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Posted by: XB Fighter
Thats me.
Halo: Reach is just a spinoff of the series IMO. It never happened.
You're free to think whatever you want, but as long as you acknowledge that Reach really is canon, it doesn't matter if you choose to ignore it or not. So yeah, think whatever you want, but be willing to acknowledge what is really the case, even if you choose to ignore it. I personally see no contradictions that ruin anything at all, and to be quite honest, I always hated TFoR...I felt its depiction of the Battle of Reach sucked big hairy Brute balls.
Like me for instance, I know and acknowledge that Glasslands (the one addition to the Halo lore that I hate) is canon and will freely admit that to whoever asks or brings Glasslands up. Doesn't stop me from ignoring Traviss spin on things and constructing my own version of the book more in line with what Bungie had set up at the end of Halo 3 and everything they'd been doing after Halo 2 or more in line with what Nylund had portrayed his character like.
Posted by: Coink13
book>game becuase book was first and better and made sense
Um...no. Halo is and always will be a game series. The games are the highest authority on canon. If one of the games contradicts one of the books, then the game is right and the book is wrong. The original medium and anything said by the creators or current owners of the series (Bungie and now 343i) will always be the highest authority in a series. Now that doesn't mean that any spin-off material is non-canon, it just means that its authority is lesser than what is created by the owners. Like in the military for example, the Lieutenant has plenty of authority, but anything he orders is superseded by an officer with higher command.
And TFoR's depiction of the Battle of Reach was most definitely not better made, it was a complete farce. The UNSC looked like a whole bunch of incompetent and bumbling fools who could never ever do anything right, and the Covenant were made to look a bunch of all powerful, god-mode, invincible Mary-Sues. The events of the book didn't make any kind of sense at all. I mean, come on, really? The Covenant instantly know where every single important location the UNSC has on Reach is the minute they arrive in system, and then despite more than half of their dropships getting destroyed (only hundreds made it through the UNSC fleet and the SMACs and other ODPs), they instantaneously overrun the ground defenses the second they reach the poles?
And the UNSC didn't marshal any ground or airforces at all? Despite having thousands (Daefaron, I think you have that list of UNSC war assets on Reach don't you? Would you mind posting that if you can?) of them all? And this isn't a time of peace, the UNSC has been at war for 25+ years by this point, it's not the same as a blitzkrieg attack in the middle of a peaceful time when the army would not be in any state of readiness. Anyways, the UNSC has been at war for almost a quarter of a century by this point, and the Covenant could stumble across any planet any day, each and every planet would have all of its forces ready to be mobilized at a moments notice. And Reach most of all as it is the heart and military hub-world of the UNSC. Things like the ODP generators would not have ludicrously weak defenses, even in a time of peace, they're some of the most, if not the most, important locations on the planet. They would have bunkers, troops, turrets, armor divisions, anti-air groups, aerial forces and defenses...the generator complex would not be something that'd be completely overrun in less than an hour. Much less the rest of the locations the Covenant attacked. And this completely ignoring the game, by the way.
Now, however, if you factor the game into all this, the fact that the Covenant could overrun everything is a fairly short time makes a lot more sense, they would probably already have forces in these areas attacking them already, or at the very least knowing their locations. Having the game makes the events in TFoR and First Strike make infinitely more sense, just as the book makes thing in the game make more sense as well...they're two parts of the same thing, two different sides to the same coin, half of the same whole, yin to the other's yang. They balance each other out, neither one makes as much sense on its own, though TFoR makes much less sense by itself than Reach does. In any case, they're meant to complete the other, neither is supposed to exist on its own.
[Edited on 08.03.2012 9:21 AM PDT]