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This topic has moved here: Subject: Oddly, this is familiar to you.... Destiny Gameplay
  • Subject: Oddly, this is familiar to you.... Destiny Gameplay
Subject: Oddly, this is familiar to you.... Destiny Gameplay

I'm not that active, but never dead.

Disclaimer:This post is primarily a work of speculation.

I believe that Destiny's gameplay is going to be oddly similar to all of Bungie's previous game titles, taking aspects from each one them.

First: I think that Destiny is not going to have an in-game money system that effects gameplay.

What I mean by that is that buying and selling in game items will not occur. None of Bungie's previous titles have had any sort of money or resource gameplay aspect. In fact, Bungie specifically did not have a resource aspect in the Myth series of video games. This was in stark contrast to all other popular real time strategy games on the market at that time. Bungie even branded the Myth games as real time tactical games, because of this unique choice in game design.
Yes, in Halo Reach you have money that you earn in single and multiplayer that you can use to upgrade the look of your spartan or elite avatar. However, the items you buy never affect gameplay. You cannot buy a better sniper rifle, or upgrade your shields. Money is only used as a way to personalize your in game identity, not your in game ability.
This logically leads to Destiny having some kind of money system that does not effect gameplay, but does effect your identity. This will probably extend in some form to the weapons you wield, similar to Call of Duty: Black Ops. Considering that it's confirmed that Destiny is going to have microtransactions, expect to have the ability to buy items (with real money) that allow you to personalize your avatar just like in Halo:Reach, but not give you an advantage in the actual game itself. What will you look like?

Even though Destiny is an MMO, still expect 30 seconds of fun.
Bungie has said in numerous interviews that they have always aimed to providing '30 seconds' of fun, and then repeating that experience over and over again. They keep it fresh by changing angles, abilities, and difficulties, and choices. It doesn't matter if it's Silent Cartographer in Halo:CE, or the Invasion Gameplay mode in Halo Reach, gameplay always keeps this in mind. Think about any time you have entered combat with another player in any Halo game. On average, how long does combat last? Less than 30 seconds, at most, depending on how close you are to your opponent. Destiny will be a fast paced game where a combination of skill, reaction time, and smarts will determine how good you are, not how long you have been playing the game. Are you good enough?
Destiny will have a matchmaking level system like all Halo Games since Halo 2.
I would be very surprised if Destiny had World of Warcraft style combat. This would also rule out grinding style gameplay in order to acquire previously mentioned avatar items. Bungie has said many times that they are interested in making games that are fun, and to most people, grinding is not fun. Getting your ass handed to you all the time is also not fun. Expect some sort of matchmaking system to ensure that players are matched with opponents of similar ability. You may be outgunned, but you are not outmatched.

Your actions will have an effect on the game world of Destiny.
The closest thing to this that is already out there is Halo:Reach's invasion mode. This game mode is the most unique of all the Halo multiplayer game modes, in that gameplay is dynamic. Depending on how well teams work together, (or don't). The map, and gameplay you experience is different. If you are unable to destroy or defend the first layer of the map, you do not have access to the rest of the map, and the resulting weapons, vehicles, and scenarios. The difference is that after a round is over, the map resets. Imagine if the game map just kept on going, and going...and you also had the ability to push back. Don't give up.

The ability to defend and attack land will play a major role in the gameplay of Destiny. The very fact that Bungie has focused so much on slowly leaking us the Destiny map supports this. Maps are dynamic. Further support for this is Hao Chen's interview with the focus on creating a living breathing world. They change with war, weather, and other factors. Don't be surprised if there is a 'land captured/land lost' stat for you to track. Higher level players and matches will have bigger consequences for the game world. Your ability to play the game well will be your ability to change the game world. The battles you win and lose in Destiny will dynamically effect the entire game universe itself, and any future games you and your friends play. Don't lose.

Destiny will have gameplay in SPAAAAAAAAACE!!!

Space stations and orbits have been a staple of Bungie for a long time. From the time of the Marathon Trilogy to Halo 2(First mission for both The Chief and Arbiter), Halo 3, and Halo Reach. In World of Warcraft there are safe zones where you cannot go if you do not belong to the same faction. Well, at least, you can go there but you cannot 'capture' these areas. I speculate that there will be similar areas in Destiny, just that instead of being accessible to the enemy by being on land, these 'safe areas' will be in SPACE. My support for this:See you starside...

See you starside implies two things: 1) That space is involved, (starside) 2) That land is involved (planetside?)

If what you say, or hear, when you go to space is 'See you starside', what you say, or hear, when you go planetside might be 'Be Brave'.


In Summery:
What you can do to you avatar does not matter to gameplay, what your avatar can do to gameplay does matter.
The game will be fast paced and fun.
The game world will be dynamic and populated with: you.
There is both space and land in the game, and maybe space stations.


Your thoughts, opinions, arguments, and counter-arguements, please.

-MAZ

[Edited on 07.15.2012 3:52 PM PDT]

  • 07.10.2012 9:12 PM PDT
Subject: Oddly, this is familiar to you, as if it were from an old dream.....

Hey, now!

