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This topic has moved here: Poll [73 votes]: What is the worst Matchmaking map out of these?
  • Poll [73 votes]: What is the worst Matchmaking map out of these?
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Subject: What is the worst Matchmaking map out of these?

Poll: What is the worst Matchmaking map out of these?  [closed]
Zealot:  16%
(12 Votes)
Boardwalk:  7%
(5 Votes)
Reflection:  16%
(12 Votes)
Boneyard:  1%
(1 Votes)
Countdown:  5%
(4 Votes)
Sword Base:  41%
(30 Votes)
Spire:  5%
(4 Votes)
Powerhouse:  7%
(5 Votes)
Total Votes: 73

B..Boardwalk..

  • 06.17.2012 2:15 AM PDT
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RIP Bungie Service Records. You shall be missed.

You forgot most of the horrible community maps.

  • 06.17.2012 2:23 AM PDT

100% Australian.

My Connection
My House
My Pet

Congratulations, you are the 1,000,000th person to make this poll! Please choose your prize!

  • 06.17.2012 2:25 AM PDT


Posted by: ICanHasRofl
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  • 06.17.2012 2:30 AM PDT

Can't vote, hemorrhage isn't on that list.

  • 06.17.2012 2:35 AM PDT

"She is starting to damage my calm."

I like Reflection and Boardwalk because they have readily available rocket launchers. Particularly Reflection cause I can sit and wait in that waterfall for the rocket to respawn.

I do miss Derilict/Desolation maps in Reach and Halo 2. It was great fun playing all rockets games on that map.

  • 06.17.2012 9:17 AM PDT

Immortality: A toy which people cry for, And on their knees apply for, Dispute, contend and lie for, And if allowed Would be right proud Eternally to die for.


Posted by: SatansReverence
Can't vote, hemorrhage isn't on that list.

  • 06.17.2012 9:33 AM PDT

I win, you lose, get over it!

The one that is based on a Campaign Level.

  • 06.17.2012 9:39 AM PDT

My analysis of the maps:

Zealot:Good. At least this map is a little competitive. Compared to the others, this map should be the shining star of maps in Reach. Has a good map layout and actually works (besides the stupid lifts). Only map with 0% dominant spawns. Red and blue are completely even, and there is no natural destination. A bit small for some gametypes , but still good.


Boardwalk: Bad. Red gets rockets (mostly, blue can luck out with jetpacking) and sniper. Blue gets...shotgun? Red spawn is also by far a better place to control, with two nearby weapons, a better range of the map, and is the natural destination, or the point on the map that people seem to go to naturally, giving Red an even better setup, especially if they get the shotgun.

Boneyard: OK. OK for Invasion and only a little spawn dominance. Really an average BTB map. Vehicles dominate the open ground, and there are two areas for your normal infantry, the holdout containing the Banshee, and the ship contains two power weapons (sniper, rockets) just a little too close to each other. There doesn't seem to be any other natural destination the way the map is spread. The only vehicle intense non-heavy map.


Reflection: Above average. I have mixed feelings towards the map. Blue gets sword and sniper (Assuming blue isn't too slow and red dosen't jet to sniper first). Red gets shotty and rockets. The map really boils down to who gets the top and then holds it the best. Power weapons (maybe the sword as an exception) pass hand to hand quickly. Layout makes the sniper worthless. The natural destination is obviously the top, and its pretty much a bloodbath there. No other point seems super valuable to keep then maybe the lift on the top floor. Overall, its OK besides some one-sided spawns and weapons, otherwise could be a great map.


Countdown: Awful. Even spawns and weapons are good, but this is the 2nd worst map layout. The double lifts are the natural destination, and those are some of the most camp intensive in the game. A sword between them, ON TOP, is pretty much screaming camp me, camp me. Same with the lift trio and the exits to floor two. The only other power weapons are a shotgun on the bottom of the trio of lifts, with a concussion rifle counter on the top middle lift. What the map needs are rockets or a grenade launcher to clear out enemies who are trenched into the top floor's ridiculous amount of hidy holes.


Sword Base: The pinnacle of bad maps. The natural destination, the red lift, is such an influence there is often little reason for people to go anywhere else, and with a shotgun and sword that spawn in places just perfect for camping in the little room. Few areas in the map are actually visited, besides power weapon spawns. It is actually bearable in KOTH and Stockpile, but in little else.


Spire: OK in invasion. I haven't played the normal version of the map too much. The natural destination is arguably the spire, but the area below it (the circle) is where most of the action is. Most of the time the map comes in the form of invasion slayer or some heavily modified Heavies map that works to terribly to describe.


