- last post: 01.01.0001 12:00 AM PDT
Here are the #1 arguements why MM is not as good as being able to create public servers which people could join(Like in Counterstrike or Castle Wolfenstein): (NE 1 who disagrees..well i don't give a -blam!-)
-No More Cheating: If someone cheats in a particular room, well then just quit, let the cheaters play by themselves.
-Play gametypes that you want, not randomly generated ones that just suck ass.
-Join games alot faster. MM can take a hell of a long time when it cant find the right people.
-This eliminates the quitting problem as if someone quits no sweat, more people can join in.
-The party system was cool, but i think with it, you spend ALOT more time in the lobby setting up a game then actually paying. Having rounds, over and over again, lie in CS or Wolf TOW allows for alot more gameplay, and you can still play with your friends.
-Clanmatches would be alot easier, as there would be no need to add the other team (For stuff like CAL or MLG), you could simply seacrh for there server.
-Lag would significantly decreae, as only people with good connections would be able to host games. Also bungie could make there own servers which people could join that would be lag free.
-The above point could also possibly eliminate host advantage from H3, making it alot better, as having weaker weapons while being offhost makes no sense, and no other MP enabled game plays like that.
These are my top reasons why matchmaking and the party system just aren't that good. No criticism on H2 cuz it was an awesome game, its just H3 could be a hell of a lot better, thats all.
[Edited on 6/11/2006]