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"A life lived for others is the only life worth living" - Albert Einstein
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Posted by: Barnacle_Blast
... and I think you're getting it backwards. An enormous amount of people riding on the "Halo Portable" train invaded Halo PC and caused it to be a place where most respectable players didn't want to stick around. It's not normal for a game to only have terrible players when it loses most of its population. In fact, it's supposed to have the opposite.
In the end, no matter how you look at it, the population being down (Which in reality it isn't anyway) has nothing to do with the quality when, under normal circumstances, it should help the quality. If we had 100,000 more people buying Halo PC today we would just have 70,000 more players playing Rocket CTF on Hang 'Em High.
[Edited on 06.29.2012 3:37 PM PDT]