Powerhouse: Above average to average. Besides one of the building layouts, a great, great map layout. What really spoiled the map was was the idiot who was in charge of the weapon spawns. I know the normal sniper, shotty, rocket combo is overused, but they went too far. Blue gets shotty, FR , and GH on most occasions. Red gets GL and rockets if fast enough, and a better spawn. Most are in bad or awkward positions. The gravity hammer is bad weapon altogether. If someone gets to the buildings where the GL (grenade launcher) is, with a Gravity hammer, expect a camp fest. The natural deestination appears to be, quite simply, as high as possible.

  • 06.17.2012 11:18 AM PDT
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I'm new to competitive Halo and Halo itself (Reach being my first video game ever actually). Message me if you want to play;

Reach: MLG, Arena, Doubles, BTB and customs.
Halo 3: Ranked MM and customs.

Also I have every Halo title and all of its DLC on the Xbox 360.
-Umpa

Powerhouse, Boneyard, and Zealot are the only good ones there IMO.

  • 06.17.2012 12:07 PM PDT


Posted by: Octaian
The one that is based on a Campaign Level.
You mean none of them, since the maps were made for multiplayer only then imported into the campaign to try and connect to the story more? Glad you think all these maps are awesome.

  • 06.17.2012 12:10 PM PDT

Posted by: General Dripik
When I play to win I voice message people call outs.

Definitely Sanctuary.

  • 06.17.2012 12:17 PM PDT


Posted by: BansheeBomb
Definitely Sanctuary.

Troll. Sanctuary isn't even in default Reach. Inb4 someone says Asylum.

[Edited on 06.17.2012 12:23 PM PDT]

  • 06.17.2012 12:19 PM PDT

Posted by: General Dripik
When I play to win I voice message people call outs.

You never fail to make me laugh.
Posted by: burritosenior

You mean none of them, since the maps were made for multiplayer only then imported into the campaign to try and connect to the story more? Glad you think all these maps are awesome.

  • 06.17.2012 12:21 PM PDT

Hashtag: first_world_problems
"Not enough polar bears in teh judicial system!"

Countdown...you can stone me now.

  • 06.17.2012 2:15 PM PDT


Posted by: burritosenior

Posted by: Octaian
The one that is based on a Campaign Level.
You mean none of them, since the maps were made for multiplayer only then imported into the campaign to try and connect to the story more? Glad you think all these maps are awesome.


Heard about this. Doesn't really help the fact almost all the campaign converts sucked.

  • 06.17.2012 3:15 PM PDT

I have to say Zealot. When ever someone is 1 shot they run of the side of the upper part of the map and it gets annoying. it's worse in pro.

  • 06.17.2012 3:49 PM PDT

Posted by: BansheeBomb
You never fail to make me laugh.
Posted by: burritosenior
You mean none of them, since the maps were made for multiplayer only then imported into the campaign to try and connect to the story more? Glad you think all these maps are awesome.

  • 06.17.2012 3:50 PM PDT

I intend to live forever, or die trying,

so far, so good.

Out of all the Halo Games, REACH has the worst maps.

Halo 2, had the best maps.

I voted for Sword Base. Too much camping.

  • 06.17.2012 4:15 PM PDT
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I'm new to competitive Halo and Halo itself (Reach being my first video game ever actually). Message me if you want to play;

Reach: MLG, Arena, Doubles, BTB and customs.
Halo 3: Ranked MM and customs.

Also I have every Halo title and all of its DLC on the Xbox 360.
-Umpa

Lol, Hemorrhage isn't bad. It's just voted for WAY too much. And I'd vote for it any day over heavies.

  • 06.17.2012 4:27 PM PDT

The Internet is an empowerment tool that's agnostic; it doesn't care about race, gender, or age.

Swordbase.

  • 06.17.2012 4:57 PM PDT
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Who voted zealot. Really?

  • 06.17.2012 5:40 PM PDT


Posted by: Dark Hunter21

Posted by: burritosenior

Posted by: Octaian
The one that is based on a Campaign Level.
You mean none of them, since the maps were made for multiplayer only then imported into the campaign to try and connect to the story more? Glad you think all these maps are awesome.


Heard about this. Doesn't really help the fact almost all the campaign converts sucked.
That's an opinion you're welcome to. Just when folks go off spouting things that are just plain ignorant, there's no harm in calling them out on it.

  • 06.17.2012 6:11 PM PDT

Posted by: AngryBrute1
Oh yeah, since somebody does not believe what YOU believe; that makes us vapid...
I cannot grasp that what you call "Something happened to nothing, and that nothing became something, and it was smaller than than a period."

Zealot.

  • 06.17.2012 7:34 PM PDT

Mediocre Backpacker
56% W\L
2.86 k\d
3.18 DMR
7.29 God Magnum
7.79 Sniper
5.34 Needle Rifle

I dunno if I can choose just one.

  • 06.17.2012 7:38 PM PDT

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