This is officially either the greatest or worst thing to ever happen to Star Wars. I'm going with the former.

Very good post, I really like how you tied your points back to previous titles by Bungie. Personally, I have to agree with the vast majority of what you posted, all of my impressions of Destiny have been along similar lines. Do you happen to have a link to where they confirmed micro-transactions, however?

  • 07.10.2012 9:32 PM PDT

I'm not that active, but never dead.

Posted by: thebobafettest
Do you happen to have a link to where they confirmed micro-transactions, however?

Well, it's not 100% confirmed, but it is in the Bungie/Activision Destiny Contract. Just google search for "Bungie Activision Contract pdf". Find it, then read section 1A. It's near the bottom third of that section.

-MAZ

  • 07.10.2012 9:34 PM PDT

Aforementioned metaphors with semiconsious ocean laws.

Im hoping there wont be any microtransaction bull-blam!-, but I guess it all depends on how much control Activision has. Im hoping that Bungie still has finl say in core game mechanics, but I haven't read the conract so I don't know. As for the rest of it, it souns like what I hope the game will be, but I guess we will see. I have faith that Bungie will amaze and delight us anyway.

  • 07.10.2012 9:49 PM PDT

He's right on top of us! I wonder if he is using the same wind we are using...

Ockeghem
Missa Prolationum

Good thoughts...good thoughts. I too have mostly thought on similar lines. I especially like & hope for actions being available, and actions having consequences.

Another hope I have for destiny is that the combat is different than Halo. Halo does the pure FPS so well, and while having great FPS with a new setting is fun, I would like to see how Bungie could tweak the shooter genre specifically for this game.

But, as the case was with Halo CE - originally not FP - I have no doubt bungie will pick the gameplay that is most fun for the game.

[Edited on 07.10.2012 10:00 PM PDT]

  • 07.10.2012 9:59 PM PDT

Hanger one I just shredded with the SMGs until ammo was out and I just threw 'nades like a boss while BRing.

My experience playing Cairo Station on Legendary

If everything you proposed turned happens, I'll be really excited for Destiny. I'm really interested to see how they pull of a Console MMO... However, this is the same company that revolutionized Online gaming.

  • 07.10.2012 10:58 PM PDT

DEEDLE LEEDLE LEEDLE DEEEEE

Mind = Blown. Good thread, I read every word of it, and like it.

  • 07.11.2012 1:07 AM PDT

Am I supposed to write something funny here?

Good read.

About space, Reach's space combat. You mentioned Reach, but the space combat is as important, if not more important (it is rather widely accepted theory tat a lot of things in reach were prototypes for Destiny) than H2's space maps...

About microtransactions, I think it refers primarily to Bungie pro, altough I could be wrong... Gamepaly-affecting microtransactions are bad, I agree with that.

  • 07.11.2012 1:32 AM PDT

Questions lead to learning, learning leads to kowledge, knowledge leads to understanding, understanding leads to peace.



"I would kill to get a killionaire... 10 times... digitally."

Everything you say make sense. Impressive thinking on your part. I particuarilly like the part where you theorize that your actions will have an affect on the Destiny Universe. If the mechanics you are suggesting turn out to be real, then Destiny is going to be A VERY good game indeed.

  • 07.11.2012 1:34 AM PDT

DEEDLE LEEDLE LEEDLE DEEEEE


Posted by: DE4THINC4RN4TE
Everything you say make sense. Impressive thinking on your part. I particuarilly like the part where you theorize that your actions will have an affect on the Destiny Universe. If the mechanics you are suggesting turn out to be real, then Destiny is going to be A VERY good game indeed.


Agreed. I'm partially afraid for that though as I could lose my life to it.

[Edited on 07.11.2012 8:50 AM PDT]

  • 07.11.2012 8:50 AM PDT

I'm not that active, but never dead.

Posted by: MkEpic
Im hoping there wont be any microtransaction bull-blam!-, but I guess it all depends on how much control Activision has. Im hoping that Bungie still has finl say in core game mechanics, but I haven't read the conract so I don't know.

I don't think that anything you can buy with micro transactions will effect gameplay. I think that you would only be able to buy things like helmets and such, just like you can buy them right now in Halo: Reach, except you're able to buy them with real money.

Bungie Pro had temporarily slipped my mind, I never really used it, but that makes a LOT of sense as well. I mean, it's pretty cool when you pull of a sweet move and get to show to all of your friends. Just think how cool it will be when you pull off a sweet move that allowed the capture of an entire island a get to show THAT off to all of your friends.

Posted by: Gamer Whale
Good read.
About space, Reach's space combat. You mentioned Reach, but the space combat is as important, if not more important (it is rather widely accepted theory tat a lot of things in reach were prototypes for Destiny) than H2's space maps...

About microtransactions, I think it refers primarily to Bungie pro, altough I could be wrong... Gamepaly-affecting microtransactions are bad, I agree with that.


Ya, I did think about Space Combat in Halo: Reach, and it did 'seem' like a prototype game mechanic to me. Honestly, the space combat in Shadows of the Empire (on nintendo 64!) had more depth, and Bungie games usually have a lot more depth.

