The Library by introducing more lighting and reducing fog
-better transition between graphic mode switch
-better sensitivity when navigating (I have to use the d pad because the left stick makes it annoying)
-better performance
-installing to a Xbox 360 hard drive silences the noise produced by the Xbox 360 immediately
-skulls can be turned on/off at any point in the game without having to restart the whole thing. As there is no campaign scoring, I don't see why we have to restart the level just to turn on/off 1 skull...
-Theater. 343 could have at least provided Blind skull but instead, we get Malfunction...
And I'll gladly pay more than $40 for it. Hell, maybe I'd even pay as much as I did for the Xbox 360!
But Anniversary, that abomination is worth only $10-20 if we're overlooking the Reach multiplayer. Speaking of which, I got my copy pre-owned for $34.99 but I returned it recently for $12. That's how much I hate it that I had to get rid of it asap.
Ever heard of CMT SPV 3? Well that is miles better than Anniversary. Far more dedication. They weren't afraid to actually do something about the gameplay.
343 had a skull which would replace gun fire sounds but then dropped it. I don't see how this could affect the classic gameplay if it's a skull effect... speaking of which, most of the new skulls change the game for the worst. Not only does Eye Patch make it hard to aim but it also screws up the Banshee and makes headshots pointless. Then there's Recession. The AR and pistol deliberately sabotaged to be like in H3/Reach. Next we have Boom, which turns the grenades into nukes (a.k.a Reach grenades) and it's everybody against everything (funny that this mirrors Halo: Glasslands btw). Now the most embarrassing skull has to be Grunt Funeral. It was promoted as a strategic skull but now it's a room cleaner. It also adds a random element, which coincidentally resembles Reach jetpack Grunts.
This is not what I was expecting when I got it. I had heard that it was bad but I didn't realize that it would be this bad! Funny that only the classic skulls can deliver an enjoyable experience and how the rest seem to maim CE classic gameplay.
[Edited on 06.16.2012 1:54 AM PDT]