Bungie Universe
This topic has moved here: Subject: Physics Flaw in the E3 gameplay demo End Cinematic
  • Subject: Physics Flaw in the E3 gameplay demo End Cinematic
Subject: Physics Flaw in the E3 gameplay demo End Cinematic
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I noticed in the Gameplay Demo when MC is riding the ghost towards the freewayas he comes over the rise he turns slightly and the ghost stays perfectly perpendicular to the ground, I'm just wondering if Bungie has fixed that...

  • 09.26.2004 11:33 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yea first of all that was from nearly two years ago, secondly there's no way to know if they fixed it.

  • 09.26.2004 11:35 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Ya they made alot of changes, thats probably not even the first level anymore. Who knows?

  • 09.26.2004 11:51 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yeah, that level probably doesnt even exist anymore. But it would have been fixed by now - they have "tweaked" it so many times now that they probably dont have much more to do.

Frankie even said that htere were artists who were bored - "thats a phrase rarely used at Bungie" he said, so it must be nearly finished

  • 09.26.2004 12:05 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I should assume that if you can blow up gun emplacements, that the ghost tilts when you turn.

  • 09.26.2004 2:08 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yes, they probably have fixed it. If you notice in the multiplayer video, when you turn, the ghosts "wings" kinda dip down a little bit and theres alot more realism in the way everything moves. Oh I just love it so much.

  • 09.26.2004 2:15 PM PDT