I just don't see how the Space Combat would work in Destiny in conjunction with the land combat. Any ideas? :/

-MAZ

  • 07.13.2012 3:28 PM PDT

Twelve Large ²

An army of sheep led by a lion would defeat an army of lions led by a sheep.

30 seconds of fun.. can i still has it!? i want so, alex. not only that, but with all of this talk of mmo.. i can only i hope i still fit in somewhere - as a not so hardcore gamer.. i want to feel like i used to in bungie games.. like my team relied on me and i was a part of the win.

  • 07.14.2012 1:04 AM PDT

Great post! The way you could relate the slow revelation of the map was good. It is a lot like a map of gaining territory.I think the fact that the map has been slowly revealed also relates to exploration; the map is slowly revealed as land is discovered. I have a feeling exploration will be a key theme.

I also think you were right about the fact that experience or money will not grant you upgrades. Any transactions that take place will be for aesthetics. The choices you are given between weapons and abilities will all be balanced, and the player will choose what they use tactically, much like loadouts in Reach. I think the whole reason Bungie has never had two mechanically identical weapons in Halo is because they want all choices to be tactical, as opposed to it simply being a choice of what is better.

I'm ridiculously excited for more Destiny info, does anyone know when Weekly Updates will start again?

  • 07.16.2012 10:19 AM PDT

Am I supposed to write something funny here?


Posted by: roraj 196
I'm ridiculously excited for more Destiny info, does anyone know when Weekly Updates will start again?
Soon(TM).

Or that's what they keep telling us...

  • 07.16.2012 11:32 AM PDT
Subject: Oddly, this is familiar to you.... Destiny Gameplay


Posted by: AlexZander
Disclaimer:This post is primarily a work of speculation.

I believe that Destiny's gameplay is going to be oddly similar to all of Bungie's previous game titles, taking aspects from each one them.
-MAZ


I believe this to be a given

  • 07.16.2012 1:28 PM PDT

gooby pls


Posted by: Sector Z 157
If everything you proposed turned happens, I'll be really excited for Destiny. I'm really interested to see how they pull of a Console MMO... However, this is the same company that revolutionized Online gaming.

I wouldn't be surprised if they pulled it off, it's Bungie.

[Edited on 07.16.2012 3:40 PM PDT]

  • 07.16.2012 3:39 PM PDT
Subject: Oddly, this is familiar to you, as if it were from an old dream.....
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This Soffish do not eat.

A very interesting post, OP. Well thought out and backed by logical arguments. If the game ends up the way you have described it, I think we could expect very good times indeed!

Can't wait for more solid info from Bungie!

  • 07.16.2012 3:56 PM PDT
Subject: Oddly, this is familiar to you.... Destiny Gameplay
  •  | 
  • Fabled Legendary Member

I understand nothing because my life is a conspiracy.

I think they will have three main modes: 2 main modes: Free Roam and Multiplayer. Free roam will be solo and cooperative at the same time, so if you want to do "quests" by yourself or with a friend, you can. In that mode, you can obtain better armor and weapons than the other players, but you won't be fighting each other, so balancing isn't in the question. Multiplayer will be similar to the other games, like how everything is controllable and balanced. Having a PvP server for multiplayer would just be lazy and unfair.

[Edited on 07.16.2012 4:25 PM PDT]

  • 07.16.2012 4:24 PM PDT
Subject: Oddly, this is familiar to you, as if it were from an old dream.....

I'm not that active, but never dead.

Posted by: Sector Z 157
If everything you proposed turned happens, I'll be really excited for Destiny. I'm really interested to see how they pull of a Console MMO... However, this is the same company that revolutionized Online gaming.


Before Halo:CE, everyone said that first person shooters would never work on a console...

Before Halo 2, everyone said that the only good first person shooter multiplayer experience was on the PC...

Bungie does have a history of doing stuff that other people say can't be done. Maybe that's their secret. If they do something that no one else has done, then they have no competition(no one else has done it), and make massive profit.

Of course, that is only temporary. Halo 2 revolutionized multiplayer on console games with matchmaking, but now every console shooter does it.

-MAZ

  • 07.16.2012 6:48 PM PDT
Subject: Oddly, this is familiar to you.... Destiny Gameplay

+1 for you good sir.

You know, the more I read about Destiny, the more I'm interested in it.

Good thing I have a good computer now (assuming it comes out on PC). Can someone help my find some articles? It's a pain searching on my iPod..

EDIT: Isn't Dust 514 connecting PS3 players to EVE players? That's sort of an MMO on consoles. I could be wrong.

[Edited on 07.16.2012 7:15 PM PDT]

  • 07.16.2012 7:10 PM PDT

Of course they are going to leverage their studio experience, evolving game engine(s) code and decades of development experience.

Question is are they going to rework their existing developer base for just this generation or are they completely rebuilding the code base from their experience for the next generation with just a settings/rollback tweak to the current generation initially?

I'm eager to find out about the development process Bungie chose and which platforms/generations are targeted and how. I effects the first game in current generation, other platform implementations and the next generation release games too.

  • 07.16.2012 8:06 PM PDT