Halo 3 Forum
This topic has moved here: Subject: Memory Lane: Halo 3 (Map Tributes)
  • Subject: Memory Lane: Halo 3 (Map Tributes)
Subject: Memory Lane: Halo 3 (Map Tributes)

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better

For reference: http://halo.xbox.com/en-us/Games/Detail/memory-lane-lockout/0 dafe073-4168-4f63-ab43-7aeb99ef8950

I want to do memory lane videos for Halo 3 maps. Anyone interested in helping out?

Also, what kind of format do you think would be best. We could do it differently. I was thinking about a mini music montage to each map with a text introduction, or just as they do it, but I'm open to ideas.

[Edited on 07.02.2012 10:36 PM PDT]

  • 07.02.2012 10:36 PM PDT

"What are we holding on to, Sam?"
"That there's some good in this world, and it's worth fighting for."

Maybe we should show a bunch of MLG clips for maps like Pit or Narrows, crazy social stuff for maps like Sandtrap and such, and NOTHING AT ALL for Orbital.

  • 07.03.2012 3:17 PM PDT

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better

Back in 2010 I used to have teams so I actually have a strategy for that map. It involves getting the lead and pushing back to the starting base area. You camp up top having players spread out for support fire as well as having the guy with mauler camping the tunnel or just outside it from above. Also, you want to grab whatever equipment is on that side and if you have it a sniper and powerdrain never hurt. The map is a bit random, but there is some variety if you played it enough. It seems like nowadays no one really communicates or runs teams so they just play it all at rocket spawn and rush each other. People use to even snipe from the central area, but I haven't seen that for ages.

Not saying I like Orbital. It's right there with Blackout for me, but I still have seen some things I like.

If I've said this twice, I've said it a thousand times:
I really don't like Blackout because it's such a campy map. I didn't even like Lockout, but it was far superior and much more skilled.

  • 07.03.2012 3:58 PM PDT

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better

Also, I would show both casual and competitive views of the maps as well as probably showcase a couple of the tactical jumps.

[Edited on 07.03.2012 4:10 PM PDT]

  • 07.03.2012 4:10 PM PDT

"What are we holding on to, Sam?"
"That there's some good in this world, and it's worth fighting for."


Posted by: shortD42 is aBK
Back in 2010 I used to have teams so I actually have a strategy for that map. It involves getting the lead and pushing back to the starting base area. You camp up top having players spread out for support fire as well as having the guy with mauler camping the tunnel or just outside it from above. Also, you want to grab whatever equipment is on that side and if you have it a sniper and powerdrain never hurt. The map is a bit random, but there is some variety if you played it enough. It seems like nowadays no one really communicates or runs teams so they just play it all at rocket spawn and rush each other. People use to even snipe from the central area, but I haven't seen that for ages.

Not saying I like Orbital. It's right there with Blackout for me, but I still have seen some things I like.

If I've said this twice, I've said it a thousand times:
I really don't like Blackout because it's such a campy map. I didn't even like Lockout, but it was far superior and much more skilled.


I would have liked Orbital if the spawns had been good. The corridor-based combat was interesting and really let nade placement and BR skills shine. The spawns pretty much ruined it for me though.

I actually love Blackout, but to each their own.

  • 07.04.2012 7:24 AM PDT

Black Ops 2 I run two accounts warmup only at 1.97kdr...real is at 3.77. i'm in master division 4 league play. pm 4 clan inv...must have 2.5 kdr or better


Posted by: swvjdirector

Posted by: shortD42 is aBK
Back in 2010 I used to have teams so I actually have a strategy for that map. It involves getting the lead and pushing back to the starting base area. You camp up top having players spread out for support fire as well as having the guy with mauler camping the tunnel or just outside it from above. Also, you want to grab whatever equipment is on that side and if you have it a sniper and powerdrain never hurt. The map is a bit random, but there is some variety if you played it enough. It seems like nowadays no one really communicates or runs teams so they just play it all at rocket spawn and rush each other. People use to even snipe from the central area, but I haven't seen that for ages.

Not saying I like Orbital. It's right there with Blackout for me, but I still have seen some things I like.

If I've said this twice, I've said it a thousand times:
I really don't like Blackout because it's such a campy map. I didn't even like Lockout, but it was far superior and much more skilled.


I would have liked Orbital if the spawns had been good. The corridor-based combat was interesting and really let nade placement and BR skills shine. The spawns pretty much ruined it for me though.

I actually love Blackout, but to each their own.


Yes, well the only good experiences on Blackout I had were 1v1s or Doubles. The map is too unbalanced IMO for anything else.

  • 07.05.2012 2:50 PM PDT