- Izak609
- |
- Exalted Legendary Member
Exalted Unexplainable Member
Posted by: MrR46
This is nothing but accusations. I'm not a great player, and no I don't blame all my deaths on the game. I'm not Bookshelf. So try again.
I love how you haven't actually supported your stance that Reach is dynamic, either. Because it isn't. The vast majority of games on any given map play much the same way. You have very little freedom in how you can approach the map, so you get funneled into a few select strategies which get played out over and over and over again. That's not dynamic.
I admit my post was accusing. Though, I don't think it was really directed at you.
Each weapon has it's own place, where it works the best of all other weapons. Each armor ability has a place, where it works better than all other armor abilities. Each map is made with detail, you aren't limited to a single path, and no path is the best (you need to understand where your enemy is and where to go). Each player is different, they prefer different maps, weapons, armor abilities, have a different ability to point and click, they are a different challenge. How is this not dynamic? What would you do to make the game dynamic?
Some games feel like they play out similarly. But many times, I feel like I'm in a situation that I have never been in. And sometimes, the encounter ends in a most unpredictable way. Haven't you ever done something, on Reach, that you would of never imagined happening? I have.